My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
RIP

2 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Inferno Tower

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower X-Bow

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Suspicious Bush Rune Giant X-Bow Electro Giant Monk

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Rune Giant X-Bow Electro Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Earthquake

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

X-Bow Electro Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Earthquake

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Rune Giant X-Bow Electro Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Machine Monk

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Snowball
Zap
Inferno Tower X-Bow
Barbarian Barrel
Inferno Tower X-Bow
The Log
Suspicious Bush X-Bow
Earthquake
Inferno Tower X-Bow
Arrows
Suspicious Bush
Royal Delivery
Fireball
Suspicious Bush Inferno Tower X-Bow
Poison
Suspicious Bush Inferno Tower X-Bow
Lightning
Inferno Tower X-Bow Monk
Rocket
Inferno Tower X-Bow

Against air swarms

Spells and units that can counter air swarms.

Electro Giant Goblin Machine

Against ground swarms

Spells and units that can counter ground swarms.

Earthquake Electro Giant Goblin Machine

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Suspicious Bush Inferno Tower Rune Giant Electro Giant Goblin Machine

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Suspicious Bush Earthquake Rune Giant Inferno Tower Goblin Machine Monk X-Bow Electro Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Suspicious Bush Earthquake Rune Giant Inferno Tower

Attack Synergies 0 1

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Suspicious Bush
Earthquake
Electro Giant
Inferno Tower
Rune Giant
X-Bow
Electro Giant
Earthquake
Goblin Machine
Monk

Defense Synergies 0 3

Suspicious Bush
Earthquake
Inferno Tower X-Bow
Inferno Tower
Earthquake X-Bow
Rune Giant
X-Bow
Earthquake Inferno Tower
Electro Giant
Goblin Machine
Monk

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake Inferno Tower X-Bow
Inferno Tower X-Bow Monk
Inferno Tower
Inferno Tower Monk
Earthquake X-Bow Monk
Earthquake X-Bow
Inferno Tower X-Bow
Earthquake Inferno Tower X-Bow Electro Giant Monk
Inferno Tower X-Bow
Inferno Tower
Earthquake X-Bow Electro Giant
Inferno Tower
Inferno Tower Earthquake X-Bow
Earthquake X-Bow
Inferno Tower X-Bow
Inferno Tower Monk X-Bow Electro Giant
Inferno Tower X-Bow
X-Bow
Earthquake
Inferno Tower
Earthquake Electro Giant

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Inferno Tower X-Bow Electro Giant
X-Bow Monk
Inferno Tower
Inferno Tower X-Bow Monk
Inferno Tower
Electro Giant Monk
Inferno Tower
Inferno Tower
Inferno Tower X-Bow Monk
Inferno Tower
Inferno Tower
Monk Electro Giant
Inferno Tower
Electro Giant
Inferno Tower Electro Giant X-Bow Monk
Earthquake Inferno Tower Electro Giant
Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Earthquake X-Bow Monk
Monk X-Bow
Earthquake X-Bow
Earthquake
Earthquake
Electro Giant Goblin Machine Monk
Earthquake
Earthquake X-Bow
Monk X-Bow
X-Bow
Monk Earthquake X-Bow Goblin Machine
Monk
Earthquake
Earthquake X-Bow Monk
Earthquake X-Bow
Earthquake X-Bow
Earthquake X-Bow
Monk Earthquake
Earthquake X-Bow Goblin Machine Monk
Earthquake X-Bow Electro Giant Goblin Machine Monk
Earthquake X-Bow Monk
X-Bow Monk
Earthquake X-Bow Monk
Earthquake Electro Giant Goblin Machine
X-Bow Earthquake Monk
X-Bow Monk
X-Bow
X-Bow Electro Giant
Electro Giant
Earthquake X-Bow
Monk
Earthquake Monk
Earthquake X-Bow
Monk
Earthquake
Monk Electro Giant
Electro Giant
X-Bow Electro Giant Monk
Monk

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