My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Wizard Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Wizard Witch P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Hog Rider P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Mini P.E.K.K.A Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider
Giant Snowball
Hog Rider Witch
Zap
Firecracker Witch
Barbarian Barrel
Firecracker Wizard Witch
The Log
Firecracker Mini P.E.K.K.A Hog Rider Witch
Earthquake
Firecracker Hog Rider Witch
Arrows
Firecracker Witch
Royal Delivery
Firecracker Mini P.E.K.K.A Hog Rider Wizard Witch P.E.K.K.A
Fireball
Firecracker Hog Rider Wizard Witch
Poison
Firecracker Wizard Witch
Lightning
Mini P.E.K.K.A Wizard Witch
Rocket
Hog Rider Wizard Witch

Against air swarms

Spells and units that can counter air swarms.

Zap Firecracker Wizard Tornado Witch

Against ground swarms

Spells and units that can counter ground swarms.

Zap Firecracker Wizard Tornado

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Tornado P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Firecracker Tornado Mini P.E.K.K.A Hog Rider Wizard Witch P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Firecracker Tornado Mini P.E.K.K.A

Attack Synergies 7 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Firecracker Hog Rider Tornado P.E.K.K.A Mini P.E.K.K.A Witch
Firecracker
Zap Hog Rider Mini P.E.K.K.A Tornado P.E.K.K.A
Mini P.E.K.K.A
Zap Firecracker Hog Rider Wizard Tornado
Hog Rider
Zap Firecracker Mini P.E.K.K.A Wizard Tornado Witch
Wizard
Tornado Mini P.E.K.K.A Hog Rider P.E.K.K.A
Tornado
Zap Wizard P.E.K.K.A Firecracker Mini P.E.K.K.A Hog Rider Witch
Witch
Zap Hog Rider Tornado P.E.K.K.A
P.E.K.K.A
Zap Tornado Firecracker Wizard Witch

Defense Synergies 3 12

Zap
Mini P.E.K.K.A Firecracker Tornado Witch P.E.K.K.A
Firecracker
Zap Mini P.E.K.K.A Tornado P.E.K.K.A
Mini P.E.K.K.A
Zap Firecracker Wizard Tornado Witch
Hog Rider
Wizard
Tornado Mini P.E.K.K.A P.E.K.K.A
Tornado
Wizard P.E.K.K.A Zap Firecracker Mini P.E.K.K.A Witch
Witch
Zap Mini P.E.K.K.A Tornado
P.E.K.K.A
Tornado Zap Firecracker Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Firecracker Wizard
Mini P.E.K.K.A P.E.K.K.A Zap Firecracker Witch
Mini P.E.K.K.A Tornado Witch P.E.K.K.A
Mini P.E.K.K.A Witch P.E.K.K.A Firecracker
Firecracker Mini P.E.K.K.A Tornado P.E.K.K.A
Tornado Zap Firecracker
Tornado Zap Firecracker Wizard Witch
Zap P.E.K.K.A
Mini P.E.K.K.A Witch P.E.K.K.A Tornado
Tornado Firecracker Mini P.E.K.K.A
Witch Zap Firecracker Wizard Tornado
Zap Firecracker Wizard Tornado Witch
Mini P.E.K.K.A P.E.K.K.A Zap Wizard Witch
Wizard Zap Firecracker Mini P.E.K.K.A Tornado Witch P.E.K.K.A
Mini P.E.K.K.A P.E.K.K.A
Tornado Zap Mini P.E.K.K.A P.E.K.K.A
Wizard Firecracker Mini P.E.K.K.A Tornado Witch P.E.K.K.A
Zap Firecracker Wizard Tornado Witch
Zap Wizard Tornado Witch Firecracker
Mini P.E.K.K.A P.E.K.K.A Tornado
Wizard Firecracker Mini P.E.K.K.A Witch P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Zap Witch P.E.K.K.A
Zap Firecracker Mini P.E.K.K.A Wizard
P.E.K.K.A Zap Mini P.E.K.K.A Witch
Mini P.E.K.K.A P.E.K.K.A Zap Tornado
P.E.K.K.A Mini P.E.K.K.A Witch
Firecracker Wizard Zap Tornado Witch
Mini P.E.K.K.A P.E.K.K.A Witch
Mini P.E.K.K.A P.E.K.K.A
Zap P.E.K.K.A Firecracker Mini P.E.K.K.A Tornado Witch
Witch P.E.K.K.A
P.E.K.K.A Mini P.E.K.K.A Witch
P.E.K.K.A Zap Tornado
Mini P.E.K.K.A P.E.K.K.A Wizard Witch
Wizard Firecracker Witch
Witch Zap Firecracker Mini P.E.K.K.A Tornado P.E.K.K.A
Zap Firecracker Mini P.E.K.K.A Wizard Witch P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker
Firecracker Zap Tornado
Firecracker
Wizard Zap Firecracker
Firecracker Wizard Zap Tornado Witch
Firecracker Wizard Tornado Witch
Zap Firecracker Wizard Tornado
Zap Firecracker Wizard Tornado
Mini P.E.K.K.A Tornado
Firecracker Zap Wizard Tornado
Zap Firecracker Wizard Tornado
Firecracker
Firecracker
Zap Firecracker
Zap Firecracker Wizard Witch
Firecracker Wizard
Tornado
Mini P.E.K.K.A
Zap Firecracker Mini P.E.K.K.A Wizard
Zap Firecracker Wizard Tornado Witch
Wizard Tornado
Tornado
Zap
Zap Firecracker Tornado Wizard Witch
Witch
Firecracker Zap Wizard Tornado Witch
Zap Wizard Tornado Witch
Zap Firecracker Tornado
Zap Firecracker Wizard Tornado Witch
Zap Firecracker Wizard Witch
Mini P.E.K.K.A
Zap Wizard
Zap Firecracker
P.E.K.K.A
Firecracker Wizard
Zap Witch
Zap Firecracker Wizard Tornado Witch
Firecracker Mini P.E.K.K.A Wizard
Zap Firecracker Wizard
Zap Tornado
Firecracker P.E.K.K.A
Zap Firecracker Tornado Witch
Firecracker Zap Tornado Witch
Zap Firecracker Tornado Witch

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