My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Baby Dragon Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Drill

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Spear Goblins Baby Dragon Prince Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Hogs Goblin Drill

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Hogs Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Drill

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Spear Goblins Royal Hogs Baby Dragon Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Hogs Goblin Drill

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Royal Hogs Goblin Drill Prince Inferno Dragon
Giant Snowball
Spear Goblins Royal Hogs Baby Dragon Goblin Drill Inferno Dragon
Zap
Spear Goblins Royal Hogs Goblin Drill Prince Inferno Dragon
Barbarian Barrel
Ice Spirit Spear Goblins Royal Hogs Goblin Drill
The Log
Ice Spirit Spear Goblins Royal Hogs Goblin Drill Prince
Earthquake
Spear Goblins Royal Hogs Goblin Drill
Arrows
Ice Spirit Spear Goblins Royal Hogs Goblin Drill
Royal Delivery
Ice Spirit Spear Goblins Royal Hogs Baby Dragon Goblin Drill Prince Inferno Dragon
Fireball
Royal Hogs Baby Dragon Goblin Drill Inferno Dragon
Poison
Spear Goblins Royal Hogs Goblin Drill
Lightning
Baby Dragon Prince Inferno Dragon
Rocket
Royal Hogs Prince Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Zap Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Zap Baby Dragon

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Spear Goblins Baby Dragon Goblin Drill Prince Inferno Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Spear Goblins Zap Baby Dragon Goblin Drill Inferno Dragon Royal Hogs Prince

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Ice Spirit Spear Goblins Zap Baby Dragon

Attack Synergies 3 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Zap Royal Hogs Spear Goblins Baby Dragon Goblin Drill Prince Inferno Dragon
Spear Goblins
Ice Spirit Zap Royal Hogs Baby Dragon Goblin Drill Prince Inferno Dragon
Zap
Ice Spirit Prince Spear Goblins Royal Hogs Baby Dragon
Royal Hogs
Ice Spirit Spear Goblins Zap
Baby Dragon
Ice Spirit Spear Goblins Zap Prince Inferno Dragon
Goblin Drill
Ice Spirit Spear Goblins
Prince
Zap Ice Spirit Spear Goblins Baby Dragon
Inferno Dragon
Ice Spirit Spear Goblins Baby Dragon

Defense Synergies 1 16

Ice Spirit
Zap Spear Goblins Baby Dragon Goblin Drill Prince Inferno Dragon
Spear Goblins
Ice Spirit Zap Baby Dragon Goblin Drill Prince Inferno Dragon
Zap
Ice Spirit Spear Goblins Baby Dragon Goblin Drill Prince Inferno Dragon
Royal Hogs
Baby Dragon
Ice Spirit Spear Goblins Zap Prince Inferno Dragon
Goblin Drill
Ice Spirit Spear Goblins Zap
Prince
Ice Spirit Spear Goblins Zap Baby Dragon
Inferno Dragon
Ice Spirit Spear Goblins Zap Baby Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Zap Baby Dragon
Inferno Dragon Ice Spirit Zap Goblin Drill Prince
Prince Goblin Drill Inferno Dragon
Prince Inferno Dragon Goblin Drill
Prince
Spear Goblins Zap Baby Dragon
Inferno Dragon Ice Spirit Spear Goblins Zap Baby Dragon
Zap Baby Dragon
Inferno Dragon Goblin Drill Prince
Ice Spirit Spear Goblins Prince
Spear Goblins Zap Baby Dragon Goblin Drill
Inferno Dragon Spear Goblins Zap Baby Dragon
Goblin Drill Prince Ice Spirit Zap
Ice Spirit Zap Baby Dragon Goblin Drill Prince
Inferno Dragon Goblin Drill Prince
Ice Spirit Zap Goblin Drill Prince Inferno Dragon
Goblin Drill Prince
Ice Spirit Spear Goblins Zap Baby Dragon Goblin Drill Prince
Zap Baby Dragon Goblin Drill Ice Spirit Spear Goblins Inferno Dragon
Goblin Drill Prince Inferno Dragon
Spear Goblins Baby Dragon Prince
Inferno Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Spear Goblins Zap Prince
Zap Baby Dragon Prince Inferno Dragon
Ice Spirit Spear Goblins Zap Prince
Prince Zap
Goblin Drill Prince Inferno Dragon
Ice Spirit Zap Baby Dragon
Prince Spear Goblins
Prince Inferno Dragon
Zap Ice Spirit Spear Goblins Baby Dragon Prince Inferno Dragon
Goblin Drill Inferno Dragon
Inferno Dragon Prince
Zap Prince
Prince
Baby Dragon
Ice Spirit Spear Goblins Zap Baby Dragon Goblin Drill Prince Inferno Dragon
Zap Baby Dragon Inferno Dragon
Zap

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Baby Dragon Goblin Drill
Zap Baby Dragon
Baby Dragon Goblin Drill
Prince
Zap Baby Dragon
Ice Spirit Spear Goblins Zap Baby Dragon
Baby Dragon
Ice Spirit Zap Baby Dragon
Zap
Prince
Zap Prince
Zap Baby Dragon
Baby Dragon
Baby Dragon
Zap Baby Dragon Prince
Spear Goblins Zap Baby Dragon Goblin Drill
Baby Dragon
Zap Baby Dragon Prince
Zap Baby Dragon
Baby Dragon Prince
Prince
Zap Baby Dragon Goblin Drill
Zap Ice Spirit Baby Dragon
Inferno Dragon
Zap Baby Dragon
Zap Baby Dragon Prince
Zap Baby Dragon
Zap Baby Dragon
Zap Ice Spirit
Zap
Zap Ice Spirit
Prince
Zap Ice Spirit Spear Goblins Prince
Zap Baby Dragon
Baby Dragon Prince
Zap Baby Dragon
Zap
Prince
Zap Ice Spirit Baby Dragon
Zap
Zap Baby Dragon Prince
Prince Inferno Dragon

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