My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
RIP

2 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Mother Witch Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber P.E.K.K.A Mother Witch Ram Rider Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Void

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Ram Rider Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Void

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

P.E.K.K.A Ram Rider Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Guards Ram Rider
Giant Snowball
Bomber Guards Ram Rider
Zap
Bomber Guards Ram Rider
Barbarian Barrel
Bomber Guards
The Log
Bomber Guards Ram Rider
Earthquake
Bomber Guards
Arrows
Bomber Guards
Royal Delivery
Bomber Guards P.E.K.K.A Mother Witch Ram Rider
Fireball
Bomber Mother Witch Ram Rider
Poison
Bomber Guards Mother Witch
Lightning
Mother Witch Ram Rider
Rocket
Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Zap

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Zap Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Guards P.E.K.K.A Mother Witch Mega Knight

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Zap Guards Void Mother Witch Ram Rider P.E.K.K.A Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bomber Zap Guards Void

Attack Synergies 3 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Zap P.E.K.K.A Ram Rider Mega Knight
Zap
Void P.E.K.K.A Ram Rider Bomber Guards Mother Witch Mega Knight
Guards
Zap Ram Rider
Void
Zap
P.E.K.K.A
Zap Bomber Mother Witch Ram Rider
Mother Witch
Zap P.E.K.K.A Ram Rider Mega Knight
Ram Rider
Zap Bomber Guards P.E.K.K.A Mother Witch Mega Knight
Mega Knight
Bomber Zap Mother Witch Ram Rider

Defense Synergies 1 10

Bomber
Zap Guards P.E.K.K.A
Zap
Mega Knight Bomber Guards Void P.E.K.K.A Mother Witch Ram Rider
Guards
Bomber Zap Mother Witch
Void
Zap
P.E.K.K.A
Bomber Zap
Mother Witch
Zap Guards Mega Knight
Ram Rider
Zap
Mega Knight
Zap Mother Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Zap Void Ram Rider
P.E.K.K.A Zap Ram Rider Mega Knight
P.E.K.K.A Ram Rider Mega Knight Bomber Void
P.E.K.K.A Guards Ram Rider Mega Knight
Bomber P.E.K.K.A Mega Knight
Bomber Zap Guards Mother Witch Mega Knight
Ram Rider Zap Void
Zap Void P.E.K.K.A Ram Rider Mega Knight
P.E.K.K.A
Guards Bomber Mega Knight
Guards Mother Witch Bomber Zap Ram Rider Mega Knight
Zap Ram Rider
P.E.K.K.A Mega Knight Bomber Zap Guards Ram Rider
Bomber Mega Knight Zap Guards P.E.K.K.A
P.E.K.K.A Ram Rider Mega Knight
Zap P.E.K.K.A Ram Rider Mega Knight
Mega Knight Bomber P.E.K.K.A
Mega Knight Bomber Zap Guards Ram Rider
Zap Bomber Guards Mother Witch Ram Rider Mega Knight
P.E.K.K.A Ram Rider
Bomber Mega Knight Guards P.E.K.K.A Mother Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Mega Knight Zap Void P.E.K.K.A
Void Bomber Zap Mega Knight
Guards P.E.K.K.A Mega Knight Zap Ram Rider
Guards P.E.K.K.A Mega Knight Zap Ram Rider
P.E.K.K.A Guards Ram Rider Mega Knight
Mother Witch Zap Ram Rider
Guards P.E.K.K.A Void Ram Rider
P.E.K.K.A Mega Knight
Zap Void P.E.K.K.A Mega Knight
P.E.K.K.A Guards
P.E.K.K.A Mega Knight Guards
P.E.K.K.A Mega Knight Zap Guards Void
P.E.K.K.A Mega Knight Guards Ram Rider
Bomber Mega Knight
Guards Bomber Zap P.E.K.K.A
Mega Knight Bomber Zap P.E.K.K.A Mother Witch
Bomber Zap Void

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Void Guards
Void Zap Ram Rider
Void
Guards Void
Bomber Zap Mega Knight
Mother Witch Zap Ram Rider
Bomber
Zap Ram Rider
Void Zap Ram Rider
Guards Void
Void Zap Ram Rider
Void Zap
Void
Void
Zap
Bomber Zap
Mega Knight
Bomber
Void Bomber Zap Mega Knight
Bomber Zap Void Mother Witch Mega Knight
Void Mega Knight
Void
Void
Zap Void
Zap Mother Witch Bomber Mega Knight
Void Zap Ram Rider
Void Zap Ram Rider Mega Knight
Void Zap
Zap Void Mother Witch
Zap Guards Void
Void
Void Bomber Zap Mega Knight
Zap Void
P.E.K.K.A Mega Knight
Zap Guards Void
Zap Ram Rider
Void Mega Knight
Bomber Zap
Void Zap
P.E.K.K.A Mega Knight
Zap Guards
Zap Void
Void Zap Mega Knight
P.E.K.K.A
Void Mega Knight
Void

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