My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Musketeer Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Tesla Musketeer Giant Giant Skeleton P.E.K.K.A Ram Rider

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Giant Giant Skeleton P.E.K.K.A Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Giant Skeleton Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Giant Skeleton Ram Rider
Giant Snowball
Musketeer Ram Rider
Zap
Ram Rider
Barbarian Barrel
Knight Tesla Musketeer Giant Skeleton
The Log
Musketeer Giant Skeleton Ram Rider
Earthquake
Tesla
Arrows
Royal Delivery
Knight Musketeer Giant Skeleton P.E.K.K.A Ram Rider
Fireball
Tesla Musketeer Ram Rider
Poison
Musketeer
Lightning
Knight Tesla Musketeer Ram Rider
Rocket
Musketeer Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Zap

Against ground swarms

Spells and units that can counter ground swarms.

Zap

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Giant Skeleton P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Knight Tesla Musketeer Giant Ram Rider Giant Skeleton P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Zap Knight Tesla Musketeer

Attack Synergies 5 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Giant P.E.K.K.A Ram Rider Knight Musketeer Giant Skeleton
Knight
Musketeer Zap Ram Rider
Tesla
Musketeer
Knight Giant Zap Giant Skeleton P.E.K.K.A Ram Rider
Giant
Zap Musketeer
Giant Skeleton
Zap Musketeer
P.E.K.K.A
Zap Musketeer Ram Rider
Ram Rider
Zap Knight Musketeer P.E.K.K.A

Defense Synergies 3 9

Zap
Knight Tesla Musketeer Giant Skeleton P.E.K.K.A Ram Rider
Knight
Tesla Musketeer Zap
Tesla
Knight Musketeer Zap
Musketeer
Knight Tesla Zap Giant Skeleton P.E.K.K.A Ram Rider
Giant
Giant Skeleton
Zap Musketeer
P.E.K.K.A
Zap Musketeer
Ram Rider
Zap Musketeer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Knight Tesla Musketeer Ram Rider
P.E.K.K.A Zap Knight Tesla Musketeer Ram Rider
Tesla P.E.K.K.A Ram Rider Knight Musketeer Giant Skeleton
Tesla P.E.K.K.A Knight Musketeer Ram Rider
Giant Skeleton P.E.K.K.A
Zap Tesla Musketeer
Tesla Musketeer Ram Rider Zap
Zap Tesla Musketeer Giant Skeleton P.E.K.K.A Ram Rider
Tesla P.E.K.K.A Musketeer
Knight Tesla Musketeer Giant Skeleton
Zap Knight Tesla Musketeer Giant Skeleton Ram Rider
Tesla Musketeer Zap Ram Rider
Tesla P.E.K.K.A Zap Knight Musketeer Giant Skeleton Ram Rider
Zap Tesla P.E.K.K.A
P.E.K.K.A Knight Tesla Ram Rider
Zap Tesla P.E.K.K.A Ram Rider
Tesla Knight Musketeer P.E.K.K.A
Tesla Zap Knight Musketeer Ram Rider
Zap Knight Tesla Musketeer Giant Skeleton Ram Rider
P.E.K.K.A Tesla Musketeer Ram Rider
Knight Tesla Musketeer Giant Skeleton P.E.K.K.A
P.E.K.K.A Tesla

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Zap Tesla Giant Skeleton P.E.K.K.A
Zap Knight Tesla Musketeer
Giant Skeleton P.E.K.K.A Zap Knight Musketeer Ram Rider
Giant Skeleton P.E.K.K.A Zap Knight Tesla Musketeer Ram Rider
Giant Skeleton P.E.K.K.A Knight Tesla Musketeer Ram Rider
Zap Tesla Musketeer Ram Rider
P.E.K.K.A Knight Tesla Musketeer Giant Skeleton Ram Rider
Giant Skeleton P.E.K.K.A Knight Tesla
Zap Giant Skeleton P.E.K.K.A Knight
P.E.K.K.A Tesla Musketeer
P.E.K.K.A Knight Tesla Musketeer Giant Skeleton
P.E.K.K.A Zap Giant Skeleton
Giant Skeleton P.E.K.K.A Knight Tesla Ram Rider
Tesla Musketeer
Tesla Zap Knight Musketeer Giant Skeleton P.E.K.K.A
Zap Tesla Musketeer Giant Skeleton P.E.K.K.A
Zap

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Musketeer Giant Skeleton
Zap Musketeer Ram Rider
Giant Skeleton
Knight Musketeer Giant Skeleton
Zap
Zap Musketeer Ram Rider
Musketeer
Zap Ram Rider
Zap Ram Rider
Musketeer
Zap Knight Musketeer Ram Rider
Zap Musketeer
Knight Musketeer
Musketeer
Zap Musketeer
Zap Musketeer
Musketeer
Zap Musketeer
Zap
Musketeer Giant Skeleton
Musketeer
Zap Musketeer
Zap
Zap Musketeer Ram Rider
Zap Musketeer Ram Rider
Zap Musketeer
Zap Musketeer
Zap Musketeer
Zap Musketeer
Zap
P.E.K.K.A Giant Skeleton
Zap Musketeer
Zap Musketeer Ram Rider
Knight Musketeer
Zap Musketeer
Zap Giant Skeleton
Musketeer P.E.K.K.A
Zap Musketeer Giant Skeleton
Zap Musketeer
Zap Musketeer Giant Skeleton
P.E.K.K.A

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