My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Mediocre
F2P score
Good

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Bomb Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Dark Prince Ram Rider

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Royal Hogs Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Hog Rider Royal Hogs Dark Prince Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Hog Rider Royal Hogs Dark Prince Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Royal Hogs Dark Prince Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Hog Rider Royal Hogs Dark Prince Ram Rider
Giant Snowball
Goblin Gang Hog Rider Royal Hogs Ram Rider
Zap
Goblin Gang Royal Hogs Dark Prince Ram Rider
Barbarian Barrel
Goblin Gang Bomb Tower Royal Hogs Dark Prince
The Log
Goblin Gang Hog Rider Royal Hogs Dark Prince Ram Rider
Earthquake
Goblin Gang Bomb Tower Hog Rider Royal Hogs
Arrows
Goblin Gang Royal Hogs
Royal Delivery
Goblin Gang Hog Rider Royal Hogs Dark Prince Ram Rider
Fireball
Goblin Gang Bomb Tower Hog Rider Royal Hogs Ram Rider
Poison
Goblin Gang Bomb Tower Royal Hogs
Lightning
Bomb Tower Dark Prince Ram Rider
Rocket
Bomb Tower Hog Rider Royal Hogs Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Zap Arrows Bomb Tower Dark Prince

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Dark Prince

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Arrows Goblin Gang Bomb Tower Hog Rider Dark Prince Royal Hogs Ram Rider

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Arrows Goblin Gang Bomb Tower

Attack Synergies 6 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Arrows Hog Rider Ram Rider Royal Hogs Dark Prince
Arrows
Zap Hog Rider Royal Hogs Dark Prince Ram Rider
Goblin Gang
Hog Rider Royal Hogs Dark Prince
Bomb Tower
Hog Rider
Zap Arrows Goblin Gang Dark Prince
Royal Hogs
Arrows Zap Goblin Gang Dark Prince
Dark Prince
Zap Arrows Goblin Gang Hog Rider Royal Hogs Ram Rider
Ram Rider
Zap Arrows Dark Prince

Defense Synergies 1 8

Zap
Bomb Tower Arrows Goblin Gang Dark Prince Ram Rider
Arrows
Zap Bomb Tower Dark Prince
Goblin Gang
Zap Bomb Tower Dark Prince
Bomb Tower
Zap Arrows Goblin Gang
Hog Rider
Royal Hogs
Dark Prince
Zap Arrows Goblin Gang
Ram Rider
Zap

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Ram Rider
Bomb Tower Zap Goblin Gang Dark Prince Ram Rider
Goblin Gang Bomb Tower Ram Rider Dark Prince
Bomb Tower Goblin Gang Dark Prince Ram Rider
Arrows Bomb Tower Dark Prince
Arrows Goblin Gang Zap Bomb Tower Dark Prince
Ram Rider Zap Arrows Goblin Gang Bomb Tower
Zap Arrows Bomb Tower Ram Rider
Goblin Gang Bomb Tower
Goblin Gang Dark Prince
Goblin Gang Zap Arrows Bomb Tower Dark Prince Ram Rider
Arrows Zap Goblin Gang Ram Rider
Bomb Tower Zap Goblin Gang Dark Prince Ram Rider
Bomb Tower Zap Arrows Goblin Gang Dark Prince
Goblin Gang Bomb Tower Ram Rider
Bomb Tower Zap Goblin Gang Ram Rider
Bomb Tower Arrows Goblin Gang Dark Prince
Arrows Bomb Tower Zap Goblin Gang Dark Prince Ram Rider
Zap Arrows Bomb Tower Dark Prince Ram Rider
Bomb Tower Ram Rider
Goblin Gang Dark Prince Arrows Bomb Tower
Bomb Tower

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Zap Dark Prince
Zap Arrows Goblin Gang Bomb Tower
Goblin Gang Zap Bomb Tower Dark Prince Ram Rider
Goblin Gang Dark Prince Zap Ram Rider
Goblin Gang Dark Prince Ram Rider
Arrows Zap Goblin Gang Bomb Tower Ram Rider
Goblin Gang Dark Prince Bomb Tower Ram Rider
Bomb Tower Dark Prince
Zap Bomb Tower Dark Prince
Goblin Gang
Bomb Tower Dark Prince
Zap Arrows Dark Prince
Dark Prince Goblin Gang Bomb Tower Ram Rider
Bomb Tower
Goblin Gang Zap Bomb Tower Dark Prince
Arrows Zap Bomb Tower Dark Prince
Zap Arrows Bomb Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows
Arrows Zap Ram Rider
Arrows
Arrows Dark Prince
Zap Arrows Dark Prince
Arrows Zap Ram Rider
Arrows
Arrows Zap Ram Rider
Arrows Zap Ram Rider
Goblin Gang
Zap Arrows Dark Prince Ram Rider
Zap Arrows
Arrows
Zap Arrows
Zap Arrows
Arrows
Arrows
Zap Arrows Dark Prince
Zap Arrows
Arrows
Zap Arrows
Zap Arrows Dark Prince
Arrows Zap Ram Rider
Zap Arrows Ram Rider
Zap Arrows
Zap Arrows
Zap
Zap Arrows
Zap Arrows
Arrows
Zap Goblin Gang Dark Prince
Zap Arrows Ram Rider
Arrows
Goblin Gang Dark Prince
Arrows Zap
Zap Arrows
Dark Prince
Zap Goblin Gang
Zap
Zap Dark Prince

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