My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Good

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Musketeer Electro Dragon Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Musketeer Electro Dragon Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Earthquake

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Earthquake

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Mini P.E.K.K.A Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Electro Dragon Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Snowball
Cannon Musketeer Electro Dragon
Zap
Cannon
Barbarian Barrel
Knight Cannon Musketeer Magic Archer
The Log
Cannon Mini P.E.K.K.A Musketeer
Earthquake
Cannon
Arrows
Royal Delivery
Knight Mini P.E.K.K.A Musketeer Electro Dragon Magic Archer
Fireball
Cannon Musketeer Electro Dragon Magic Archer
Poison
Cannon Musketeer Electro Dragon Magic Archer
Lightning
Knight Cannon Mini P.E.K.K.A Musketeer Electro Dragon Magic Archer
Rocket
Musketeer Electro Dragon Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Arrows Electro Dragon Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Earthquake Electro Dragon Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Knight Mini P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Knight Cannon Earthquake Mini P.E.K.K.A Musketeer Magic Archer Electro Dragon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Arrows Knight Cannon Earthquake

Attack Synergies 1 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Knight Earthquake Mini P.E.K.K.A
Knight
Musketeer Arrows Earthquake Electro Dragon Magic Archer
Cannon
Earthquake
Arrows Knight Mini P.E.K.K.A
Mini P.E.K.K.A
Arrows Earthquake Musketeer Magic Archer
Musketeer
Knight Mini P.E.K.K.A Electro Dragon
Electro Dragon
Knight Musketeer Magic Archer
Magic Archer
Knight Mini P.E.K.K.A Electro Dragon

Defense Synergies 5 13

Arrows
Knight Cannon Mini P.E.K.K.A
Knight
Cannon Musketeer Electro Dragon Magic Archer Arrows Earthquake Mini P.E.K.K.A
Cannon
Knight Musketeer Arrows Earthquake Mini P.E.K.K.A Electro Dragon Magic Archer
Earthquake
Knight Cannon Mini P.E.K.K.A
Mini P.E.K.K.A
Arrows Knight Cannon Earthquake Musketeer Electro Dragon Magic Archer
Musketeer
Knight Cannon Mini P.E.K.K.A
Electro Dragon
Knight Cannon Mini P.E.K.K.A
Magic Archer
Knight Cannon Mini P.E.K.K.A

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake Knight Cannon Musketeer Electro Dragon Magic Archer
Mini P.E.K.K.A Knight Cannon Musketeer Electro Dragon
Cannon Mini P.E.K.K.A Knight Musketeer Electro Dragon
Cannon Mini P.E.K.K.A Knight Musketeer Electro Dragon
Arrows Earthquake Mini P.E.K.K.A
Arrows Cannon Earthquake Musketeer Electro Dragon Magic Archer
Musketeer Arrows Cannon Electro Dragon Magic Archer
Earthquake Arrows Cannon Musketeer Electro Dragon Magic Archer
Cannon Mini P.E.K.K.A Musketeer
Knight Cannon Mini P.E.K.K.A Musketeer
Arrows Knight Cannon Earthquake Musketeer Electro Dragon Magic Archer
Arrows Musketeer Electro Dragon Magic Archer
Cannon Mini P.E.K.K.A Knight Earthquake Musketeer Electro Dragon
Arrows Cannon Earthquake Mini P.E.K.K.A Electro Dragon Magic Archer
Mini P.E.K.K.A Knight Cannon
Cannon Mini P.E.K.K.A
Arrows Knight Cannon Mini P.E.K.K.A Musketeer Electro Dragon
Arrows Cannon Knight Musketeer Electro Dragon Magic Archer
Arrows Earthquake Knight Cannon Musketeer Electro Dragon Magic Archer
Mini P.E.K.K.A Cannon Musketeer
Arrows Knight Cannon Earthquake Mini P.E.K.K.A Musketeer Electro Dragon
Cannon Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Mini P.E.K.K.A
Arrows Knight Mini P.E.K.K.A Musketeer Electro Dragon Magic Archer
Knight Mini P.E.K.K.A Musketeer Electro Dragon
Mini P.E.K.K.A Knight Musketeer
Knight Cannon Mini P.E.K.K.A Musketeer
Arrows Musketeer Electro Dragon Magic Archer
Mini P.E.K.K.A Knight Musketeer
Mini P.E.K.K.A Knight
Electro Dragon Knight Mini P.E.K.K.A Magic Archer
Cannon Musketeer
Knight Mini P.E.K.K.A Musketeer Electro Dragon
Arrows
Mini P.E.K.K.A Knight Cannon
Cannon Musketeer Electro Dragon Magic Archer
Electro Dragon Knight Mini P.E.K.K.A Musketeer Magic Archer
Arrows Cannon Earthquake Mini P.E.K.K.A Musketeer Electro Dragon Magic Archer
Arrows Cannon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Earthquake Magic Archer Arrows Knight Musketeer Electro Dragon
Arrows Musketeer Electro Dragon Magic Archer
Earthquake Arrows Electro Dragon Magic Archer
Earthquake Arrows Knight Musketeer
Arrows Earthquake Magic Archer
Arrows Musketeer Electro Dragon Magic Archer
Arrows Earthquake Musketeer Magic Archer
Arrows Earthquake Electro Dragon Magic Archer
Arrows Electro Dragon
Mini P.E.K.K.A Musketeer Electro Dragon
Arrows Knight Earthquake Musketeer Electro Dragon Magic Archer
Arrows Musketeer Electro Dragon Magic Archer
Earthquake Knight Musketeer Magic Archer
Earthquake Arrows Musketeer Electro Dragon Magic Archer
Earthquake Arrows Musketeer Magic Archer
Earthquake Arrows Musketeer Electro Dragon Magic Archer
Earthquake Magic Archer Arrows Musketeer Electro Dragon
Arrows Earthquake
Mini P.E.K.K.A
Arrows Earthquake Mini P.E.K.K.A Musketeer Electro Dragon Magic Archer
Arrows Earthquake Electro Dragon Magic Archer
Earthquake Musketeer Magic Archer
Arrows
Musketeer
Earthquake Arrows Musketeer Electro Dragon
Arrows Earthquake Electro Dragon Magic Archer
Arrows Earthquake Musketeer Electro Dragon Magic Archer
Arrows Musketeer Electro Dragon Magic Archer
Arrows Musketeer Magic Archer
Arrows Musketeer Electro Dragon Magic Archer
Electro Dragon Musketeer
Mini P.E.K.K.A
Arrows Earthquake Musketeer Electro Dragon Magic Archer
Arrows Electro Dragon Magic Archer
Arrows Earthquake Magic Archer
Earthquake Musketeer Electro Dragon Magic Archer
Arrows Musketeer Electro Dragon Magic Archer
Arrows
Knight Mini P.E.K.K.A Musketeer Electro Dragon Magic Archer
Arrows Earthquake Musketeer Electro Dragon Magic Archer
Arrows
Musketeer Electro Dragon
Electro Dragon Musketeer Magic Archer
Musketeer Electro Dragon Magic Archer
Electro Dragon Musketeer Magic Archer
Electro Dragon

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