My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

1 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Hunter Electro Dragon Goblin Giant

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard Hunter Prince Electro Dragon Goblin Giant Bandit Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Prince Goblin Giant Bandit Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Battle Healer Prince Goblin Giant Bandit Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Dragon Bandit Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Prince Bandit
Giant Snowball
Electro Dragon Lumberjack
Zap
Prince Goblin Giant Bandit
Barbarian Barrel
Wizard Hunter Bandit Lumberjack
The Log
Hunter Prince Bandit Lumberjack
Earthquake
Arrows
Royal Delivery
Battle Healer Wizard Hunter Prince Electro Dragon Bandit Lumberjack
Fireball
Battle Healer Wizard Hunter Electro Dragon Bandit Lumberjack
Poison
Battle Healer Wizard Hunter Electro Dragon
Lightning
Battle Healer Wizard Hunter Prince Electro Dragon Bandit Lumberjack
Rocket
Battle Healer Wizard Hunter Prince Electro Dragon

Against air swarms

Spells and units that can counter air swarms.

Wizard Hunter Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Wizard Hunter Electro Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Battle Healer Prince

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bandit Battle Healer Hunter Lumberjack Wizard Prince Electro Dragon Goblin Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 Bandit Battle Healer Hunter Lumberjack

Attack Synergies 1 18

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Battle Healer
Electro Dragon Hunter Prince Goblin Giant Bandit Lumberjack
Wizard
Prince Goblin Giant Bandit Lumberjack
Hunter
Battle Healer Prince Goblin Giant Bandit Lumberjack
Prince
Battle Healer Wizard Hunter Lumberjack
Electro Dragon
Battle Healer Goblin Giant
Goblin Giant
Battle Healer Wizard Hunter Electro Dragon Bandit Lumberjack
Bandit
Battle Healer Wizard Hunter Goblin Giant Lumberjack
Lumberjack
Battle Healer Wizard Hunter Prince Goblin Giant Bandit

Defense Synergies 1 12

Battle Healer
Electro Dragon Hunter Prince Bandit Lumberjack
Wizard
Prince Bandit Lumberjack
Hunter
Battle Healer Prince Bandit Lumberjack
Prince
Battle Healer Wizard Hunter
Electro Dragon
Battle Healer Lumberjack
Goblin Giant
Bandit
Battle Healer Wizard Hunter Lumberjack
Lumberjack
Battle Healer Wizard Hunter Electro Dragon Bandit

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Wizard Electro Dragon Goblin Giant
Hunter Lumberjack Battle Healer Prince Electro Dragon Bandit
Hunter Prince Lumberjack Electro Dragon Bandit
Hunter Prince Lumberjack Electro Dragon Bandit
Battle Healer Prince Lumberjack
Hunter Electro Dragon Bandit Lumberjack
Hunter Wizard Electro Dragon
Battle Healer Electro Dragon Goblin Giant Bandit
Hunter Prince Lumberjack
Battle Healer Hunter Prince Bandit Lumberjack
Wizard Hunter Electro Dragon Goblin Giant Bandit Lumberjack
Hunter Wizard Electro Dragon
Hunter Prince Lumberjack Battle Healer Wizard Electro Dragon Bandit
Wizard Hunter Prince Electro Dragon Lumberjack
Hunter Prince Bandit Lumberjack
Hunter Prince Bandit Lumberjack
Wizard Hunter Prince Electro Dragon Lumberjack
Battle Healer Wizard Hunter Prince Electro Dragon Bandit Lumberjack
Wizard Hunter Battle Healer Electro Dragon Bandit Lumberjack
Hunter Prince Lumberjack
Wizard Battle Healer Hunter Prince Electro Dragon Goblin Giant Bandit Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Battle Healer Prince Bandit
Bandit Battle Healer Wizard Hunter Prince Electro Dragon Lumberjack
Bandit Lumberjack Battle Healer Hunter Prince Electro Dragon Goblin Giant
Hunter Prince Lumberjack Battle Healer Goblin Giant Bandit
Battle Healer Hunter Prince Goblin Giant Bandit Lumberjack
Wizard Hunter Electro Dragon Goblin Giant
Prince Battle Healer Hunter Goblin Giant Bandit Lumberjack
Battle Healer Hunter Prince Goblin Giant Lumberjack
Electro Dragon Prince Bandit
Goblin Giant
Hunter Prince Electro Dragon Lumberjack
Prince Goblin Giant
Prince Wizard Hunter Goblin Giant Bandit Lumberjack
Wizard Electro Dragon
Electro Dragon Battle Healer Hunter Prince Goblin Giant Lumberjack
Battle Healer Wizard Hunter Electro Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Electro Dragon Bandit
Electro Dragon Bandit
Electro Dragon Goblin Giant Bandit
Prince
Wizard
Wizard Hunter Electro Dragon Goblin Giant
Wizard
Wizard Hunter Electro Dragon
Wizard Electro Dragon Bandit
Prince Electro Dragon Lumberjack
Wizard Prince Electro Dragon Bandit
Wizard Electro Dragon
Hunter Bandit
Electro Dragon Bandit
Prince
Wizard Hunter Electro Dragon Bandit
Wizard Electro Dragon Bandit
Wizard Hunter Prince Electro Dragon Bandit
Wizard Electro Dragon
Prince
Wizard
Prince
Electro Dragon
Wizard Hunter Electro Dragon
Wizard Hunter Electro Dragon Bandit
Wizard Prince Electro Dragon Bandit
Bandit
Wizard Hunter Electro Dragon
Electro Dragon Wizard
Wizard Hunter Electro Dragon Bandit
Electro Dragon
Prince
Wizard
Prince Electro Dragon Bandit
Wizard Hunter Electro Dragon
Wizard Hunter Prince Electro Dragon Lumberjack
Wizard Electro Dragon
Prince Electro Dragon
Electro Dragon
Electro Dragon
Electro Dragon Prince Goblin Giant Bandit
Prince
Wizard Electro Dragon

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