My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
Bad

2 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Electro Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Electro Dragon P.E.K.K.A Fisherman

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Royal Delivery Lightning

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Ice Spirit P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Dragon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Guards Fisherman
Giant Snowball
Fire Spirit Guards Electro Dragon Fisherman
Zap
Fire Spirit Guards Fisherman
Barbarian Barrel
Fire Spirit Ice Spirit Guards
The Log
Fire Spirit Ice Spirit Guards Fisherman
Earthquake
Guards
Arrows
Fire Spirit Ice Spirit Guards
Royal Delivery
Fire Spirit Ice Spirit Guards Electro Dragon P.E.K.K.A Fisherman
Fireball
Electro Dragon Fisherman
Poison
Guards Electro Dragon Fisherman
Lightning
Electro Dragon Fisherman
Rocket
Electro Dragon

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Ice Spirit Royal Delivery Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Ice Spirit Royal Delivery Electro Dragon

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Ice Spirit Royal Delivery Guards P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Ice Spirit

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Ice Spirit Royal Delivery Guards Fisherman Electro Dragon Lightning P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Fire Spirit Ice Spirit Royal Delivery Guards

Attack Synergies 2 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
P.E.K.K.A Fisherman
Ice Spirit
P.E.K.K.A Guards Fisherman
Royal Delivery
Guards
Ice Spirit
Electro Dragon
P.E.K.K.A Fisherman
Lightning
P.E.K.K.A
Fire Spirit Ice Spirit Electro Dragon Fisherman
Fisherman
Fire Spirit Ice Spirit Electro Dragon P.E.K.K.A

Defense Synergies 1 13

Fire Spirit
Ice Spirit P.E.K.K.A
Ice Spirit
Fire Spirit Royal Delivery Guards Electro Dragon P.E.K.K.A Fisherman
Royal Delivery
Ice Spirit Guards Electro Dragon P.E.K.K.A
Guards
Fisherman Ice Spirit Royal Delivery Electro Dragon
Electro Dragon
Ice Spirit Royal Delivery Guards Fisherman
Lightning
P.E.K.K.A
Fire Spirit Ice Spirit Royal Delivery Fisherman
Fisherman
Guards Ice Spirit Electro Dragon P.E.K.K.A

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Electro Dragon
P.E.K.K.A Ice Spirit Royal Delivery Electro Dragon Fisherman
P.E.K.K.A Fisherman Fire Spirit Royal Delivery Electro Dragon Lightning
P.E.K.K.A Guards Electro Dragon Fisherman
Lightning Royal Delivery P.E.K.K.A
Royal Delivery Fire Spirit Guards Electro Dragon
Lightning Fire Spirit Ice Spirit Royal Delivery Electro Dragon
Lightning Electro Dragon P.E.K.K.A
P.E.K.K.A Fisherman
Guards Fire Spirit Ice Spirit Royal Delivery Fisherman
Guards Royal Delivery Electro Dragon Fisherman
Royal Delivery Electro Dragon
P.E.K.K.A Fire Spirit Ice Spirit Royal Delivery Guards Electro Dragon Lightning
Fire Spirit Ice Spirit Royal Delivery Guards Electro Dragon P.E.K.K.A
P.E.K.K.A
Ice Spirit Royal Delivery Lightning P.E.K.K.A Fisherman
Royal Delivery Electro Dragon P.E.K.K.A Fisherman
Fire Spirit Ice Spirit Royal Delivery Guards Electro Dragon Fisherman
Royal Delivery Fire Spirit Ice Spirit Guards Electro Dragon Fisherman
P.E.K.K.A Fisherman
Fire Spirit Royal Delivery Guards Electro Dragon P.E.K.K.A Fisherman

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Royal Delivery P.E.K.K.A Fisherman
Royal Delivery Electro Dragon Lightning Fisherman
Royal Delivery Guards P.E.K.K.A Ice Spirit Electro Dragon Lightning Fisherman
Guards Lightning P.E.K.K.A Royal Delivery Fisherman
P.E.K.K.A Royal Delivery Guards Fisherman
Fire Spirit Royal Delivery Ice Spirit Electro Dragon
Royal Delivery Guards P.E.K.K.A Lightning
P.E.K.K.A Royal Delivery Fisherman
Royal Delivery Electro Dragon Lightning P.E.K.K.A Ice Spirit
P.E.K.K.A Royal Delivery Guards
P.E.K.K.A Guards Electro Dragon
Lightning P.E.K.K.A Royal Delivery Guards
Royal Delivery Lightning P.E.K.K.A Guards
Electro Dragon
Guards Electro Dragon Ice Spirit Royal Delivery Lightning P.E.K.K.A Fisherman
Royal Delivery Electro Dragon P.E.K.K.A
Royal Delivery

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Guards Electro Dragon
Electro Dragon Fisherman
Lightning Electro Dragon
Lightning Guards
Fire Spirit
Fire Spirit Ice Spirit Electro Dragon
Fire Spirit
Fire Spirit Ice Spirit Electro Dragon Lightning
Electro Dragon Lightning Fisherman
Lightning Fire Spirit Guards Electro Dragon Fisherman
Lightning Electro Dragon Fisherman
Lightning Fire Spirit Electro Dragon
Lightning Fire Spirit Fisherman
Lightning Electro Dragon Fisherman
Lightning Fisherman
Lightning Electro Dragon
Lightning Electro Dragon
Lightning
Lightning Fisherman
Lightning Fire Spirit Electro Dragon Fisherman
Lightning Fire Spirit Electro Dragon
Lightning
Lightning
Lightning Fisherman
Lightning Electro Dragon
Fire Spirit Ice Spirit Electro Dragon
Fisherman
Electro Dragon Lightning Fisherman
Lightning Electro Dragon Fisherman
Lightning Fisherman
Lightning Fire Spirit Electro Dragon
Electro Dragon Lightning Ice Spirit Guards
Lightning
Lightning Electro Dragon
Lightning Ice Spirit Electro Dragon
P.E.K.K.A
Lightning
Lightning Fire Spirit Ice Spirit Guards Electro Dragon
Lightning Fire Spirit Electro Dragon
Lightning Electro Dragon
Electro Dragon Lightning
Lightning
Electro Dragon P.E.K.K.A
Electro Dragon Ice Spirit Guards Lightning
Electro Dragon Lightning
Electro Dragon Lightning
P.E.K.K.A
Lightning Electro Dragon

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