My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
RIP

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Electro Dragon Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Cage

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Goblin Cage Electro Dragon Golem Ice Wizard Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Tornado Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Golem Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Dragon Golem Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Snowball
Electro Dragon Lumberjack
Zap
Barbarian Barrel
Goblin Cage Ice Wizard Lumberjack
The Log
Goblin Cage Lumberjack
Earthquake
Goblin Cage
Arrows
Royal Delivery
Goblin Cage Electro Dragon Ice Wizard Lumberjack
Fireball
Goblin Cage Electro Dragon Ice Wizard Lumberjack
Poison
Goblin Cage Electro Dragon Ice Wizard
Lightning
Goblin Cage Electro Dragon Ice Wizard Lumberjack
Rocket
Electro Dragon

Against air swarms

Spells and units that can counter air swarms.

Arrows Tornado Electro Dragon Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Tornado Electro Dragon Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Tornado Golem Ice Wizard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Tornado Ice Wizard Goblin Cage Lumberjack Electro Dragon Lightning Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Arrows Tornado Ice Wizard Goblin Cage

Attack Synergies 3 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Golem Lightning Lumberjack
Goblin Cage
Golem Lumberjack
Tornado
Electro Dragon Golem Ice Wizard
Electro Dragon
Golem Tornado Ice Wizard
Lightning
Golem Arrows
Golem
Arrows Electro Dragon Lightning Goblin Cage Tornado Ice Wizard Lumberjack
Ice Wizard
Tornado Electro Dragon Golem Lumberjack
Lumberjack
Arrows Goblin Cage Golem Ice Wizard

Defense Synergies 1 12

Arrows
Tornado Lightning Ice Wizard Lumberjack
Goblin Cage
Tornado Electro Dragon Ice Wizard Lumberjack
Tornado
Ice Wizard Arrows Goblin Cage Electro Dragon
Electro Dragon
Goblin Cage Tornado Ice Wizard Lumberjack
Lightning
Arrows
Golem
Ice Wizard
Tornado Arrows Goblin Cage Electro Dragon Lumberjack
Lumberjack
Arrows Goblin Cage Electro Dragon Ice Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Goblin Cage Electro Dragon
Lumberjack Goblin Cage Electro Dragon Ice Wizard
Goblin Cage Tornado Lumberjack Electro Dragon Lightning Ice Wizard
Goblin Cage Lumberjack Electro Dragon Ice Wizard
Lightning Arrows Goblin Cage Tornado Lumberjack
Arrows Tornado Electro Dragon Ice Wizard Lumberjack
Tornado Lightning Arrows Goblin Cage Electro Dragon Ice Wizard
Lightning Arrows Goblin Cage Electro Dragon
Goblin Cage Tornado Ice Wizard Lumberjack
Tornado Ice Wizard Lumberjack
Ice Wizard Arrows Tornado Electro Dragon Lumberjack
Arrows Tornado Electro Dragon Ice Wizard
Goblin Cage Lumberjack Electro Dragon Lightning Ice Wizard
Arrows Goblin Cage Tornado Electro Dragon Lumberjack
Goblin Cage Lumberjack
Tornado Goblin Cage Lightning Lumberjack
Arrows Goblin Cage Tornado Electro Dragon Lumberjack
Arrows Goblin Cage Tornado Electro Dragon Ice Wizard Lumberjack
Arrows Goblin Cage Tornado Electro Dragon Ice Wizard Lumberjack
Goblin Cage Tornado Lumberjack
Arrows Electro Dragon Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Goblin Cage
Arrows Electro Dragon Lightning Lumberjack
Lumberjack Goblin Cage Electro Dragon Lightning
Lightning Lumberjack Goblin Cage Tornado
Goblin Cage Lumberjack
Arrows Tornado Electro Dragon Ice Wizard
Goblin Cage Lightning Ice Wizard Lumberjack
Goblin Cage Lumberjack
Goblin Cage Electro Dragon Lightning Tornado
Goblin Cage
Goblin Cage Electro Dragon Lumberjack
Lightning Arrows Goblin Cage Tornado
Lightning Goblin Cage Lumberjack
Goblin Cage Electro Dragon
Electro Dragon Goblin Cage Tornado Lightning Lumberjack
Arrows Goblin Cage Electro Dragon Ice Wizard
Arrows Goblin Cage Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Arrows Electro Dragon
Arrows Tornado Electro Dragon Ice Wizard
Lightning Arrows Electro Dragon
Lightning Arrows
Arrows
Arrows Tornado Electro Dragon Ice Wizard
Arrows Tornado
Arrows Tornado Electro Dragon Lightning Ice Wizard
Arrows Tornado Electro Dragon Lightning
Lightning Tornado Electro Dragon Lumberjack
Lightning Arrows Tornado Electro Dragon
Lightning Arrows Tornado Electro Dragon
Lightning
Lightning Arrows Electro Dragon
Lightning Arrows
Lightning Arrows Electro Dragon
Lightning Arrows Electro Dragon
Lightning Arrows Tornado
Lightning
Lightning Arrows Electro Dragon
Lightning Arrows Tornado Electro Dragon
Lightning
Lightning Arrows Tornado
Tornado Lightning
Lightning Arrows Electro Dragon
Arrows Tornado Electro Dragon Ice Wizard
Arrows Tornado Electro Dragon Lightning Ice Wizard
Lightning Arrows Tornado Electro Dragon
Lightning Arrows Tornado
Lightning Arrows Tornado Electro Dragon Ice Wizard
Electro Dragon Lightning
Lightning
Lightning Arrows Electro Dragon
Lightning Arrows Electro Dragon
Arrows Lightning
Lightning Electro Dragon
Lightning Arrows Tornado Electro Dragon Ice Wizard
Arrows
Lightning Electro Dragon Lumberjack
Arrows Electro Dragon Lightning
Lightning Arrows Tornado
Electro Dragon
Electro Dragon Tornado Lightning
Tornado Electro Dragon Lightning
Electro Dragon Lightning Tornado
Lightning Electro Dragon

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