My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Mediocre

2 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Recruits Magic Archer Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Void

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Royal Recruits Miner Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Void Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Royal Recruits Battle Healer Magic Archer Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Miner Magic Archer Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Royal Recruits Miner
Giant Snowball
Royal Recruits Miner Lumberjack
Zap
Barbarian Barrel
Elite Barbarians Royal Recruits Magic Archer Lumberjack
The Log
Elite Barbarians Royal Recruits Lumberjack
Earthquake
Arrows
Royal Recruits
Royal Delivery
Elite Barbarians Royal Recruits Battle Healer Miner Magic Archer Lumberjack
Fireball
Elite Barbarians Battle Healer Magic Archer Lumberjack
Poison
Royal Recruits Battle Healer Magic Archer
Lightning
Elite Barbarians Battle Healer Magic Archer Lumberjack
Rocket
Elite Barbarians Battle Healer Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Arrows Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Royal Recruits Battle Healer Miner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Void Miner Battle Healer Magic Archer Lumberjack Elite Barbarians Royal Recruits

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Arrows Void Miner Battle Healer

Attack Synergies 2 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Elite Barbarians Void Battle Healer Miner Lumberjack
Elite Barbarians
Arrows Lumberjack
Royal Recruits
Battle Healer Magic Archer Lumberjack
Battle Healer
Arrows Royal Recruits Magic Archer Lumberjack
Void
Arrows
Miner
Arrows Magic Archer Lumberjack
Magic Archer
Royal Recruits Battle Healer Miner Lumberjack
Lumberjack
Arrows Elite Barbarians Royal Recruits Battle Healer Miner Magic Archer

Defense Synergies 1 5

Arrows
Void Battle Healer Lumberjack
Elite Barbarians
Royal Recruits
Battle Healer
Arrows Magic Archer Lumberjack
Void
Arrows
Miner
Magic Archer
Battle Healer Lumberjack
Lumberjack
Arrows Battle Healer Magic Archer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Royal Recruits Void Magic Archer
Elite Barbarians Lumberjack Royal Recruits Battle Healer
Lumberjack Elite Barbarians Royal Recruits Void
Elite Barbarians Royal Recruits Lumberjack
Arrows Elite Barbarians Royal Recruits Battle Healer Lumberjack
Arrows Magic Archer Lumberjack
Arrows Void Magic Archer
Arrows Royal Recruits Battle Healer Void Magic Archer
Elite Barbarians Royal Recruits Lumberjack
Elite Barbarians Royal Recruits Battle Healer Miner Lumberjack
Arrows Royal Recruits Magic Archer Lumberjack
Arrows Magic Archer
Royal Recruits Lumberjack Elite Barbarians Battle Healer
Arrows Royal Recruits Magic Archer Lumberjack
Elite Barbarians Royal Recruits Lumberjack
Elite Barbarians Royal Recruits Lumberjack
Arrows Elite Barbarians Royal Recruits Lumberjack
Arrows Elite Barbarians Royal Recruits Battle Healer Magic Archer Lumberjack
Arrows Royal Recruits Battle Healer Magic Archer Lumberjack
Elite Barbarians Royal Recruits Lumberjack
Royal Recruits Arrows Elite Barbarians Battle Healer Lumberjack
Elite Barbarians Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Recruits Lumberjack Elite Barbarians Battle Healer Void
Void Arrows Elite Barbarians Battle Healer Miner Magic Archer Lumberjack
Royal Recruits Lumberjack Elite Barbarians Battle Healer
Royal Recruits Lumberjack Elite Barbarians Battle Healer
Royal Recruits Elite Barbarians Battle Healer Lumberjack
Arrows Magic Archer
Royal Recruits Elite Barbarians Battle Healer Void Lumberjack
Elite Barbarians Royal Recruits Battle Healer Lumberjack
Royal Recruits Void Elite Barbarians Magic Archer
Royal Recruits
Elite Barbarians Royal Recruits Lumberjack
Royal Recruits Arrows Elite Barbarians Void
Elite Barbarians Royal Recruits Lumberjack
Royal Recruits Magic Archer
Elite Barbarians Royal Recruits Battle Healer Magic Archer Lumberjack
Arrows Elite Barbarians Royal Recruits Battle Healer Magic Archer
Arrows Void

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Void Magic Archer Arrows Royal Recruits
Arrows Void Miner Magic Archer
Arrows Void Miner Magic Archer
Arrows Royal Recruits Void
Arrows Magic Archer
Arrows Magic Archer
Arrows Magic Archer
Arrows Magic Archer
Arrows Void Miner
Elite Barbarians Void Lumberjack
Void Miner Arrows Royal Recruits Magic Archer
Void Arrows Magic Archer
Elite Barbarians Void Miner Magic Archer
Arrows Void Magic Archer
Arrows Elite Barbarians Magic Archer
Arrows Magic Archer
Magic Archer Arrows Royal Recruits
Arrows
Void Arrows Magic Archer
Arrows Void Miner Magic Archer
Void Magic Archer
Arrows Void
Void
Arrows Royal Recruits Void
Arrows Magic Archer
Arrows Void Miner Magic Archer
Void Arrows Miner Magic Archer
Void Miner Arrows Magic Archer
Elite Barbarians Arrows Void Magic Archer
Void
Elite Barbarians Void
Void Arrows Miner Magic Archer
Void Arrows Magic Archer
Arrows Magic Archer
Royal Recruits Void Magic Archer
Arrows Magic Archer
Arrows
Void Miner Magic Archer Lumberjack
Arrows Magic Archer
Void Arrows
Elite Barbarians Royal Recruits
Elite Barbarians Royal Recruits Magic Archer
Void Magic Archer
Void Royal Recruits Miner Magic Archer
Void
Void

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