My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Mediocre

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Inferno Tower Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Inferno Dragon Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows Lightning The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Inferno Dragon
Giant Snowball
Inferno Dragon
Zap
Inferno Tower Inferno Dragon
Barbarian Barrel
Inferno Tower
The Log
Mini P.E.K.K.A
Earthquake
Inferno Tower
Arrows
Royal Delivery
Mini P.E.K.K.A Inferno Dragon
Fireball
Inferno Tower Inferno Dragon
Poison
Inferno Tower
Lightning
Mini P.E.K.K.A Inferno Tower Inferno Dragon
Rocket
Inferno Tower Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Zap Arrows The Log Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Mini P.E.K.K.A Inferno Tower Inferno Dragon Mega Knight

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap The Log Arrows Mini P.E.K.K.A Inferno Dragon Inferno Tower Lightning Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap The Log Arrows Mini P.E.K.K.A

Attack Synergies 2 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Arrows Mini P.E.K.K.A The Log Mega Knight
Arrows
Zap Mini P.E.K.K.A Lightning Mega Knight
Mini P.E.K.K.A
Zap Arrows Lightning The Log Mega Knight
Inferno Tower
Lightning
Arrows Mini P.E.K.K.A
The Log
Zap Mini P.E.K.K.A Mega Knight
Inferno Dragon
Mega Knight
Mega Knight
Inferno Dragon Zap Arrows Mini P.E.K.K.A The Log

Defense Synergies 5 12

Zap
Mini P.E.K.K.A Mega Knight Arrows Inferno Tower The Log Inferno Dragon
Arrows
Mega Knight Zap Mini P.E.K.K.A Inferno Tower Lightning
Mini P.E.K.K.A
Zap The Log Arrows
Inferno Tower
The Log Zap Arrows Mega Knight
Lightning
Arrows The Log
The Log
Mini P.E.K.K.A Inferno Tower Zap Lightning Inferno Dragon Mega Knight
Inferno Dragon
Zap The Log Mega Knight
Mega Knight
Zap Arrows Inferno Tower The Log Inferno Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Zap Inferno Tower The Log
Mini P.E.K.K.A Inferno Tower Inferno Dragon Zap The Log Mega Knight
Mini P.E.K.K.A Inferno Tower Mega Knight Lightning Inferno Dragon
Mini P.E.K.K.A Inferno Tower Inferno Dragon Mega Knight
Lightning Arrows Mini P.E.K.K.A The Log Mega Knight
Arrows The Log Zap Mega Knight
Inferno Tower Lightning Inferno Dragon Zap Arrows
Lightning Zap Arrows Inferno Tower The Log Mega Knight
Mini P.E.K.K.A Inferno Tower Inferno Dragon
Mini P.E.K.K.A Inferno Tower Mega Knight
Zap Arrows The Log Mega Knight
Arrows Inferno Tower Inferno Dragon Zap
Mini P.E.K.K.A Inferno Tower Mega Knight Zap Lightning The Log
Mega Knight Zap Arrows Mini P.E.K.K.A The Log
Mini P.E.K.K.A Inferno Tower Inferno Dragon Mega Knight
Inferno Tower Zap Mini P.E.K.K.A Lightning The Log Inferno Dragon Mega Knight
Mega Knight Arrows Mini P.E.K.K.A Inferno Tower
Arrows Mega Knight Zap The Log
Zap Arrows The Log Inferno Dragon Mega Knight
Mini P.E.K.K.A Inferno Tower Inferno Dragon
Mega Knight Arrows Mini P.E.K.K.A The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Mega Knight Zap Inferno Tower
Zap Arrows Mini P.E.K.K.A Lightning The Log Inferno Dragon Mega Knight
Mega Knight Zap Mini P.E.K.K.A Inferno Tower Lightning The Log
Mini P.E.K.K.A Lightning Mega Knight Zap Inferno Tower The Log
Inferno Tower Mini P.E.K.K.A Inferno Dragon Mega Knight
Arrows Zap
Mini P.E.K.K.A Inferno Tower Lightning
Mini P.E.K.K.A Inferno Tower Mega Knight Inferno Dragon
Zap Lightning Mega Knight Mini P.E.K.K.A Inferno Tower The Log Inferno Dragon
Inferno Tower Inferno Dragon
Inferno Dragon Mega Knight Mini P.E.K.K.A Inferno Tower
Lightning Mega Knight Zap Arrows The Log
Mini P.E.K.K.A Lightning Mega Knight Inferno Tower
Mega Knight
Inferno Tower Zap Mini P.E.K.K.A Lightning The Log Inferno Dragon
Arrows Mega Knight Zap Mini P.E.K.K.A Inferno Tower The Log Inferno Dragon
Zap Arrows Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Arrows The Log
Arrows Zap The Log
Lightning Arrows The Log
Lightning Arrows The Log
Zap Arrows The Log Mega Knight
Arrows Zap
Arrows The Log
Arrows The Log Zap Lightning
Arrows The Log Zap Lightning
Lightning Mini P.E.K.K.A
Lightning Zap Arrows The Log
Lightning Zap Arrows
Lightning The Log
Lightning Arrows
Lightning Zap Arrows The Log
Lightning Zap Arrows The Log
Lightning Arrows The Log Mega Knight
Lightning Arrows
Mini P.E.K.K.A Lightning
Lightning Zap Arrows Mini P.E.K.K.A The Log Mega Knight
Lightning Zap Arrows The Log Mega Knight
Lightning The Log Mega Knight
Lightning Arrows
Lightning The Log
Lightning Zap Arrows The Log
Zap Arrows The Log Mega Knight
Inferno Dragon
Arrows The Log Zap Lightning
Lightning Zap Arrows The Log Mega Knight
Lightning Zap Arrows The Log
Lightning Zap Arrows
Zap Lightning
Lightning Mini P.E.K.K.A
Lightning Zap Arrows The Log Mega Knight
Zap Lightning Arrows
Mega Knight
Arrows Lightning The Log
Zap Lightning
Lightning Zap Arrows
Arrows The Log
Lightning Mini P.E.K.K.A Mega Knight
Arrows The Log Zap Lightning
Lightning Zap Arrows
Mega Knight
Zap Lightning The Log
Zap Lightning
Lightning Zap The Log Mega Knight
Inferno Dragon
Lightning Mega Knight

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