My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
Bad

2 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Furnace Baby Dragon Electro Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace Barbarian Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Furnace Barbarian Hut Baby Dragon Electro Dragon P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Rocket

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Baby Dragon P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Dragon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Clone
Giant Snowball
Furnace Clone Baby Dragon Electro Dragon
Zap
Furnace Clone
Barbarian Barrel
Furnace Barbarian Hut Clone
The Log
Furnace Barbarian Hut Clone
Earthquake
Furnace Barbarian Hut Clone
Arrows
Furnace Clone
Royal Delivery
Clone Baby Dragon Electro Dragon P.E.K.K.A
Fireball
Furnace Barbarian Hut Clone Baby Dragon Electro Dragon
Poison
Furnace Barbarian Hut Clone Electro Dragon
Lightning
Furnace Barbarian Hut Baby Dragon Electro Dragon
Rocket
Furnace Barbarian Hut Electro Dragon

Against air swarms

Spells and units that can counter air swarms.

Arrows Furnace Rocket Baby Dragon Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Furnace Rocket Baby Dragon Electro Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Rocket Clone Baby Dragon P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Furnace

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Clone Furnace Baby Dragon Electro Dragon Rocket Barbarian Hut P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Arrows Clone Furnace Baby Dragon

Attack Synergies 1 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
P.E.K.K.A Barbarian Hut
Furnace
Barbarian Hut Baby Dragon Electro Dragon P.E.K.K.A
Rocket
Barbarian Hut
Arrows Furnace Baby Dragon Electro Dragon
Clone
Baby Dragon
Baby Dragon
Furnace Barbarian Hut Clone Electro Dragon P.E.K.K.A
Electro Dragon
Furnace Barbarian Hut Baby Dragon P.E.K.K.A
P.E.K.K.A
Arrows Furnace Baby Dragon Electro Dragon

Defense Synergies 0 9

Arrows
Furnace Barbarian Hut P.E.K.K.A
Furnace
Arrows Barbarian Hut Baby Dragon
Rocket
Barbarian Hut
Arrows Furnace Baby Dragon Electro Dragon
Clone
Baby Dragon
Furnace Barbarian Hut Electro Dragon P.E.K.K.A
Electro Dragon
Barbarian Hut Baby Dragon
P.E.K.K.A
Arrows Baby Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Barbarian Hut Baby Dragon Electro Dragon
Barbarian Hut P.E.K.K.A Furnace Electro Dragon
Furnace Rocket Barbarian Hut P.E.K.K.A Electro Dragon
Barbarian Hut P.E.K.K.A Furnace Electro Dragon
Arrows Rocket P.E.K.K.A
Arrows Furnace Baby Dragon Electro Dragon
Furnace Rocket Arrows Barbarian Hut Baby Dragon Electro Dragon
Rocket Barbarian Hut Arrows Baby Dragon Electro Dragon P.E.K.K.A
Barbarian Hut P.E.K.K.A Furnace
Arrows Furnace Baby Dragon Electro Dragon
Arrows Furnace Barbarian Hut Baby Dragon Electro Dragon
Furnace Barbarian Hut P.E.K.K.A Rocket Electro Dragon
Rocket Barbarian Hut Arrows Furnace Baby Dragon Electro Dragon P.E.K.K.A
Barbarian Hut P.E.K.K.A Furnace
Rocket Barbarian Hut Furnace P.E.K.K.A
Barbarian Hut Arrows Furnace Electro Dragon P.E.K.K.A
Arrows Furnace Barbarian Hut Baby Dragon Electro Dragon
Arrows Furnace Baby Dragon Barbarian Hut Electro Dragon
Barbarian Hut P.E.K.K.A
Arrows Furnace Baby Dragon Electro Dragon P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarian Hut Furnace P.E.K.K.A
Arrows Rocket Baby Dragon Electro Dragon
P.E.K.K.A Furnace Rocket Barbarian Hut Electro Dragon
Rocket P.E.K.K.A Barbarian Hut
Barbarian Hut P.E.K.K.A
Arrows Furnace Rocket Baby Dragon Electro Dragon
Rocket P.E.K.K.A Furnace Barbarian Hut
P.E.K.K.A Barbarian Hut
Rocket Electro Dragon P.E.K.K.A Barbarian Hut Baby Dragon
P.E.K.K.A Barbarian Hut
P.E.K.K.A Electro Dragon
Rocket P.E.K.K.A Arrows
Rocket P.E.K.K.A Barbarian Hut
Furnace Barbarian Hut Baby Dragon Electro Dragon
Electro Dragon Furnace Rocket Barbarian Hut Baby Dragon P.E.K.K.A
Arrows Barbarian Hut Baby Dragon Electro Dragon P.E.K.K.A
Arrows Furnace Barbarian Hut

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Rocket Barbarian Hut Baby Dragon Electro Dragon
Arrows Baby Dragon Electro Dragon
Rocket Arrows Barbarian Hut Baby Dragon Electro Dragon
Arrows Rocket Barbarian Hut
Rocket Arrows Furnace Baby Dragon
Arrows Furnace Rocket Baby Dragon Electro Dragon
Arrows Furnace Baby Dragon
Arrows Barbarian Hut Baby Dragon Electro Dragon
Arrows Electro Dragon
Rocket Electro Dragon
Rocket Arrows Electro Dragon
Arrows Rocket Baby Dragon Electro Dragon
Rocket Barbarian Hut Baby Dragon
Arrows Rocket Baby Dragon Electro Dragon
Arrows Furnace Barbarian Hut Baby Dragon
Rocket Arrows Furnace Barbarian Hut Baby Dragon Electro Dragon
Arrows Furnace Rocket Barbarian Hut Baby Dragon Electro Dragon
Arrows Rocket
Rocket
Rocket Arrows Baby Dragon Electro Dragon
Rocket Arrows Baby Dragon Electro Dragon
Rocket Baby Dragon
Rocket Arrows
Rocket
Rocket Arrows Barbarian Hut Baby Dragon Electro Dragon
Arrows Furnace Baby Dragon Electro Dragon
Arrows Baby Dragon Electro Dragon
Arrows Baby Dragon Electro Dragon
Rocket Arrows Baby Dragon
Arrows Furnace Baby Dragon Electro Dragon
Rocket Electro Dragon
Arrows Rocket Electro Dragon
Rocket Arrows Electro Dragon
P.E.K.K.A
Rocket Arrows
Rocket Barbarian Hut Electro Dragon
Rocket Arrows Baby Dragon Electro Dragon
Arrows
Rocket Baby Dragon Electro Dragon
Arrows Baby Dragon Electro Dragon
Rocket Arrows
Electro Dragon P.E.K.K.A
Electro Dragon Rocket Baby Dragon
Rocket Electro Dragon
Electro Dragon Rocket Baby Dragon
P.E.K.K.A
Rocket Electro Dragon

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