My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Bad

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Dart Goblin Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Balloon Inferno Dragon Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dart Goblin Balloon Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Balloon Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Army Balloon Inferno Dragon
Giant Snowball
Cannon Dart Goblin Skeleton Army Balloon Inferno Dragon Lumberjack
Zap
Cannon Dart Goblin Skeleton Army Balloon Inferno Dragon
Barbarian Barrel
Cannon Dart Goblin Skeleton Army Lumberjack
The Log
Cannon Dart Goblin Skeleton Army Lumberjack
Earthquake
Cannon Skeleton Army
Arrows
Dart Goblin Skeleton Army
Royal Delivery
Dart Goblin Skeleton Army Balloon Inferno Dragon Lumberjack
Fireball
Cannon Dart Goblin Skeleton Army Balloon Inferno Dragon Lumberjack
Poison
Cannon Dart Goblin Skeleton Army Balloon
Lightning
Cannon Balloon Inferno Dragon Lumberjack
Rocket
Balloon Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Zap Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Zap Freeze

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Army Freeze Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Cannon Dart Goblin Skeleton Army Freeze Inferno Dragon Lumberjack Balloon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Cannon Dart Goblin Skeleton Army

Attack Synergies 3 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Balloon Dart Goblin Freeze Lumberjack
Cannon
Dart Goblin
Zap Balloon
Skeleton Army
Freeze
Balloon Zap
Balloon
Zap Freeze Lumberjack Dart Goblin
Inferno Dragon
Lumberjack
Balloon Zap

Defense Synergies 1 15

Zap
Cannon Dart Goblin Skeleton Army Inferno Dragon Lumberjack
Cannon
Zap Dart Goblin Skeleton Army Inferno Dragon Lumberjack
Dart Goblin
Zap Cannon Skeleton Army Inferno Dragon Lumberjack
Skeleton Army
Zap Cannon Dart Goblin Freeze Inferno Dragon Lumberjack
Freeze
Skeleton Army Lumberjack
Balloon
Inferno Dragon
Zap Cannon Dart Goblin Skeleton Army
Lumberjack
Zap Cannon Dart Goblin Skeleton Army Freeze

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Cannon Dart Goblin
Skeleton Army Inferno Dragon Lumberjack Zap Cannon Dart Goblin
Cannon Skeleton Army Lumberjack Dart Goblin Freeze Inferno Dragon
Cannon Skeleton Army Inferno Dragon Lumberjack Dart Goblin
Skeleton Army Lumberjack
Skeleton Army Freeze Zap Cannon Dart Goblin Lumberjack
Dart Goblin Inferno Dragon Zap Cannon Freeze
Zap Cannon Dart Goblin
Cannon Inferno Dragon Skeleton Army Lumberjack
Skeleton Army Cannon Dart Goblin Lumberjack
Dart Goblin Skeleton Army Zap Cannon Freeze Lumberjack
Inferno Dragon Zap Dart Goblin
Cannon Skeleton Army Lumberjack Zap Freeze
Skeleton Army Zap Cannon Dart Goblin Freeze Lumberjack
Skeleton Army Inferno Dragon Cannon Lumberjack
Skeleton Army Zap Cannon Freeze Inferno Dragon Lumberjack
Cannon Skeleton Army Lumberjack
Cannon Zap Dart Goblin Skeleton Army Lumberjack
Zap Freeze Cannon Dart Goblin Inferno Dragon Lumberjack
Cannon Dart Goblin Inferno Dragon Lumberjack
Skeleton Army Cannon Dart Goblin Lumberjack
Cannon Inferno Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Lumberjack Zap
Zap Inferno Dragon Lumberjack
Skeleton Army Lumberjack Zap
Skeleton Army Lumberjack Zap
Cannon Skeleton Army Inferno Dragon Lumberjack
Zap Dart Goblin Freeze
Skeleton Army Dart Goblin Lumberjack
Skeleton Army Inferno Dragon Lumberjack
Zap Freeze Skeleton Army Inferno Dragon
Cannon Dart Goblin Skeleton Army Inferno Dragon
Inferno Dragon Dart Goblin Lumberjack
Skeleton Army Zap
Skeleton Army Cannon Lumberjack
Cannon Dart Goblin Skeleton Army
Skeleton Army Zap Dart Goblin Freeze Inferno Dragon Lumberjack
Zap Cannon Dart Goblin Freeze Inferno Dragon
Zap Cannon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Dart Goblin Freeze
Zap Dart Goblin
Dart Goblin
Dart Goblin Freeze
Zap
Zap Dart Goblin Freeze
Dart Goblin
Zap Dart Goblin Freeze
Zap Dart Goblin
Lumberjack
Zap Dart Goblin
Zap Dart Goblin
Dart Goblin
Dart Goblin Freeze
Zap Dart Goblin
Zap Dart Goblin
Dart Goblin
Freeze
Zap Dart Goblin
Zap Dart Goblin
Zap
Zap Freeze
Inferno Dragon
Zap Dart Goblin
Zap
Zap Dart Goblin
Zap Dart Goblin
Zap Dart Goblin Freeze
Zap Dart Goblin
Zap Freeze
Zap Dart Goblin Skeleton Army Freeze
Zap Dart Goblin
Freeze
Dart Goblin Lumberjack
Zap Dart Goblin
Zap
Dart Goblin
Zap Dart Goblin Freeze
Zap Dart Goblin
Zap Dart Goblin Freeze
Inferno Dragon
Dart Goblin

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