My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
RIP

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Electro Dragon Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Electro Dragon Executioner P.E.K.K.A Golden Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Golden Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Hog Rider P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Electro Dragon Golden Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Skeleton Army
Giant Snowball
Hog Rider Skeleton Army Electro Dragon
Zap
Skeleton Army
Barbarian Barrel
Tesla Skeleton Army Executioner
The Log
Hog Rider Skeleton Army
Earthquake
Tesla Hog Rider Skeleton Army
Arrows
Skeleton Army
Royal Delivery
Hog Rider Skeleton Army Electro Dragon Executioner P.E.K.K.A
Fireball
Tesla Hog Rider Skeleton Army Electro Dragon Executioner
Poison
Skeleton Army Electro Dragon Executioner
Lightning
Tesla Electro Dragon Executioner
Rocket
Hog Rider Electro Dragon Executioner

Against air swarms

Spells and units that can counter air swarms.

Zap Electro Dragon Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Zap Electro Dragon Executioner

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Army Executioner P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Skeleton Army Tesla Hog Rider Golden Knight Electro Dragon Executioner P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Zap Skeleton Army Tesla Hog Rider

Attack Synergies 2 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Hog Rider P.E.K.K.A Electro Dragon Executioner
Tesla
Hog Rider
Zap Executioner Golden Knight
Skeleton Army
Electro Dragon
Zap Executioner P.E.K.K.A
Executioner
Zap Hog Rider Electro Dragon P.E.K.K.A
P.E.K.K.A
Zap Electro Dragon Executioner
Golden Knight
Hog Rider

Defense Synergies 0 9

Zap
Tesla Skeleton Army Electro Dragon Executioner P.E.K.K.A Golden Knight
Tesla
Zap Skeleton Army
Hog Rider
Skeleton Army
Zap Tesla Electro Dragon Executioner
Electro Dragon
Zap Skeleton Army
Executioner
Zap Skeleton Army
P.E.K.K.A
Zap
Golden Knight
Zap

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Tesla Electro Dragon Executioner Golden Knight
Skeleton Army P.E.K.K.A Zap Tesla Electro Dragon Executioner
Tesla Skeleton Army P.E.K.K.A Electro Dragon Executioner
Tesla Skeleton Army P.E.K.K.A Electro Dragon
Skeleton Army P.E.K.K.A
Skeleton Army Zap Tesla Electro Dragon Executioner
Tesla Zap Electro Dragon Executioner
Zap Tesla Electro Dragon P.E.K.K.A Golden Knight
Tesla P.E.K.K.A Skeleton Army
Skeleton Army Tesla
Skeleton Army Executioner Zap Tesla Electro Dragon
Tesla Executioner Zap Electro Dragon
Tesla Skeleton Army P.E.K.K.A Zap Electro Dragon
Skeleton Army Executioner Zap Tesla Electro Dragon P.E.K.K.A Golden Knight
Skeleton Army P.E.K.K.A Tesla
Skeleton Army Zap Tesla P.E.K.K.A
Tesla Skeleton Army Electro Dragon Executioner P.E.K.K.A
Tesla Zap Skeleton Army Electro Dragon Executioner Golden Knight
Zap Executioner Tesla Electro Dragon
P.E.K.K.A Tesla
Skeleton Army Tesla Electro Dragon Executioner P.E.K.K.A
P.E.K.K.A Tesla Skeleton Army

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Zap Tesla P.E.K.K.A
Zap Tesla Electro Dragon Executioner
Skeleton Army P.E.K.K.A Zap Electro Dragon Golden Knight
Skeleton Army P.E.K.K.A Zap Tesla
P.E.K.K.A Tesla Skeleton Army Executioner
Executioner Zap Tesla Electro Dragon
Skeleton Army P.E.K.K.A Tesla
P.E.K.K.A Tesla Skeleton Army
Zap Electro Dragon P.E.K.K.A Skeleton Army
P.E.K.K.A Tesla Skeleton Army
P.E.K.K.A Tesla Electro Dragon Golden Knight
Skeleton Army P.E.K.K.A Zap
Skeleton Army P.E.K.K.A Tesla Executioner Golden Knight
Tesla Skeleton Army Electro Dragon Executioner
Tesla Skeleton Army Electro Dragon Zap Executioner P.E.K.K.A Golden Knight
Executioner Zap Tesla Electro Dragon P.E.K.K.A Golden Knight
Zap

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Electro Dragon Golden Knight
Zap Electro Dragon Executioner Golden Knight
Electro Dragon
Executioner Zap
Executioner Zap Electro Dragon
Executioner
Zap Electro Dragon Executioner
Zap Electro Dragon Golden Knight
Electro Dragon
Zap Electro Dragon Golden Knight
Zap Electro Dragon Executioner
Executioner Golden Knight
Electro Dragon
Zap
Zap Electro Dragon Executioner Golden Knight
Electro Dragon Executioner
Zap Electro Dragon Executioner
Zap Electro Dragon Golden Knight
Zap Electro Dragon
Zap Electro Dragon Executioner
Zap Electro Dragon Executioner Golden Knight
Zap Electro Dragon Golden Knight
Zap Golden Knight
Zap Electro Dragon Executioner
Zap Electro Dragon
Zap Electro Dragon
Zap Electro Dragon
P.E.K.K.A
Zap Skeleton Army Electro Dragon
Zap Electro Dragon Executioner
Electro Dragon Executioner
Zap Electro Dragon Executioner
Zap
Electro Dragon Executioner P.E.K.K.A
Zap Electro Dragon Golden Knight
Zap Electro Dragon Executioner
Electro Dragon Zap Executioner Golden Knight
P.E.K.K.A
Electro Dragon

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