My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Bad

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Musketeer Electro Dragon Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Musketeer Electro Dragon P.E.K.K.A Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Poison

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Dragon Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Guards
Giant Snowball
Musketeer Guards Electro Dragon
Zap
Guards
Barbarian Barrel
Tesla Musketeer Guards Electro Wizard
The Log
Musketeer Guards
Earthquake
Tesla Guards
Arrows
Guards
Royal Delivery
Musketeer Guards Electro Dragon P.E.K.K.A Electro Wizard
Fireball
Tesla Musketeer Electro Dragon Electro Wizard
Poison
Musketeer Guards Electro Dragon Electro Wizard
Lightning
Tesla Musketeer Electro Dragon Electro Wizard
Rocket
Musketeer Electro Dragon

Against air swarms

Spells and units that can counter air swarms.

Arrows Poison Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Poison Electro Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Guards Poison P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Guards Tesla Musketeer Poison Electro Wizard Electro Dragon P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Arrows Guards Tesla Musketeer

Attack Synergies 3 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
P.E.K.K.A
Tesla
Musketeer
Electro Dragon P.E.K.K.A
Guards
Poison
P.E.K.K.A Electro Dragon
Electro Dragon
Musketeer Poison P.E.K.K.A
P.E.K.K.A
Arrows Poison Electro Wizard Musketeer Electro Dragon
Electro Wizard
P.E.K.K.A

Defense Synergies 2 13

Arrows
Tesla P.E.K.K.A
Tesla
Musketeer Arrows Guards Poison Electro Wizard
Musketeer
Tesla Guards P.E.K.K.A Electro Wizard
Guards
Musketeer Tesla Poison Electro Dragon Electro Wizard
Poison
Tesla Guards Electro Wizard
Electro Dragon
Guards Electro Wizard
P.E.K.K.A
Arrows Musketeer Electro Wizard
Electro Wizard
Tesla Musketeer Guards Poison Electro Dragon P.E.K.K.A

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tesla Musketeer Electro Dragon Electro Wizard
P.E.K.K.A Tesla Musketeer Electro Dragon Electro Wizard
Tesla P.E.K.K.A Musketeer Electro Dragon Electro Wizard
Tesla P.E.K.K.A Musketeer Guards Electro Dragon Electro Wizard
Arrows Poison P.E.K.K.A
Arrows Tesla Musketeer Guards Electro Dragon Electro Wizard
Tesla Musketeer Electro Wizard Arrows Poison Electro Dragon
Arrows Tesla Musketeer Poison Electro Dragon P.E.K.K.A Electro Wizard
Tesla P.E.K.K.A Musketeer
Guards Tesla Musketeer Electro Wizard
Guards Poison Electro Wizard Arrows Tesla Musketeer Electro Dragon
Arrows Tesla Musketeer Poison Electro Dragon Electro Wizard
Tesla P.E.K.K.A Musketeer Guards Electro Dragon Electro Wizard
Arrows Tesla Guards Poison Electro Dragon P.E.K.K.A Electro Wizard
P.E.K.K.A Tesla Electro Wizard
Tesla P.E.K.K.A Electro Wizard
Tesla Arrows Musketeer Poison Electro Dragon P.E.K.K.A Electro Wizard
Arrows Tesla Musketeer Guards Electro Dragon Electro Wizard
Arrows Poison Tesla Musketeer Guards Electro Dragon Electro Wizard
P.E.K.K.A Tesla Musketeer Electro Wizard
Arrows Tesla Musketeer Guards Poison Electro Dragon P.E.K.K.A Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Tesla P.E.K.K.A Electro Wizard
Poison Electro Wizard Arrows Tesla Musketeer Electro Dragon
Guards P.E.K.K.A Musketeer Electro Dragon Electro Wizard
Guards P.E.K.K.A Tesla Musketeer Electro Wizard
P.E.K.K.A Tesla Musketeer Guards
Arrows Poison Tesla Musketeer Electro Dragon Electro Wizard
Guards P.E.K.K.A Tesla Musketeer Electro Wizard
P.E.K.K.A Tesla
Electro Dragon P.E.K.K.A Electro Wizard Poison
P.E.K.K.A Tesla Musketeer Guards
P.E.K.K.A Tesla Musketeer Guards Electro Dragon
P.E.K.K.A Arrows Guards Poison Electro Wizard
P.E.K.K.A Tesla Guards
Tesla Musketeer Electro Dragon
Tesla Guards Electro Dragon Electro Wizard Musketeer Poison P.E.K.K.A
Arrows Poison Tesla Musketeer Electro Dragon P.E.K.K.A Electro Wizard
Arrows Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Arrows Musketeer Guards Electro Dragon
Arrows Poison Musketeer Electro Dragon Electro Wizard
Arrows Poison Electro Dragon
Arrows Musketeer Guards Poison
Poison Arrows
Arrows Poison Musketeer Electro Dragon
Arrows Musketeer Poison
Arrows Poison Electro Dragon
Arrows Poison Electro Dragon
Musketeer Guards Poison Electro Dragon Electro Wizard
Poison Arrows Musketeer Electro Dragon Electro Wizard
Poison Arrows Musketeer Electro Dragon
Poison Musketeer
Arrows Musketeer Poison Electro Dragon
Arrows Musketeer Poison
Arrows Musketeer Poison Electro Dragon
Arrows Musketeer Poison Electro Dragon
Arrows Poison
Arrows Musketeer Poison Electro Dragon Electro Wizard
Arrows Poison Electro Dragon
Musketeer Poison
Arrows Poison
Musketeer
Arrows Musketeer Poison Electro Dragon
Arrows Poison Electro Dragon
Arrows Poison Musketeer Electro Dragon Electro Wizard
Arrows Musketeer Poison Electro Dragon
Poison Arrows Musketeer
Poison Arrows Musketeer Electro Dragon Electro Wizard
Electro Dragon Electro Wizard Musketeer Guards Poison
Poison Arrows Musketeer Electro Dragon
Arrows Poison Electro Dragon Electro Wizard
P.E.K.K.A
Arrows Poison
Electro Wizard Musketeer Guards Electro Dragon
Poison Arrows Musketeer Electro Dragon Electro Wizard
Arrows
Poison Musketeer Electro Dragon Electro Wizard
Arrows Musketeer Poison Electro Dragon
Arrows Poison
Musketeer Electro Dragon P.E.K.K.A
Electro Dragon Musketeer Guards Poison Electro Wizard
Musketeer Poison Electro Dragon Electro Wizard
Poison Electro Dragon Musketeer Electro Wizard
P.E.K.K.A
Electro Dragon

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