My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Bad

2 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Musketeer Inferno Tower Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Musketeer Wizard P.E.K.K.A Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Tornado Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

P.E.K.K.A Mega Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Snowball
Musketeer
Zap
Inferno Tower
Barbarian Barrel
Musketeer Inferno Tower Wizard
The Log
Musketeer
Earthquake
Inferno Tower
Arrows
Royal Delivery
Musketeer Wizard P.E.K.K.A
Fireball
Musketeer Inferno Tower Wizard
Poison
Musketeer Inferno Tower Wizard
Lightning
Musketeer Inferno Tower Wizard
Rocket
Musketeer Inferno Tower Wizard

Against air swarms

Spells and units that can counter air swarms.

Zap Wizard Tornado Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Zap Wizard Tornado Freeze Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Inferno Tower Tornado Freeze P.E.K.K.A Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Tornado Musketeer Freeze Inferno Tower Wizard P.E.K.K.A Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Zap Tornado Musketeer Freeze

Attack Synergies 4 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Tornado P.E.K.K.A Musketeer Freeze Mega Knight
Musketeer
Zap P.E.K.K.A Mega Knight
Inferno Tower
Wizard
Tornado P.E.K.K.A Mega Knight
Tornado
Zap Wizard P.E.K.K.A Freeze Mega Knight
Freeze
Zap Tornado
P.E.K.K.A
Zap Tornado Musketeer Wizard
Mega Knight
Zap Musketeer Wizard Tornado

Defense Synergies 3 15

Zap
Mega Knight Musketeer Inferno Tower Tornado P.E.K.K.A
Musketeer
Zap Inferno Tower Tornado P.E.K.K.A Mega Knight
Inferno Tower
Zap Musketeer Tornado Mega Knight
Wizard
Tornado Freeze P.E.K.K.A Mega Knight
Tornado
Wizard P.E.K.K.A Zap Musketeer Inferno Tower Mega Knight
Freeze
Wizard Mega Knight
P.E.K.K.A
Tornado Zap Musketeer Wizard
Mega Knight
Zap Musketeer Inferno Tower Wizard Tornado Freeze

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Musketeer Inferno Tower Wizard
Inferno Tower P.E.K.K.A Zap Musketeer Mega Knight
Inferno Tower Tornado P.E.K.K.A Mega Knight Musketeer Freeze
Inferno Tower P.E.K.K.A Musketeer Mega Knight
Tornado P.E.K.K.A Mega Knight
Tornado Freeze Zap Musketeer Mega Knight
Musketeer Inferno Tower Tornado Zap Wizard Freeze
Zap Musketeer Inferno Tower P.E.K.K.A Mega Knight
Inferno Tower P.E.K.K.A Musketeer Tornado
Tornado Musketeer Inferno Tower Mega Knight
Zap Musketeer Wizard Tornado Freeze Mega Knight
Musketeer Inferno Tower Zap Wizard Tornado
Inferno Tower P.E.K.K.A Mega Knight Zap Musketeer Wizard Freeze
Wizard Mega Knight Zap Tornado Freeze P.E.K.K.A
Inferno Tower P.E.K.K.A Mega Knight
Inferno Tower Tornado Zap Freeze P.E.K.K.A Mega Knight
Wizard Mega Knight Musketeer Inferno Tower Tornado P.E.K.K.A
Mega Knight Zap Musketeer Wizard Tornado
Zap Wizard Tornado Freeze Musketeer Mega Knight
P.E.K.K.A Musketeer Inferno Tower Tornado
Wizard Mega Knight Musketeer P.E.K.K.A
P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Zap Inferno Tower P.E.K.K.A
Zap Musketeer Wizard Mega Knight
P.E.K.K.A Mega Knight Zap Musketeer Inferno Tower
P.E.K.K.A Mega Knight Zap Musketeer Inferno Tower Tornado
Inferno Tower P.E.K.K.A Musketeer Mega Knight
Wizard Zap Musketeer Tornado Freeze
P.E.K.K.A Musketeer Inferno Tower
Inferno Tower P.E.K.K.A Mega Knight
Zap Freeze P.E.K.K.A Mega Knight Inferno Tower Tornado
Inferno Tower P.E.K.K.A Musketeer
P.E.K.K.A Mega Knight Musketeer Inferno Tower
P.E.K.K.A Mega Knight Zap Tornado
P.E.K.K.A Mega Knight Inferno Tower Wizard
Wizard Musketeer Mega Knight
Inferno Tower Zap Musketeer Tornado Freeze P.E.K.K.A
Mega Knight Zap Musketeer Inferno Tower Wizard Freeze P.E.K.K.A
Zap Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Musketeer Freeze
Zap Musketeer Tornado
Musketeer Freeze
Wizard Zap Mega Knight
Wizard Zap Musketeer Tornado Freeze
Musketeer Wizard Tornado
Zap Wizard Tornado Freeze
Zap Wizard Tornado
Musketeer Tornado
Zap Musketeer Wizard Tornado
Zap Musketeer Wizard Tornado
Musketeer
Musketeer Freeze
Zap Musketeer
Zap Musketeer Wizard
Musketeer Wizard Mega Knight
Tornado Freeze
Zap Musketeer Wizard Mega Knight
Zap Wizard Tornado Mega Knight
Musketeer Mega Knight
Wizard Tornado
Musketeer Tornado
Zap Musketeer
Zap Tornado Freeze Wizard Mega Knight
Zap Musketeer Wizard Tornado
Zap Musketeer Wizard Tornado Mega Knight
Zap Musketeer Tornado
Zap Musketeer Wizard Tornado
Zap Musketeer Wizard Freeze
Zap Musketeer Wizard Mega Knight
Zap Freeze
P.E.K.K.A Mega Knight
Wizard
Zap Musketeer Freeze
Zap Musketeer Wizard Tornado
Freeze
Musketeer Wizard Mega Knight
Zap Musketeer Wizard
Zap Tornado
Musketeer P.E.K.K.A Mega Knight
Zap Musketeer Tornado Freeze
Zap Musketeer Tornado
Zap Musketeer Tornado Freeze Mega Knight
P.E.K.K.A
Wizard Mega Knight

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