My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Great!
Versatility
Great!
F2P score
Bad

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Mega Minion Witch Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeleton Barrel Mega Minion Witch P.E.K.K.A Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Skeleton Barrel Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Skeleton Barrel P.E.K.K.A Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel Miner Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Barrel Skeleton Army Miner
Giant Snowball
Skeleton Barrel Mega Minion Skeleton Army Witch Miner
Zap
Skeleton Barrel Skeleton Army Witch
Barbarian Barrel
Skeleton Barrel Skeleton Army Witch Magic Archer
The Log
Skeleton Barrel Skeleton Army Witch
Earthquake
Skeleton Army Witch
Arrows
Skeleton Barrel Skeleton Army Witch
Royal Delivery
Skeleton Barrel Mega Minion Skeleton Army Witch P.E.K.K.A Miner Magic Archer
Fireball
Skeleton Barrel Mega Minion Skeleton Army Witch Magic Archer
Poison
Skeleton Barrel Mega Minion Skeleton Army Witch Magic Archer
Lightning
Mega Minion Witch Magic Archer
Rocket
Witch Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Zap Witch Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Zap Magic Archer

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Barrel Mega Minion Skeleton Army P.E.K.K.A Miner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Skeleton Barrel Mega Minion Skeleton Army Miner Magic Archer Witch P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Skeleton Barrel Mega Minion Skeleton Army

Attack Synergies 5 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Mega Minion P.E.K.K.A Miner Skeleton Barrel Witch Magic Archer
Skeleton Barrel
Miner Zap Witch Magic Archer
Mega Minion
Zap Miner
Skeleton Army
Witch
Zap Skeleton Barrel P.E.K.K.A Miner
P.E.K.K.A
Zap Magic Archer Witch
Miner
Zap Skeleton Barrel Mega Minion Witch Magic Archer
Magic Archer
P.E.K.K.A Zap Skeleton Barrel Miner

Defense Synergies 1 11

Zap
Mega Minion Skeleton Barrel Skeleton Army Witch P.E.K.K.A Miner Magic Archer
Skeleton Barrel
Zap Mega Minion
Mega Minion
Zap Skeleton Barrel Skeleton Army Witch Miner
Skeleton Army
Zap Mega Minion Magic Archer
Witch
Zap Mega Minion
P.E.K.K.A
Zap
Miner
Zap Mega Minion
Magic Archer
Zap Skeleton Army

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Skeleton Barrel Mega Minion Magic Archer
Skeleton Army P.E.K.K.A Zap Mega Minion Witch
Skeleton Army Witch P.E.K.K.A Mega Minion
Skeleton Army Witch P.E.K.K.A Mega Minion
Skeleton Army P.E.K.K.A
Skeleton Army Zap Mega Minion Magic Archer
Mega Minion Zap Witch Magic Archer
Zap Skeleton Barrel P.E.K.K.A Magic Archer
Witch P.E.K.K.A Skeleton Army
Skeleton Army Miner
Skeleton Army Witch Zap Mega Minion Magic Archer
Mega Minion Zap Witch Magic Archer
Skeleton Army P.E.K.K.A Zap Witch
Skeleton Army Zap Mega Minion Witch P.E.K.K.A Magic Archer
Skeleton Army P.E.K.K.A
Skeleton Army Zap P.E.K.K.A
Skeleton Army Witch P.E.K.K.A
Zap Mega Minion Skeleton Army Witch Magic Archer
Zap Witch Mega Minion Magic Archer
P.E.K.K.A
Skeleton Army Witch P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Zap Witch P.E.K.K.A
Zap Skeleton Barrel Mega Minion Miner Magic Archer
Skeleton Army P.E.K.K.A Zap Witch
Skeleton Army P.E.K.K.A Zap
P.E.K.K.A Skeleton Army Witch
Zap Skeleton Barrel Witch Magic Archer
Skeleton Army P.E.K.K.A Mega Minion Witch
P.E.K.K.A Skeleton Army
Zap P.E.K.K.A Mega Minion Skeleton Army Witch Magic Archer
Witch P.E.K.K.A Mega Minion Skeleton Army
P.E.K.K.A Mega Minion Witch
Skeleton Army P.E.K.K.A Zap
Skeleton Army P.E.K.K.A Witch
Skeleton Army Witch Magic Archer
Skeleton Army Witch Zap Mega Minion P.E.K.K.A Magic Archer
Zap Mega Minion Witch P.E.K.K.A Magic Archer
Zap

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel Magic Archer
Zap Skeleton Barrel Miner Magic Archer
Skeleton Barrel Miner Magic Archer
Skeleton Barrel
Zap Magic Archer
Zap Skeleton Barrel Mega Minion Witch Magic Archer
Witch Magic Archer
Zap Skeleton Barrel Magic Archer
Miner Zap Skeleton Barrel
Miner Zap Skeleton Barrel Magic Archer
Zap Magic Archer
Skeleton Barrel Miner Magic Archer
Skeleton Barrel Magic Archer
Zap Skeleton Barrel Magic Archer
Zap Skeleton Barrel Witch Magic Archer
Magic Archer Skeleton Barrel
Zap Skeleton Barrel Mega Minion Magic Archer
Zap Skeleton Barrel Witch Miner Magic Archer
Magic Archer
Zap Skeleton Barrel
Zap Witch Magic Archer
Mega Minion Witch
Miner Zap Skeleton Barrel Witch Magic Archer
Zap Skeleton Barrel Witch Miner Magic Archer
Miner Zap Skeleton Barrel Magic Archer
Zap Witch Magic Archer
Zap Skeleton Barrel Mega Minion Witch
Mega Minion
Zap Miner Magic Archer
Zap Magic Archer
P.E.K.K.A
Magic Archer
Zap Skeleton Barrel Skeleton Army Witch Magic Archer
Zap Mega Minion Witch Magic Archer
Miner Mega Minion Magic Archer
Zap Skeleton Barrel Magic Archer
Zap
Mega Minion P.E.K.K.A
Zap Witch Magic Archer
Zap Witch Magic Archer
Zap Skeleton Barrel Witch Miner Magic Archer
P.E.K.K.A

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