My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Bad

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Witch Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeleton Barrel Firecracker Witch P.E.K.K.A Electro Wizard Golden Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Skeleton Barrel Mini P.E.K.K.A Golden Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Skeleton Barrel Mini P.E.K.K.A P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel Firecracker Mini P.E.K.K.A Electro Wizard Golden Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Barrel
Giant Snowball
Skeleton Barrel Witch
Zap
Skeleton Barrel Firecracker Witch
Barbarian Barrel
Skeleton Barrel Firecracker Witch Electro Wizard
The Log
Skeleton Barrel Firecracker Mini P.E.K.K.A Witch
Earthquake
Firecracker Witch
Arrows
Skeleton Barrel Firecracker Witch
Royal Delivery
Skeleton Barrel Firecracker Mini P.E.K.K.A Witch P.E.K.K.A Electro Wizard
Fireball
Skeleton Barrel Firecracker Witch Electro Wizard
Poison
Skeleton Barrel Firecracker Witch Electro Wizard
Lightning
Mini P.E.K.K.A Witch Electro Wizard
Rocket
Witch

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker Witch

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Skeleton Barrel Mini P.E.K.K.A P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Skeleton Barrel Firecracker Mini P.E.K.K.A Electro Wizard Golden Knight Witch P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Arrows Skeleton Barrel Firecracker Mini P.E.K.K.A

Attack Synergies 3 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
P.E.K.K.A Skeleton Barrel Mini P.E.K.K.A
Skeleton Barrel
Firecracker Arrows Mini P.E.K.K.A Witch Golden Knight
Firecracker
Skeleton Barrel Mini P.E.K.K.A P.E.K.K.A
Mini P.E.K.K.A
Arrows Skeleton Barrel Firecracker Electro Wizard
Witch
Skeleton Barrel P.E.K.K.A
P.E.K.K.A
Arrows Electro Wizard Firecracker Witch
Electro Wizard
P.E.K.K.A Mini P.E.K.K.A
Golden Knight
Skeleton Barrel

Defense Synergies 1 10

Arrows
Mini P.E.K.K.A P.E.K.K.A Golden Knight
Skeleton Barrel
Firecracker
Mini P.E.K.K.A P.E.K.K.A Electro Wizard Golden Knight
Mini P.E.K.K.A
Electro Wizard Arrows Firecracker Witch
Witch
Mini P.E.K.K.A Electro Wizard
P.E.K.K.A
Arrows Firecracker Electro Wizard
Electro Wizard
Mini P.E.K.K.A Firecracker Witch P.E.K.K.A
Golden Knight
Arrows Firecracker

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Skeleton Barrel Firecracker Electro Wizard Golden Knight
Mini P.E.K.K.A P.E.K.K.A Firecracker Witch Electro Wizard
Mini P.E.K.K.A Witch P.E.K.K.A Electro Wizard
Mini P.E.K.K.A Witch P.E.K.K.A Firecracker Electro Wizard
Arrows Firecracker Mini P.E.K.K.A P.E.K.K.A
Arrows Firecracker Electro Wizard
Electro Wizard Arrows Firecracker Witch
Arrows Skeleton Barrel P.E.K.K.A Electro Wizard Golden Knight
Mini P.E.K.K.A Witch P.E.K.K.A
Firecracker Mini P.E.K.K.A Electro Wizard
Witch Electro Wizard Arrows Firecracker
Arrows Firecracker Witch Electro Wizard
Mini P.E.K.K.A P.E.K.K.A Witch Electro Wizard
Arrows Firecracker Mini P.E.K.K.A Witch P.E.K.K.A Electro Wizard Golden Knight
Mini P.E.K.K.A P.E.K.K.A Electro Wizard
Mini P.E.K.K.A P.E.K.K.A Electro Wizard
Arrows Firecracker Mini P.E.K.K.A Witch P.E.K.K.A Electro Wizard
Arrows Firecracker Witch Electro Wizard Golden Knight
Arrows Witch Firecracker Electro Wizard
Mini P.E.K.K.A P.E.K.K.A Electro Wizard
Arrows Firecracker Mini P.E.K.K.A Witch P.E.K.K.A Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Witch P.E.K.K.A Electro Wizard
Electro Wizard Arrows Skeleton Barrel Firecracker Mini P.E.K.K.A
P.E.K.K.A Mini P.E.K.K.A Witch Electro Wizard Golden Knight
Mini P.E.K.K.A P.E.K.K.A Electro Wizard
P.E.K.K.A Mini P.E.K.K.A Witch
Arrows Firecracker Skeleton Barrel Witch Electro Wizard
Mini P.E.K.K.A P.E.K.K.A Witch Electro Wizard
Mini P.E.K.K.A P.E.K.K.A
P.E.K.K.A Electro Wizard Firecracker Mini P.E.K.K.A Witch
Witch P.E.K.K.A
P.E.K.K.A Mini P.E.K.K.A Witch Golden Knight
P.E.K.K.A Arrows Electro Wizard
Mini P.E.K.K.A P.E.K.K.A Witch Golden Knight
Firecracker Witch
Witch Electro Wizard Firecracker Mini P.E.K.K.A P.E.K.K.A Golden Knight
Arrows Firecracker Mini P.E.K.K.A Witch P.E.K.K.A Electro Wizard Golden Knight
Arrows Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel Arrows Firecracker Golden Knight
Arrows Firecracker Skeleton Barrel Electro Wizard Golden Knight
Arrows Skeleton Barrel
Arrows Skeleton Barrel Firecracker
Arrows Firecracker
Arrows Firecracker Skeleton Barrel Witch
Arrows Firecracker Witch
Arrows Skeleton Barrel Firecracker
Arrows Skeleton Barrel Firecracker Golden Knight
Mini P.E.K.K.A Electro Wizard
Firecracker Arrows Skeleton Barrel Electro Wizard Golden Knight
Arrows Firecracker
Skeleton Barrel Firecracker Golden Knight
Arrows Skeleton Barrel Firecracker
Arrows Skeleton Barrel Firecracker
Arrows Skeleton Barrel Firecracker Witch Golden Knight
Arrows Skeleton Barrel Firecracker
Arrows
Mini P.E.K.K.A
Arrows Skeleton Barrel Firecracker Mini P.E.K.K.A Electro Wizard
Arrows Skeleton Barrel Firecracker Witch Golden Knight
Arrows
Arrows Skeleton Barrel
Arrows Firecracker Witch
Witch
Arrows Firecracker Skeleton Barrel Witch Electro Wizard Golden Knight
Arrows Skeleton Barrel Witch Golden Knight
Arrows Skeleton Barrel Firecracker Golden Knight
Arrows Firecracker Witch Electro Wizard
Electro Wizard Skeleton Barrel Firecracker Witch
Mini P.E.K.K.A
Arrows
Arrows Firecracker Electro Wizard
P.E.K.K.A
Arrows Firecracker
Skeleton Barrel Electro Wizard Witch
Arrows Firecracker Witch Electro Wizard
Arrows
Firecracker Mini P.E.K.K.A Electro Wizard
Arrows Skeleton Barrel Firecracker
Arrows
Firecracker P.E.K.K.A
Firecracker Witch Electro Wizard Golden Knight
Firecracker Witch Electro Wizard
Skeleton Barrel Firecracker Witch Electro Wizard Golden Knight
P.E.K.K.A
Firecracker

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: