My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
RIP

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Flying Machine Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Flying Machine Rune Giant Fisherman Inferno Dragon Lumberjack Lava Hound

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Rune Giant Lava Hound

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Flying Machine Rune Giant Lumberjack Lava Hound

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Fisherman Inferno Dragon Lava Hound
Giant Snowball
Flying Machine Fisherman Inferno Dragon Lumberjack Lava Hound
Zap
Flying Machine Fisherman Inferno Dragon Lava Hound
Barbarian Barrel
Lumberjack
The Log
Fisherman Lumberjack
Earthquake
Arrows
Flying Machine Lava Hound
Royal Delivery
Flying Machine Fisherman Inferno Dragon Lumberjack Lava Hound
Fireball
Flying Machine Fisherman Inferno Dragon Lumberjack Lava Hound
Poison
Flying Machine Fisherman Lava Hound
Lightning
Fisherman Inferno Dragon Lumberjack
Rocket
Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Rune Giant Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Lava Hound

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Fisherman Fireball Flying Machine Rune Giant Inferno Dragon Lumberjack Lava Hound

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Zap Fisherman Fireball Flying Machine

Attack Synergies 6 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Fireball Flying Machine Fisherman Lumberjack Lava Hound
Fireball
Zap Lava Hound
Flying Machine
Lava Hound Zap Lumberjack
Rune Giant
Inferno Dragon Lumberjack
Fisherman
Zap
Inferno Dragon
Rune Giant Lava Hound
Lumberjack
Rune Giant Zap Flying Machine Lava Hound
Lava Hound
Fireball Flying Machine Inferno Dragon Zap Lumberjack

Defense Synergies 1 7

Zap
Fireball Flying Machine Fisherman Inferno Dragon Lumberjack
Fireball
Zap Lumberjack
Flying Machine
Zap Fisherman Lumberjack
Rune Giant
Fisherman
Zap Flying Machine
Inferno Dragon
Zap
Lumberjack
Zap Fireball Flying Machine
Lava Hound

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Fireball Flying Machine
Inferno Dragon Lumberjack Zap Flying Machine Fisherman
Fisherman Lumberjack Inferno Dragon
Inferno Dragon Lumberjack Fisherman
Fireball Lumberjack
Fireball Zap Flying Machine Lumberjack
Inferno Dragon Zap Fireball Flying Machine
Zap Fireball Flying Machine
Inferno Dragon Fisherman Lumberjack
Fisherman Lumberjack
Zap Fireball Flying Machine Fisherman Lumberjack
Inferno Dragon Zap Fireball Flying Machine
Lumberjack Zap Fireball Flying Machine
Fireball Zap Lumberjack
Inferno Dragon Lumberjack
Zap Fireball Fisherman Inferno Dragon Lumberjack
Fireball Fisherman Lumberjack
Fireball Zap Flying Machine Fisherman Lumberjack
Zap Fireball Flying Machine Fisherman Inferno Dragon Lumberjack
Fisherman Inferno Dragon Lumberjack
Fireball Flying Machine Fisherman Lumberjack
Fisherman Inferno Dragon Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Zap Fireball Fisherman
Fireball Zap Flying Machine Fisherman Inferno Dragon Lumberjack
Lumberjack Zap Fisherman
Lumberjack Zap Fireball Fisherman
Fisherman Inferno Dragon Lumberjack
Fireball Zap Flying Machine
Fireball Flying Machine Lumberjack
Fisherman Inferno Dragon Lumberjack
Zap Fireball Flying Machine Inferno Dragon
Inferno Dragon
Inferno Dragon Flying Machine Lumberjack
Zap Fireball
Fireball Lumberjack
Fireball Flying Machine
Zap Fireball Flying Machine Fisherman Inferno Dragon Lumberjack
Zap Fireball Flying Machine Inferno Dragon
Zap Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Flying Machine
Fireball Zap Flying Machine Fisherman
Fireball Flying Machine
Fireball Flying Machine
Fireball Zap
Fireball Zap Flying Machine
Flying Machine
Fireball Zap Flying Machine
Fireball Zap Flying Machine Fisherman
Fireball Fisherman Lumberjack
Zap Fireball Flying Machine Fisherman
Fireball Zap Flying Machine
Flying Machine Fireball Fisherman
Fireball Flying Machine Fisherman
Zap Fireball Flying Machine Fisherman
Zap Fireball Flying Machine
Fireball Flying Machine
Fireball
Fisherman
Zap Fireball Flying Machine Fisherman
Zap Fireball Flying Machine
Fireball
Fireball
Fisherman
Zap Fireball Flying Machine
Zap Fireball
Fisherman Inferno Dragon
Fireball Zap Flying Machine Fisherman
Fireball Zap Flying Machine Fisherman
Fireball Zap Fisherman
Zap Fireball Flying Machine
Zap Fireball Flying Machine
Fireball
Zap Fireball
Zap Fireball
Fireball
Zap Fireball Flying Machine
Fireball Zap Flying Machine
Fireball
Fireball Flying Machine Lumberjack
Zap Fireball Flying Machine
Zap Fireball
Flying Machine
Zap Fireball Flying Machine
Zap Fireball Flying Machine
Zap Fireball Flying Machine
Inferno Dragon
Fireball
Fisherman

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