My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Baby Dragon Electro Wizard Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Tesla Baby Dragon Electro Wizard Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Hog Rider Baby Dragon Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Hog Rider Electro Wizard Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Hog Rider
Giant Snowball
Bomber Hog Rider Baby Dragon
Zap
Bomber
Barbarian Barrel
Bomber Tesla Electro Wizard Magic Archer
The Log
Bomber Mini P.E.K.K.A Hog Rider
Earthquake
Bomber Tesla Hog Rider
Arrows
Bomber
Royal Delivery
Bomber Mini P.E.K.K.A Hog Rider Baby Dragon Electro Wizard Magic Archer
Fireball
Bomber Tesla Hog Rider Baby Dragon Electro Wizard Magic Archer
Poison
Bomber Electro Wizard Magic Archer
Lightning
Tesla Mini P.E.K.K.A Baby Dragon Electro Wizard Magic Archer
Rocket
Hog Rider Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Zap Baby Dragon Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Zap Baby Dragon Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Baby Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Zap Tesla Mini P.E.K.K.A Hog Rider Baby Dragon Electro Wizard Magic Archer

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Bomber Zap Tesla Mini P.E.K.K.A

Attack Synergies 2 16

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Zap Mini P.E.K.K.A Hog Rider Baby Dragon
Zap
Hog Rider Electro Wizard Bomber Mini P.E.K.K.A Baby Dragon Magic Archer
Tesla
Mini P.E.K.K.A
Bomber Zap Hog Rider Baby Dragon Electro Wizard Magic Archer
Hog Rider
Zap Bomber Mini P.E.K.K.A Baby Dragon Electro Wizard Magic Archer
Baby Dragon
Bomber Zap Mini P.E.K.K.A Hog Rider Electro Wizard
Electro Wizard
Zap Mini P.E.K.K.A Hog Rider Baby Dragon Magic Archer
Magic Archer
Zap Mini P.E.K.K.A Hog Rider Electro Wizard

Defense Synergies 3 14

Bomber
Zap Tesla Mini P.E.K.K.A Electro Wizard
Zap
Mini P.E.K.K.A Electro Wizard Bomber Tesla Baby Dragon Magic Archer
Tesla
Bomber Zap Mini P.E.K.K.A Baby Dragon Electro Wizard Magic Archer
Mini P.E.K.K.A
Zap Electro Wizard Bomber Tesla Baby Dragon Magic Archer
Hog Rider
Baby Dragon
Zap Tesla Mini P.E.K.K.A
Electro Wizard
Zap Mini P.E.K.K.A Bomber Tesla Magic Archer
Magic Archer
Zap Tesla Mini P.E.K.K.A Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Zap Tesla Baby Dragon Electro Wizard Magic Archer
Mini P.E.K.K.A Zap Tesla Electro Wizard
Tesla Mini P.E.K.K.A Bomber Electro Wizard
Tesla Mini P.E.K.K.A Electro Wizard
Bomber Mini P.E.K.K.A
Bomber Zap Tesla Baby Dragon Electro Wizard Magic Archer
Tesla Electro Wizard Zap Baby Dragon Magic Archer
Zap Tesla Baby Dragon Electro Wizard Magic Archer
Tesla Mini P.E.K.K.A
Bomber Tesla Mini P.E.K.K.A Electro Wizard
Electro Wizard Bomber Zap Tesla Baby Dragon Magic Archer
Tesla Zap Baby Dragon Electro Wizard Magic Archer
Tesla Mini P.E.K.K.A Bomber Zap Electro Wizard
Bomber Zap Tesla Mini P.E.K.K.A Baby Dragon Electro Wizard Magic Archer
Mini P.E.K.K.A Tesla Electro Wizard
Zap Tesla Mini P.E.K.K.A Electro Wizard
Tesla Bomber Mini P.E.K.K.A Electro Wizard
Tesla Bomber Zap Baby Dragon Electro Wizard Magic Archer
Zap Baby Dragon Bomber Tesla Electro Wizard Magic Archer
Mini P.E.K.K.A Tesla Electro Wizard
Bomber Tesla Mini P.E.K.K.A Baby Dragon Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Zap Tesla Electro Wizard
Electro Wizard Bomber Zap Tesla Mini P.E.K.K.A Baby Dragon Magic Archer
Zap Mini P.E.K.K.A Electro Wizard
Mini P.E.K.K.A Zap Tesla Electro Wizard
Tesla Mini P.E.K.K.A
Zap Tesla Baby Dragon Electro Wizard Magic Archer
Mini P.E.K.K.A Tesla Electro Wizard
Mini P.E.K.K.A Tesla
Zap Electro Wizard Mini P.E.K.K.A Baby Dragon Magic Archer
Tesla
Tesla Mini P.E.K.K.A
Zap Electro Wizard
Mini P.E.K.K.A Tesla
Bomber Tesla Baby Dragon Magic Archer
Tesla Electro Wizard Bomber Zap Mini P.E.K.K.A Baby Dragon Magic Archer
Bomber Zap Tesla Mini P.E.K.K.A Baby Dragon Electro Wizard Magic Archer
Bomber Zap Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Baby Dragon
Zap Baby Dragon Electro Wizard Magic Archer
Baby Dragon Magic Archer
Bomber Zap Baby Dragon Magic Archer
Zap Baby Dragon Magic Archer
Bomber Baby Dragon Magic Archer
Zap Baby Dragon Magic Archer
Zap
Mini P.E.K.K.A Electro Wizard
Zap Electro Wizard Magic Archer
Zap Baby Dragon Magic Archer
Baby Dragon Magic Archer
Baby Dragon Magic Archer
Zap Baby Dragon Magic Archer
Bomber Zap Baby Dragon Magic Archer
Magic Archer Baby Dragon
Bomber Mini P.E.K.K.A
Bomber Zap Mini P.E.K.K.A Baby Dragon Electro Wizard Magic Archer
Bomber Zap Baby Dragon Magic Archer
Baby Dragon Magic Archer
Zap Baby Dragon
Zap Bomber Baby Dragon Magic Archer
Zap Baby Dragon Electro Wizard Magic Archer
Zap Baby Dragon Magic Archer
Zap Baby Dragon Magic Archer
Zap Baby Dragon Electro Wizard Magic Archer
Zap Electro Wizard
Mini P.E.K.K.A
Bomber Zap Magic Archer
Zap Electro Wizard Magic Archer
Magic Archer
Zap Electro Wizard Magic Archer
Zap Baby Dragon Electro Wizard Magic Archer
Mini P.E.K.K.A Baby Dragon Electro Wizard Magic Archer
Bomber Zap Baby Dragon Magic Archer
Zap
Zap Baby Dragon Electro Wizard Magic Archer
Zap Electro Wizard Magic Archer
Zap Baby Dragon Electro Wizard Magic Archer

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