My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Bad

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Skeleton Dragons Electro Dragon Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Skeleton Dragons Tombstone Electro Dragon Night Witch Lava Hound

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Lava Hound

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Lava Hound

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Dragon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Clone Night Witch Lava Hound
Giant Snowball
Bats Skeleton Dragons Tombstone Clone Electro Dragon Night Witch Lava Hound
Zap
Bats Tombstone Clone Night Witch Lava Hound
Barbarian Barrel
Tombstone Clone Night Witch
The Log
Tombstone Clone
Earthquake
Tombstone Clone
Arrows
Bats Skeleton Dragons Tombstone Clone Night Witch Lava Hound
Royal Delivery
Bats Skeleton Dragons Clone Electro Dragon Night Witch Lava Hound
Fireball
Skeleton Dragons Tombstone Clone Electro Dragon Night Witch Lava Hound
Poison
Bats Skeleton Dragons Tombstone Clone Electro Dragon Night Witch Lava Hound
Lightning
Skeleton Dragons Tombstone Electro Dragon Night Witch
Rocket
Electro Dragon Night Witch

Against air swarms

Spells and units that can counter air swarms.

Skeleton Dragons Poison Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Skeleton Dragons Poison Electro Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Tombstone Clone Poison Night Witch

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Lava Hound

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Tombstone Clone Skeleton Dragons Poison Night Witch Electro Dragon Lava Hound

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Bats Tombstone Clone Skeleton Dragons

Attack Synergies 6 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Lava Hound Skeleton Dragons Clone
Skeleton Dragons
Lava Hound Bats Clone
Tombstone
Clone
Night Witch Lava Hound Bats Skeleton Dragons
Poison
Lava Hound Electro Dragon Night Witch
Electro Dragon
Lava Hound Poison
Night Witch
Clone Poison Lava Hound
Lava Hound
Bats Skeleton Dragons Clone Poison Electro Dragon Night Witch

Defense Synergies 0 6

Bats
Skeleton Dragons
Tombstone Electro Dragon Night Witch
Tombstone
Skeleton Dragons Poison Electro Dragon Night Witch
Clone
Poison
Tombstone
Electro Dragon
Skeleton Dragons Tombstone
Night Witch
Skeleton Dragons Tombstone
Lava Hound

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Skeleton Dragons Tombstone Electro Dragon
Bats Skeleton Dragons Tombstone Electro Dragon Night Witch
Bats Skeleton Dragons Tombstone Electro Dragon Night Witch
Night Witch Bats Skeleton Dragons Tombstone Electro Dragon
Tombstone Poison
Bats Skeleton Dragons Electro Dragon Night Witch
Bats Skeleton Dragons Tombstone Poison Electro Dragon Night Witch
Skeleton Dragons Poison Electro Dragon
Tombstone Night Witch
Night Witch
Bats Skeleton Dragons Poison Tombstone Electro Dragon Night Witch
Skeleton Dragons Bats Poison Electro Dragon Night Witch
Tombstone Night Witch Bats Skeleton Dragons Electro Dragon
Bats Skeleton Dragons Tombstone Poison Electro Dragon Night Witch
Tombstone
Bats Skeleton Dragons Tombstone Poison Electro Dragon Night Witch
Tombstone Bats Skeleton Dragons Electro Dragon Night Witch
Poison Bats Skeleton Dragons Tombstone Electro Dragon
Skeleton Dragons Bats Poison Electro Dragon Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Tombstone
Poison Skeleton Dragons Electro Dragon
Tombstone Bats Electro Dragon
Bats Night Witch
Tombstone Night Witch
Skeleton Dragons Poison Bats Electro Dragon
Bats Tombstone Night Witch
Electro Dragon Bats Skeleton Dragons Tombstone Poison
Skeleton Dragons Tombstone
Bats Tombstone Electro Dragon
Poison
Tombstone Night Witch
Skeleton Dragons Electro Dragon
Tombstone Electro Dragon Bats Skeleton Dragons Poison Night Witch
Bats Poison Skeleton Dragons Electro Dragon
Tombstone

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Skeleton Dragons Electro Dragon
Poison Skeleton Dragons Electro Dragon
Skeleton Dragons Poison Electro Dragon
Skeleton Dragons Poison
Poison Skeleton Dragons
Skeleton Dragons Poison Bats Electro Dragon
Skeleton Dragons Poison
Poison Skeleton Dragons Electro Dragon
Poison Skeleton Dragons Electro Dragon
Bats Poison Electro Dragon Night Witch
Poison Skeleton Dragons Electro Dragon
Poison Skeleton Dragons Electro Dragon
Poison Skeleton Dragons
Skeleton Dragons Poison Electro Dragon
Skeleton Dragons Poison
Skeleton Dragons Poison Electro Dragon
Skeleton Dragons Poison Electro Dragon
Poison
Bats Skeleton Dragons Night Witch
Skeleton Dragons Poison Electro Dragon
Skeleton Dragons Poison Electro Dragon
Skeleton Dragons Poison Night Witch
Skeleton Dragons Poison
Skeleton Dragons Poison Electro Dragon
Poison Skeleton Dragons Electro Dragon
Poison Skeleton Dragons Electro Dragon
Skeleton Dragons Poison Electro Dragon
Poison Skeleton Dragons
Poison Bats Skeleton Dragons Electro Dragon Night Witch
Electro Dragon Bats Skeleton Dragons Poison
Night Witch
Poison Skeleton Dragons Electro Dragon Night Witch
Skeleton Dragons Poison Electro Dragon
Poison
Bats Tombstone Electro Dragon Night Witch
Poison Skeleton Dragons Electro Dragon
Poison Skeleton Dragons Electro Dragon
Skeleton Dragons Poison Electro Dragon
Poison
Skeleton Dragons Electro Dragon
Electro Dragon Bats Skeleton Dragons Poison
Bats Skeleton Dragons Poison Electro Dragon
Poison Electro Dragon
Skeleton Dragons Electro Dragon

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