My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
RIP

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Flying Machine Electro Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Flying Machine Electro Dragon Royal Ghost Bandit Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Barbarian Barrel

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Miner Royal Ghost Bandit Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Flying Machine Barbarian Barrel Royal Ghost Bandit Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Dragon Miner Royal Ghost Bandit Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Miner Bandit
Giant Snowball
Bats Flying Machine Electro Dragon Miner Lumberjack
Zap
Bats Flying Machine Bandit
Barbarian Barrel
Royal Ghost Bandit Lumberjack
The Log
Bandit Lumberjack
Earthquake
Arrows
Bats Flying Machine
Royal Delivery
Bats Flying Machine Electro Dragon Miner Royal Ghost Bandit Lumberjack
Fireball
Flying Machine Electro Dragon Bandit Lumberjack
Poison
Bats Flying Machine Electro Dragon
Lightning
Electro Dragon Bandit Lumberjack
Rocket
Electro Dragon

Against air swarms

Spells and units that can counter air swarms.

Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Barbarian Barrel Electro Dragon Royal Ghost

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Miner Royal Ghost

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Barbarian Barrel Miner Royal Ghost Bandit Flying Machine Lumberjack Electro Dragon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats Barbarian Barrel Miner Royal Ghost

Attack Synergies 1 19

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Miner Flying Machine Barbarian Barrel Bandit Lumberjack
Flying Machine
Bats Barbarian Barrel Electro Dragon Royal Ghost Lumberjack
Barbarian Barrel
Bats Flying Machine Electro Dragon Miner Bandit Lumberjack
Electro Dragon
Flying Machine Barbarian Barrel Miner
Miner
Bats Barbarian Barrel Electro Dragon Royal Ghost Bandit Lumberjack
Royal Ghost
Flying Machine Miner Bandit Lumberjack
Bandit
Bats Barbarian Barrel Miner Royal Ghost Lumberjack
Lumberjack
Bats Flying Machine Barbarian Barrel Miner Royal Ghost Bandit

Defense Synergies 0 14

Bats
Barbarian Barrel Bandit Lumberjack
Flying Machine
Barbarian Barrel Electro Dragon Royal Ghost Bandit Lumberjack
Barbarian Barrel
Bats Flying Machine Electro Dragon Miner Bandit Lumberjack
Electro Dragon
Flying Machine Barbarian Barrel Lumberjack
Miner
Barbarian Barrel
Royal Ghost
Flying Machine
Bandit
Bats Flying Machine Barbarian Barrel Lumberjack
Lumberjack
Bats Flying Machine Barbarian Barrel Electro Dragon Bandit

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Flying Machine Barbarian Barrel Electro Dragon
Lumberjack Bats Flying Machine Electro Dragon Bandit
Lumberjack Bats Electro Dragon Bandit
Lumberjack Bats Electro Dragon Bandit
Barbarian Barrel Lumberjack
Barbarian Barrel Bats Flying Machine Electro Dragon Royal Ghost Bandit Lumberjack
Bats Flying Machine Electro Dragon
Flying Machine Barbarian Barrel Electro Dragon Bandit
Lumberjack
Barbarian Barrel Miner Royal Ghost Bandit Lumberjack
Bats Flying Machine Barbarian Barrel Electro Dragon Royal Ghost Bandit Lumberjack
Bats Flying Machine Electro Dragon
Lumberjack Bats Flying Machine Electro Dragon Bandit
Bats Barbarian Barrel Electro Dragon Royal Ghost Lumberjack
Bandit Lumberjack
Bandit Lumberjack
Bats Electro Dragon Lumberjack
Bats Flying Machine Barbarian Barrel Electro Dragon Royal Ghost Bandit Lumberjack
Barbarian Barrel Bats Flying Machine Electro Dragon Royal Ghost Bandit Lumberjack
Lumberjack
Royal Ghost Bats Flying Machine Barbarian Barrel Electro Dragon Bandit Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Barbarian Barrel Royal Ghost Bandit
Bandit Flying Machine Barbarian Barrel Electro Dragon Miner Royal Ghost Lumberjack
Bandit Lumberjack Bats Electro Dragon
Lumberjack Bats Barbarian Barrel Bandit
Bandit Lumberjack
Bats Flying Machine Electro Dragon
Bats Flying Machine Bandit Lumberjack
Lumberjack
Electro Dragon Bats Flying Machine Barbarian Barrel Bandit
Bats Flying Machine Electro Dragon Lumberjack
Bandit Lumberjack
Flying Machine Electro Dragon
Electro Dragon Bats Flying Machine Barbarian Barrel Lumberjack
Bats Flying Machine Barbarian Barrel Electro Dragon Royal Ghost

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Flying Machine Barbarian Barrel Electro Dragon Royal Ghost Bandit
Flying Machine Barbarian Barrel Electro Dragon Miner Royal Ghost Bandit
Flying Machine Barbarian Barrel Electro Dragon Miner Bandit
Flying Machine Barbarian Barrel
Barbarian Barrel
Bats Flying Machine Electro Dragon
Flying Machine
Flying Machine Barbarian Barrel Electro Dragon
Miner Flying Machine Electro Dragon Bandit
Bats Electro Dragon Lumberjack
Miner Flying Machine Barbarian Barrel Electro Dragon Bandit
Flying Machine Electro Dragon
Flying Machine Barbarian Barrel Miner Bandit
Flying Machine Barbarian Barrel Electro Dragon Bandit
Flying Machine Barbarian Barrel
Flying Machine Barbarian Barrel Electro Dragon Bandit
Flying Machine Barbarian Barrel Electro Dragon Bandit
Barbarian Barrel
Bats
Flying Machine Barbarian Barrel Electro Dragon Bandit
Flying Machine Barbarian Barrel Electro Dragon Miner
Flying Machine Barbarian Barrel Electro Dragon
Barbarian Barrel Electro Dragon
Miner Flying Machine Barbarian Barrel Electro Dragon Royal Ghost Bandit
Flying Machine Electro Dragon Miner Bandit
Miner Barbarian Barrel Bandit
Bats Flying Machine Electro Dragon
Electro Dragon Bats Flying Machine
Electro Dragon Miner Bandit
Electro Dragon
Bats Flying Machine Barbarian Barrel Electro Dragon Bandit
Flying Machine Electro Dragon
Barbarian Barrel
Miner Flying Machine Electro Dragon Lumberjack
Flying Machine Electro Dragon
Flying Machine Electro Dragon
Electro Dragon Bats Flying Machine
Bats Flying Machine Electro Dragon
Electro Dragon Flying Machine Barbarian Barrel Miner Royal Ghost Bandit
Electro Dragon

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