My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Mediocre

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Mega Minion Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Mega Minion Giant Wizard Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant Prince Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Giant Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Guards Prince Miner
Giant Snowball
Mega Minion Guards Miner
Zap
Guards Prince
Barbarian Barrel
Wizard Guards
The Log
Guards Prince
Earthquake
Guards
Arrows
Guards
Royal Delivery
Mega Minion Wizard Guards Prince Miner
Fireball
Mega Minion Wizard
Poison
Mega Minion Wizard Guards
Lightning
Mega Minion Wizard Prince
Rocket
Wizard Prince

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Zap Arrows Wizard

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Mega Minion Guards Prince Miner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Arrows Mega Minion Guards Miner Giant Wizard Prince

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Arrows Mega Minion Guards

Attack Synergies 10 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Arrows Mega Minion Giant Prince Miner Guards
Arrows
Zap Giant Mega Minion Prince Miner
Mega Minion
Zap Giant Arrows Miner
Giant
Zap Arrows Mega Minion Prince Miner Wizard Guards
Wizard
Giant Prince Miner
Guards
Miner Zap Giant
Prince
Zap Giant Arrows Wizard Miner
Miner
Zap Giant Guards Arrows Mega Minion Wizard Prince

Defense Synergies 1 12

Zap
Mega Minion Arrows Guards Prince Miner
Arrows
Zap Mega Minion Prince
Mega Minion
Zap Arrows Wizard Guards Miner
Giant
Wizard
Mega Minion Guards Prince
Guards
Zap Mega Minion Wizard Prince
Prince
Zap Arrows Wizard Guards
Miner
Zap Mega Minion

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Mega Minion Wizard
Zap Mega Minion Prince
Prince Mega Minion
Prince Mega Minion Guards
Arrows Prince
Arrows Zap Mega Minion Guards
Mega Minion Zap Arrows Wizard
Zap Arrows
Prince
Guards Prince Miner
Guards Zap Arrows Mega Minion Wizard
Arrows Mega Minion Zap Wizard
Prince Zap Wizard Guards
Wizard Zap Arrows Mega Minion Guards Prince
Prince
Zap Prince
Wizard Arrows Prince
Arrows Zap Mega Minion Wizard Guards Prince
Zap Arrows Wizard Mega Minion Guards
Prince
Wizard Arrows Guards Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Zap Prince
Zap Arrows Mega Minion Wizard Prince Miner
Guards Zap Prince
Guards Prince Zap
Guards Prince
Arrows Wizard Zap
Guards Prince Mega Minion
Prince
Zap Mega Minion Prince
Mega Minion Guards
Mega Minion Guards Prince
Zap Arrows Guards Prince
Prince Wizard Guards
Wizard
Guards Zap Mega Minion Prince
Arrows Zap Mega Minion Wizard
Zap Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Guards
Arrows Zap Miner
Arrows Miner
Arrows Guards Prince
Wizard Zap Arrows
Arrows Wizard Zap Mega Minion
Arrows Wizard
Arrows Zap Wizard
Arrows Miner Zap Wizard
Guards Prince
Miner Zap Arrows Wizard Prince
Zap Arrows Wizard
Miner
Arrows
Zap Arrows Prince
Zap Arrows Wizard
Arrows Wizard
Arrows
Zap Arrows Mega Minion Wizard Prince
Zap Arrows Wizard Miner
Prince
Arrows Wizard
Prince
Zap Arrows
Zap Arrows Wizard
Mega Minion
Arrows Miner Zap Wizard
Zap Arrows Wizard Prince Miner
Miner Zap Arrows
Zap Arrows Wizard
Zap Mega Minion Wizard Guards
Mega Minion
Zap Arrows Wizard Miner
Zap Arrows
Prince
Arrows Wizard
Zap Guards Prince
Zap Arrows Mega Minion Wizard
Arrows
Miner Mega Minion Wizard Prince
Arrows Zap Wizard
Zap Arrows
Mega Minion Prince
Zap Guards
Zap
Zap Prince Miner
Prince
Wizard

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