My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
RIP

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Wizard Electro Dragon Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard Electro Dragon Ram Rider Goblinstein

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel Miner Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Mini P.E.K.K.A Goblin Barrel Miner Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Mini P.E.K.K.A Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Goblin Barrel Electro Dragon Miner Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Goblin Barrel Miner Ram Rider
Giant Snowball
Goblin Gang Goblin Barrel Electro Dragon Miner Ram Rider
Zap
Goblin Gang Goblin Barrel Ram Rider
Barbarian Barrel
Goblin Gang Wizard Goblin Barrel
The Log
Goblin Gang Mini P.E.K.K.A Goblin Barrel Ram Rider
Earthquake
Goblin Gang Goblin Barrel
Arrows
Goblin Gang Goblin Barrel
Royal Delivery
Goblin Gang Mini P.E.K.K.A Wizard Goblin Barrel Electro Dragon Miner Ram Rider
Fireball
Goblin Gang Wizard Goblin Barrel Electro Dragon Ram Rider
Poison
Goblin Gang Wizard Electro Dragon
Lightning
Mini P.E.K.K.A Wizard Electro Dragon Ram Rider Goblinstein
Rocket
Wizard Electro Dragon Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Wizard Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Wizard Electro Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Miner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Wizard Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblin Gang Goblin Barrel Miner Mini P.E.K.K.A Wizard Electro Dragon Ram Rider Goblinstein

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Goblin Gang Goblin Barrel Miner Mini P.E.K.K.A

Attack Synergies 2 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Gang
Goblin Barrel Miner Mini P.E.K.K.A
Mini P.E.K.K.A
Goblin Gang Wizard Ram Rider
Wizard
Mini P.E.K.K.A Miner Ram Rider
Goblin Barrel
Goblin Gang Miner Ram Rider
Electro Dragon
Miner
Miner
Goblin Gang Wizard Goblin Barrel Electro Dragon
Ram Rider
Mini P.E.K.K.A Wizard Goblin Barrel
Goblinstein

Defense Synergies 0 5

Goblin Gang
Mini P.E.K.K.A Miner
Mini P.E.K.K.A
Goblin Gang Wizard Electro Dragon Ram Rider
Wizard
Mini P.E.K.K.A
Goblin Barrel
Electro Dragon
Mini P.E.K.K.A
Miner
Goblin Gang
Ram Rider
Mini P.E.K.K.A
Goblinstein

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Wizard Electro Dragon Ram Rider
Mini P.E.K.K.A Goblin Gang Electro Dragon Ram Rider
Goblin Gang Mini P.E.K.K.A Ram Rider Electro Dragon
Mini P.E.K.K.A Goblin Gang Electro Dragon Ram Rider
Mini P.E.K.K.A
Goblin Gang Electro Dragon
Ram Rider Goblin Gang Wizard Electro Dragon
Electro Dragon Ram Rider
Mini P.E.K.K.A Goblin Gang
Goblin Gang Mini P.E.K.K.A Miner
Goblin Gang Wizard Electro Dragon Ram Rider
Goblin Gang Wizard Electro Dragon Ram Rider
Mini P.E.K.K.A Goblin Gang Wizard Electro Dragon Ram Rider
Wizard Goblin Gang Mini P.E.K.K.A Electro Dragon
Mini P.E.K.K.A Goblin Gang Ram Rider
Goblin Gang Mini P.E.K.K.A Ram Rider
Wizard Goblin Gang Mini P.E.K.K.A Electro Dragon
Goblin Gang Wizard Electro Dragon Ram Rider
Wizard Electro Dragon Ram Rider
Mini P.E.K.K.A Ram Rider
Goblin Gang Wizard Mini P.E.K.K.A Electro Dragon
Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Mini P.E.K.K.A
Goblin Gang Mini P.E.K.K.A Wizard Electro Dragon Miner
Goblin Gang Mini P.E.K.K.A Electro Dragon Ram Rider
Goblin Gang Mini P.E.K.K.A Ram Rider
Goblin Gang Mini P.E.K.K.A Ram Rider
Wizard Goblin Gang Electro Dragon Ram Rider
Goblin Gang Mini P.E.K.K.A Ram Rider
Mini P.E.K.K.A
Electro Dragon Mini P.E.K.K.A
Goblin Gang
Mini P.E.K.K.A Electro Dragon
Mini P.E.K.K.A Goblin Gang Wizard Ram Rider
Wizard Electro Dragon
Goblin Gang Electro Dragon Mini P.E.K.K.A
Mini P.E.K.K.A Wizard Electro Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Electro Dragon
Electro Dragon Miner Ram Rider
Electro Dragon Miner
Wizard
Wizard Electro Dragon Ram Rider
Wizard
Wizard Electro Dragon Ram Rider
Miner Wizard Electro Dragon Ram Rider
Goblin Gang Mini P.E.K.K.A Electro Dragon
Miner Wizard Electro Dragon Ram Rider
Wizard Electro Dragon
Miner
Electro Dragon
Wizard Electro Dragon
Wizard Electro Dragon
Mini P.E.K.K.A
Mini P.E.K.K.A Wizard Electro Dragon
Wizard Electro Dragon Miner
Wizard
Electro Dragon
Wizard Electro Dragon
Miner Wizard Electro Dragon Ram Rider
Wizard Electro Dragon Miner Ram Rider
Miner
Wizard Electro Dragon
Electro Dragon Wizard
Mini P.E.K.K.A
Wizard Electro Dragon Miner
Electro Dragon
Wizard
Goblin Gang Electro Dragon
Wizard Electro Dragon Ram Rider
Miner Goblin Gang Mini P.E.K.K.A Wizard Electro Dragon
Wizard Electro Dragon
Electro Dragon
Electro Dragon Goblin Gang
Electro Dragon
Electro Dragon Miner
Wizard Electro Dragon

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