My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Bad

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Knight Golem Sparky Mega Knight Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Golem Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Golem

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Sparky
Giant Snowball
Archers Little Prince
Zap
Archers Sparky Little Prince
Barbarian Barrel
Archers Knight Sparky Little Prince
The Log
Archers Sparky Little Prince
Earthquake
Archers
Arrows
Archers Little Prince
Royal Delivery
Archers Knight Sparky Little Prince
Fireball
Archers Sparky Little Prince
Poison
Archers Sparky Little Prince
Lightning
Knight Sparky Little Prince
Rocket
Sparky Little Prince

Against air swarms

Spells and units that can counter air swarms.

Zap Rocket

Against ground swarms

Spells and units that can counter ground swarms.

Zap Rocket Sparky Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Rocket Golem Sparky Mega Knight

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Archers Knight Little Prince Rocket Sparky Mega Knight Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Archers Knight Little Prince

Attack Synergies 2 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Sparky Archers Knight Golem Mega Knight Little Prince
Archers
Knight Zap Golem Mega Knight
Knight
Archers Zap Sparky Little Prince
Rocket
Golem
Golem
Zap Archers Rocket Sparky
Sparky
Zap Knight Golem
Mega Knight
Zap Archers
Little Prince
Zap Knight

Defense Synergies 3 6

Zap
Mega Knight Archers Knight Sparky Little Prince
Archers
Knight Zap Mega Knight
Knight
Archers Little Prince Zap Sparky
Rocket
Golem
Sparky
Zap Knight
Mega Knight
Zap Archers
Little Prince
Knight Zap

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Zap Knight Sparky
Sparky Zap Knight Mega Knight
Rocket Sparky Mega Knight Archers Knight
Sparky Knight Mega Knight
Rocket Sparky Mega Knight
Zap Archers Mega Knight
Rocket Zap Archers Little Prince
Rocket Zap Sparky Mega Knight
Sparky
Knight Archers Sparky Mega Knight Little Prince
Archers Zap Knight Mega Knight
Zap Archers
Sparky Mega Knight Zap Knight Rocket
Rocket Sparky Mega Knight Zap
Sparky Knight Mega Knight
Rocket Zap Sparky Mega Knight
Sparky Mega Knight Knight
Mega Knight Zap Archers Knight Little Prince
Zap Archers Knight Mega Knight Little Prince
Sparky
Mega Knight Archers Knight Sparky Little Prince
Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Mega Knight Zap Archers Sparky
Zap Archers Knight Rocket Mega Knight
Mega Knight Zap Knight Rocket Sparky
Rocket Mega Knight Zap Knight Sparky
Knight Sparky Mega Knight
Rocket Zap Archers
Rocket Sparky Archers Knight
Mega Knight Knight Sparky
Zap Rocket Mega Knight Knight Sparky
Sparky
Mega Knight Knight Sparky
Rocket Mega Knight Zap
Rocket Mega Knight Knight Sparky
Archers Sparky Mega Knight
Sparky Zap Archers Knight Rocket Little Prince
Mega Knight Zap Archers Sparky
Zap

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Rocket Sparky
Zap
Rocket Sparky
Knight Rocket Sparky
Rocket Zap Sparky Mega Knight
Zap Rocket
Archers Sparky
Zap
Zap
Rocket Sparky
Rocket Zap Knight Sparky
Zap Archers Rocket
Rocket Knight Sparky
Rocket
Zap Sparky
Rocket Zap Sparky
Rocket Sparky Mega Knight
Rocket Sparky
Rocket Sparky
Rocket Zap Archers Sparky Mega Knight
Rocket Zap Mega Knight Little Prince
Rocket Sparky Mega Knight
Rocket
Rocket Sparky
Rocket Zap
Zap Sparky Mega Knight Little Prince
Zap Sparky
Zap Sparky Mega Knight
Rocket Zap Sparky
Zap Archers Sparky Little Prince
Zap Rocket
Sparky
Zap Rocket Sparky Mega Knight
Zap Rocket Sparky
Sparky Mega Knight
Rocket Sparky
Zap Archers Rocket
Rocket Zap Archers
Knight Rocket Sparky Mega Knight
Zap
Rocket Zap Sparky
Sparky Mega Knight
Zap Rocket Sparky
Zap Rocket
Zap Rocket Sparky Mega Knight Little Prince
Sparky
Rocket Sparky Mega Knight

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