My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Mediocre

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Witch Ice Wizard Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Giant Witch Ice Wizard Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant Graveyard

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant Graveyard

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Graveyard

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Graveyard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Inferno Dragon Graveyard
Giant Snowball
Witch Inferno Dragon Graveyard
Zap
Witch Inferno Dragon Graveyard
Barbarian Barrel
Valkyrie Witch Ice Wizard Graveyard
The Log
Witch Graveyard
Earthquake
Witch Graveyard
Arrows
Witch Graveyard
Royal Delivery
Valkyrie Witch Ice Wizard Inferno Dragon Graveyard
Fireball
Witch Ice Wizard Inferno Dragon
Poison
Witch Ice Wizard Graveyard
Lightning
Valkyrie Witch Ice Wizard Inferno Dragon
Rocket
Valkyrie Witch Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows Witch Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Zap Arrows Valkyrie Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Valkyrie Ice Wizard Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Graveyard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Arrows Ice Wizard Valkyrie Inferno Dragon Giant Witch Graveyard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Arrows Ice Wizard Valkyrie

Attack Synergies 7 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Arrows Giant Graveyard Valkyrie Witch Ice Wizard
Arrows
Zap Giant Graveyard
Valkyrie
Graveyard Zap Giant Witch
Giant
Zap Arrows Graveyard Valkyrie Witch Ice Wizard
Witch
Zap Valkyrie Giant Graveyard
Ice Wizard
Zap Giant Graveyard
Inferno Dragon
Graveyard
Zap Arrows Valkyrie Giant Witch Ice Wizard

Defense Synergies 0 11

Zap
Arrows Valkyrie Witch Ice Wizard Inferno Dragon
Arrows
Zap Valkyrie Ice Wizard
Valkyrie
Zap Arrows Witch Ice Wizard
Giant
Witch
Zap Valkyrie Ice Wizard
Ice Wizard
Zap Arrows Valkyrie Witch Inferno Dragon
Inferno Dragon
Zap Ice Wizard
Graveyard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Valkyrie
Inferno Dragon Zap Valkyrie Witch Ice Wizard
Witch Valkyrie Ice Wizard Inferno Dragon
Witch Inferno Dragon Valkyrie Ice Wizard
Arrows Valkyrie
Arrows Zap Valkyrie Ice Wizard
Inferno Dragon Zap Arrows Witch Ice Wizard
Zap Arrows Valkyrie
Witch Inferno Dragon Ice Wizard
Valkyrie Ice Wizard
Valkyrie Witch Ice Wizard Zap Arrows
Arrows Inferno Dragon Zap Witch Ice Wizard
Zap Valkyrie Witch Ice Wizard
Valkyrie Zap Arrows Witch
Inferno Dragon
Zap Inferno Dragon
Arrows Valkyrie Witch
Arrows Valkyrie Zap Witch Ice Wizard
Zap Arrows Valkyrie Witch Ice Wizard Inferno Dragon
Inferno Dragon
Valkyrie Arrows Witch
Inferno Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Zap Witch
Zap Arrows Valkyrie Inferno Dragon
Zap Valkyrie Witch
Valkyrie Zap
Valkyrie Witch Inferno Dragon
Arrows Zap Witch Ice Wizard
Valkyrie Witch Ice Wizard
Valkyrie Inferno Dragon
Zap Valkyrie Witch Inferno Dragon
Witch Inferno Dragon
Inferno Dragon Valkyrie Witch
Zap Arrows Valkyrie
Valkyrie Witch
Valkyrie Witch
Witch Zap Valkyrie Inferno Dragon
Arrows Valkyrie Zap Witch Ice Wizard Inferno Dragon
Zap Arrows Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Valkyrie
Arrows Zap Ice Wizard
Arrows
Arrows Valkyrie
Zap Arrows Valkyrie
Arrows Zap Witch Ice Wizard
Arrows Witch
Arrows Zap Ice Wizard
Arrows Zap
Zap Arrows Valkyrie
Zap Arrows
Arrows
Zap Arrows
Zap Arrows Witch
Arrows
Arrows
Zap Arrows
Zap Arrows Valkyrie Witch
Arrows
Zap Arrows
Zap Arrows Valkyrie Witch Ice Wizard
Witch Inferno Dragon
Arrows Zap Witch Ice Wizard
Zap Arrows Witch
Zap Arrows
Zap Arrows Witch Ice Wizard
Zap Witch
Zap Arrows
Zap Arrows
Arrows
Zap Witch
Zap Arrows Witch Ice Wizard
Arrows
Valkyrie
Arrows Zap
Zap Arrows
Zap Witch
Zap Witch
Zap Witch
Inferno Dragon

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