My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Electro Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Bomber Bats Prince Electro Dragon Golem Goblinstein

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Prince Golem

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Dragon Golem

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Bomber Bats Prince
Giant Snowball
Skeletons Bomber Bats Electro Dragon
Zap
Skeletons Bomber Bats Prince
Barbarian Barrel
Skeletons Bomber
The Log
Skeletons Bomber Prince
Earthquake
Skeletons Bomber
Arrows
Skeletons Bomber Bats
Royal Delivery
Skeletons Bomber Bats Prince Electro Dragon
Fireball
Bomber Electro Dragon
Poison
Bomber Bats Electro Dragon
Lightning
Prince Electro Dragon Goblinstein
Rocket
Prince Electro Dragon

Against air swarms

Spells and units that can counter air swarms.

Arrows Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Arrows Electro Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Prince Golem

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Bomber Bats Arrows Prince Electro Dragon Goblinstein Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Skeletons Bomber Bats Arrows

Attack Synergies 3 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Bomber
Golem Bats Prince
Bats
Bomber Prince Golem
Arrows
Golem Prince
Prince
Bomber Bats Arrows Golem
Electro Dragon
Golem
Golem
Bomber Arrows Electro Dragon Bats Prince
Goblinstein

Defense Synergies 0 7

Skeletons
Bomber Bats Prince Electro Dragon
Bomber
Skeletons Bats
Bats
Skeletons Bomber Prince
Arrows
Prince
Prince
Skeletons Bats Arrows
Electro Dragon
Skeletons
Golem
Goblinstein

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Electro Dragon
Skeletons Bats Prince Electro Dragon
Prince Skeletons Bomber Bats Electro Dragon
Prince Skeletons Bats Electro Dragon
Bomber Arrows Prince
Arrows Skeletons Bomber Bats Electro Dragon
Bats Arrows Electro Dragon
Arrows Electro Dragon
Skeletons Prince
Skeletons Bomber Prince
Bats Skeletons Bomber Arrows Electro Dragon
Arrows Bats Electro Dragon
Prince Skeletons Bomber Bats Electro Dragon
Bomber Bats Arrows Prince Electro Dragon
Prince
Prince
Skeletons Bomber Bats Arrows Prince Electro Dragon
Arrows Bomber Bats Prince Electro Dragon
Arrows Bomber Bats Electro Dragon
Prince
Bomber Bats Arrows Prince Electro Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeletons Prince
Bomber Arrows Prince Electro Dragon
Skeletons Bats Prince Electro Dragon
Prince Bats
Skeletons Prince
Arrows Skeletons Bats Electro Dragon
Prince Skeletons Bats
Prince
Electro Dragon Skeletons Bats Prince
Skeletons
Bats Prince Electro Dragon
Arrows Prince
Prince Skeletons
Bomber Electro Dragon
Electro Dragon Skeletons Bomber Bats Prince
Bats Arrows Bomber Electro Dragon
Bomber Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Electro Dragon
Arrows Electro Dragon
Arrows Electro Dragon
Arrows Prince
Bomber Arrows
Arrows Bats Electro Dragon
Bomber Arrows
Arrows Electro Dragon
Arrows Electro Dragon
Bats Prince Electro Dragon
Arrows Prince Electro Dragon
Arrows Electro Dragon
Arrows Electro Dragon
Arrows Prince
Bomber Arrows Electro Dragon
Arrows Electro Dragon
Arrows
Bomber Bats
Bomber Arrows Prince Electro Dragon
Bomber Arrows Electro Dragon
Prince
Arrows
Prince
Arrows Electro Dragon
Arrows Bomber Electro Dragon
Arrows Electro Dragon
Arrows Prince Electro Dragon
Arrows
Bats Arrows Electro Dragon
Electro Dragon Bats
Bomber Arrows Electro Dragon
Arrows Electro Dragon
Prince
Arrows
Bats Prince Electro Dragon
Arrows Electro Dragon
Arrows
Prince Electro Dragon
Arrows Bomber Electro Dragon
Arrows
Prince Electro Dragon
Electro Dragon Bats
Bats Electro Dragon
Electro Dragon Prince
Prince
Electro Dragon

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