My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Mediocre

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Flying Machine Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Flying Machine Witch P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Flying Machine P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Barrel Guards
Giant Snowball
Flying Machine Goblin Barrel Guards Witch
Zap
Flying Machine Goblin Barrel Guards Witch
Barbarian Barrel
Valkyrie Goblin Barrel Guards Witch
The Log
Goblin Barrel Guards Witch
Earthquake
Goblin Barrel Guards Witch
Arrows
Flying Machine Goblin Barrel Guards Witch
Royal Delivery
Valkyrie Flying Machine Goblin Barrel Guards Witch P.E.K.K.A
Fireball
Flying Machine Goblin Barrel Witch
Poison
Flying Machine Guards Witch
Lightning
Valkyrie Witch
Rocket
Valkyrie Witch

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows Witch

Against ground swarms

Spells and units that can counter ground swarms.

Zap Arrows Valkyrie

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Valkyrie Guards P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Barrel Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Arrows Goblin Barrel Guards Valkyrie Flying Machine Witch P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Arrows Goblin Barrel Guards

Attack Synergies 4 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Arrows P.E.K.K.A Valkyrie Flying Machine Guards Witch
Arrows
Zap P.E.K.K.A Goblin Barrel
Valkyrie
Goblin Barrel Zap Flying Machine Witch P.E.K.K.A
Flying Machine
Zap Valkyrie P.E.K.K.A
Goblin Barrel
Valkyrie Arrows Guards P.E.K.K.A
Guards
Zap Goblin Barrel
Witch
Zap Valkyrie P.E.K.K.A
P.E.K.K.A
Zap Arrows Valkyrie Flying Machine Goblin Barrel Witch

Defense Synergies 0 14

Zap
Arrows Valkyrie Flying Machine Guards Witch P.E.K.K.A
Arrows
Zap Valkyrie P.E.K.K.A
Valkyrie
Zap Arrows Flying Machine Witch P.E.K.K.A
Flying Machine
Zap Valkyrie Guards P.E.K.K.A
Goblin Barrel
Guards
Zap Flying Machine Witch
Witch
Zap Valkyrie Guards
P.E.K.K.A
Zap Arrows Valkyrie Flying Machine

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Valkyrie Flying Machine
P.E.K.K.A Zap Valkyrie Flying Machine Witch
Witch P.E.K.K.A Valkyrie
Witch P.E.K.K.A Valkyrie Guards
Arrows Valkyrie P.E.K.K.A
Arrows Zap Valkyrie Flying Machine Guards
Zap Arrows Flying Machine Witch
Zap Arrows Valkyrie Flying Machine P.E.K.K.A
Witch P.E.K.K.A
Guards Valkyrie
Valkyrie Guards Witch Zap Arrows Flying Machine
Arrows Zap Flying Machine Witch
P.E.K.K.A Zap Valkyrie Flying Machine Guards Witch
Valkyrie Zap Arrows Guards Witch P.E.K.K.A
P.E.K.K.A
Zap P.E.K.K.A
Arrows Valkyrie Witch P.E.K.K.A
Arrows Valkyrie Zap Flying Machine Guards Witch
Zap Arrows Valkyrie Witch Flying Machine Guards
P.E.K.K.A
Valkyrie Arrows Flying Machine Guards Witch P.E.K.K.A
P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Guards Zap Witch P.E.K.K.A
Zap Arrows Valkyrie Flying Machine
Guards P.E.K.K.A Zap Valkyrie Witch
Valkyrie Guards P.E.K.K.A Zap
P.E.K.K.A Valkyrie Guards Witch
Arrows Zap Flying Machine Witch
Guards P.E.K.K.A Valkyrie Flying Machine Witch
P.E.K.K.A Valkyrie
Zap P.E.K.K.A Valkyrie Flying Machine Witch
Witch P.E.K.K.A Guards
P.E.K.K.A Valkyrie Flying Machine Guards Witch
P.E.K.K.A Zap Arrows Valkyrie Guards
P.E.K.K.A Valkyrie Guards Witch
Valkyrie Flying Machine Witch
Guards Witch Zap Valkyrie Flying Machine P.E.K.K.A
Arrows Valkyrie Zap Flying Machine Witch P.E.K.K.A
Zap Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Valkyrie Flying Machine Guards
Arrows Zap Flying Machine
Arrows Flying Machine
Arrows Valkyrie Flying Machine Guards
Zap Arrows Valkyrie
Arrows Zap Flying Machine Witch
Arrows Flying Machine Witch
Arrows Zap Flying Machine
Arrows Zap Flying Machine
Guards
Zap Arrows Valkyrie Flying Machine
Zap Arrows Flying Machine
Flying Machine
Arrows Flying Machine
Zap Arrows Flying Machine
Zap Arrows Flying Machine Witch
Arrows Flying Machine
Arrows
Zap Arrows Flying Machine
Zap Arrows Valkyrie Flying Machine Witch
Arrows
Zap Arrows Flying Machine
Zap Arrows Valkyrie Witch
Witch
Arrows Zap Flying Machine Witch
Zap Arrows Flying Machine Witch
Zap Arrows
Zap Arrows Flying Machine Witch
Zap Flying Machine Guards Witch
Zap Arrows
Zap Arrows
P.E.K.K.A
Arrows
Zap Flying Machine Guards Witch
Zap Arrows Flying Machine Witch
Arrows
Valkyrie Flying Machine
Arrows Zap Flying Machine
Zap Arrows
Flying Machine P.E.K.K.A
Zap Flying Machine Guards Witch
Zap Flying Machine Witch
Zap Flying Machine Witch
P.E.K.K.A

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