My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Mediocre
F2P score
RIP

2 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-ground high-damage unit!

You don't have a unit, that attacks ground and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Electro Dragon Ice Wizard Mother Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Electro Dragon Ice Wizard Fisherman Mother Witch Skeleton King

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Graveyard

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Graveyard

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Graveyard

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Skeleton King

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Electro Dragon Graveyard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Fisherman Graveyard Skeleton King
Giant Snowball
Electro Dragon Fisherman Graveyard Skeleton King
Zap
Fisherman Graveyard Skeleton King
Barbarian Barrel
Valkyrie Ice Wizard Graveyard Skeleton King
The Log
Fisherman Graveyard Skeleton King
Earthquake
Graveyard Skeleton King
Arrows
Graveyard Skeleton King
Royal Delivery
Valkyrie Electro Dragon Ice Wizard Fisherman Mother Witch Graveyard Skeleton King
Fireball
Electro Dragon Ice Wizard Fisherman Mother Witch Skeleton King
Poison
Electro Dragon Ice Wizard Fisherman Mother Witch Graveyard Skeleton King
Lightning
Valkyrie Electro Dragon Ice Wizard Fisherman Mother Witch Skeleton King
Rocket
Valkyrie Electro Dragon Skeleton King

Against air swarms

Spells and units that can counter air swarms.

Arrows Electro Dragon Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Valkyrie Electro Dragon Ice Wizard Skeleton King

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Valkyrie Ice Wizard Mother Witch

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Graveyard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Ice Wizard Fisherman Valkyrie Mother Witch Skeleton King Electro Dragon Graveyard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Arrows Ice Wizard Fisherman Valkyrie

Attack Synergies 3 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Graveyard Mother Witch
Valkyrie
Graveyard Electro Dragon Fisherman Mother Witch
Electro Dragon
Valkyrie Ice Wizard Fisherman Mother Witch Graveyard
Ice Wizard
Electro Dragon Fisherman Graveyard
Fisherman
Valkyrie Electro Dragon Ice Wizard Graveyard
Mother Witch
Arrows Valkyrie Electro Dragon
Graveyard
Arrows Valkyrie Skeleton King Electro Dragon Ice Wizard Fisherman
Skeleton King
Graveyard

Defense Synergies 0 15

Arrows
Valkyrie Ice Wizard Mother Witch
Valkyrie
Arrows Electro Dragon Ice Wizard Fisherman Mother Witch
Electro Dragon
Valkyrie Ice Wizard Fisherman
Ice Wizard
Arrows Valkyrie Electro Dragon Fisherman Mother Witch Skeleton King
Fisherman
Valkyrie Electro Dragon Ice Wizard Mother Witch Skeleton King
Mother Witch
Arrows Valkyrie Ice Wizard Fisherman Skeleton King
Graveyard
Skeleton King
Ice Wizard Fisherman Mother Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Valkyrie Electro Dragon
Valkyrie Electro Dragon Ice Wizard Fisherman
Fisherman Valkyrie Electro Dragon Ice Wizard
Valkyrie Electro Dragon Ice Wizard Fisherman Skeleton King
Arrows Valkyrie
Arrows Valkyrie Electro Dragon Ice Wizard Mother Witch
Arrows Electro Dragon Ice Wizard
Arrows Valkyrie Electro Dragon
Ice Wizard Fisherman Skeleton King
Valkyrie Ice Wizard Fisherman
Valkyrie Ice Wizard Mother Witch Arrows Electro Dragon Fisherman Skeleton King
Arrows Electro Dragon Ice Wizard
Valkyrie Electro Dragon Ice Wizard
Valkyrie Arrows Electro Dragon Skeleton King
Skeleton King
Fisherman
Arrows Valkyrie Electro Dragon Fisherman
Arrows Valkyrie Electro Dragon Ice Wizard Fisherman
Arrows Valkyrie Electro Dragon Ice Wizard Fisherman Mother Witch
Fisherman
Valkyrie Arrows Electro Dragon Fisherman Mother Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Fisherman
Arrows Valkyrie Electro Dragon Fisherman
Valkyrie Electro Dragon Fisherman
Valkyrie Fisherman
Valkyrie Fisherman
Arrows Mother Witch Electro Dragon Ice Wizard
Valkyrie Ice Wizard
Valkyrie Fisherman
Electro Dragon Valkyrie
Valkyrie Electro Dragon
Arrows Valkyrie
Valkyrie Skeleton King
Valkyrie Electro Dragon
Electro Dragon Valkyrie Fisherman Skeleton King
Arrows Valkyrie Electro Dragon Ice Wizard Mother Witch Skeleton King
Arrows Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Valkyrie Electro Dragon
Arrows Electro Dragon Ice Wizard Fisherman
Arrows Electro Dragon
Arrows Valkyrie
Arrows Valkyrie
Arrows Mother Witch Electro Dragon Ice Wizard
Arrows
Arrows Electro Dragon Ice Wizard
Arrows Electro Dragon Fisherman
Electro Dragon Fisherman
Arrows Valkyrie Electro Dragon Fisherman
Arrows Electro Dragon
Fisherman
Arrows Electro Dragon Fisherman
Arrows Fisherman
Arrows Electro Dragon
Arrows Electro Dragon
Arrows
Fisherman
Arrows Electro Dragon Fisherman
Arrows Valkyrie Electro Dragon Mother Witch
Arrows
Fisherman
Arrows Electro Dragon
Arrows Mother Witch Valkyrie Electro Dragon Ice Wizard
Fisherman
Arrows Electro Dragon Ice Wizard Fisherman
Arrows Electro Dragon Fisherman
Arrows Fisherman
Arrows Electro Dragon Ice Wizard Mother Witch
Electro Dragon
Arrows Electro Dragon
Arrows Electro Dragon
Arrows
Electro Dragon
Arrows Electro Dragon Ice Wizard
Arrows
Valkyrie Electro Dragon
Arrows Electro Dragon Skeleton King
Arrows
Electro Dragon
Electro Dragon Skeleton King
Electro Dragon
Electro Dragon
Electro Dragon

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