My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Good
Synergy
Mediocre
Versatility
Mediocre
F2P score
RIP

2 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-ground high-damage unit!

You don't have a unit, that attacks ground and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Electro Dragon Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Elixir Golem Elixir Collector Electro Dragon Executioner Monk

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elixir Golem

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Elixir Collector

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elixir Golem Battle Healer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Dragon Monk

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elixir Golem
Giant Snowball
Electro Dragon
Zap
Barbarian Barrel
Elixir Golem Executioner
The Log
Elixir Golem
Earthquake
Elixir Golem Elixir Collector
Arrows
Royal Delivery
Elixir Golem Battle Healer Electro Dragon Executioner
Fireball
Elixir Golem Battle Healer Elixir Collector Electro Dragon Executioner
Poison
Elixir Golem Battle Healer Elixir Collector Electro Dragon Executioner
Lightning
Battle Healer Elixir Collector Electro Dragon Executioner Monk
Rocket
Battle Healer Elixir Collector Electro Dragon Executioner

Against air swarms

Spells and units that can counter air swarms.

Tornado Electro Dragon Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Tornado Electro Dragon Executioner

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Elixir Golem Battle Healer Elixir Collector Rage Tornado Executioner

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Rage Elixir Golem Tornado Battle Healer Electro Dragon Executioner Monk Elixir Collector

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Rage Elixir Golem Tornado Battle Healer

Attack Synergies 6 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Elixir Golem
Battle Healer Rage Tornado Electro Dragon Executioner Monk
Battle Healer
Elixir Golem Rage Electro Dragon Executioner Tornado
Elixir Collector
Rage
Elixir Golem Battle Healer Electro Dragon
Tornado
Executioner Elixir Golem Battle Healer Electro Dragon
Electro Dragon
Battle Healer Elixir Golem Rage Tornado Executioner
Executioner
Battle Healer Tornado Elixir Golem Electro Dragon
Monk
Elixir Golem

Defense Synergies 2 3

Elixir Golem
Battle Healer
Electro Dragon Tornado Executioner
Elixir Collector
Rage
Tornado
Executioner Battle Healer Electro Dragon
Electro Dragon
Battle Healer Tornado
Executioner
Tornado Battle Healer
Monk

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Electro Dragon Executioner
Battle Healer Electro Dragon Executioner Monk
Tornado Electro Dragon Executioner
Electro Dragon Monk
Battle Healer Tornado Monk
Tornado Electro Dragon Executioner
Tornado Electro Dragon Executioner
Battle Healer Electro Dragon Monk
Tornado
Tornado Battle Healer
Executioner Tornado Electro Dragon
Executioner Tornado Electro Dragon
Battle Healer Electro Dragon
Executioner Tornado Electro Dragon
Tornado Monk
Tornado Electro Dragon Executioner
Battle Healer Tornado Electro Dragon Executioner
Tornado Executioner Battle Healer Electro Dragon
Tornado
Battle Healer Electro Dragon Executioner

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Battle Healer
Battle Healer Electro Dragon Executioner Monk
Battle Healer Electro Dragon
Battle Healer Tornado Monk
Battle Healer Executioner
Executioner Tornado Electro Dragon Monk
Battle Healer
Battle Healer
Electro Dragon Tornado Monk
Electro Dragon
Monk Tornado
Executioner
Electro Dragon Executioner
Electro Dragon Battle Healer Tornado Executioner Monk
Executioner Battle Healer Electro Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Electro Dragon Monk
Monk Tornado Electro Dragon Executioner
Electro Dragon
Executioner
Executioner Tornado Electro Dragon Monk
Tornado Executioner
Tornado Electro Dragon Executioner
Monk Tornado Electro Dragon
Tornado Electro Dragon
Monk Tornado Electro Dragon
Monk Tornado Electro Dragon Executioner
Executioner
Electro Dragon Monk
Electro Dragon Executioner
Electro Dragon Executioner
Monk Tornado
Electro Dragon Executioner Monk
Tornado Electro Dragon Monk
Monk
Tornado
Tornado Monk
Electro Dragon Monk
Tornado Electro Dragon Executioner
Tornado Electro Dragon Executioner Monk
Tornado Electro Dragon Monk
Tornado
Tornado Electro Dragon Executioner
Electro Dragon
Electro Dragon
Electro Dragon Monk
Monk
Electro Dragon
Tornado Electro Dragon Executioner Monk
Electro Dragon Executioner
Electro Dragon Executioner
Monk Tornado
Electro Dragon Executioner
Electro Dragon Tornado
Tornado Electro Dragon Executioner
Electro Dragon Tornado Executioner Monk
Electro Dragon Monk

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