My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Firecracker Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Knight Firecracker Princess

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Barbarians Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Goblin Barrel
Giant Snowball
Archers Cannon Barbarians Goblin Barrel Princess
Zap
Archers Cannon Firecracker Goblin Barrel Princess
Barbarian Barrel
Archers Knight Cannon Firecracker Barbarians Goblin Barrel Princess
The Log
Archers Cannon Firecracker Barbarians Goblin Barrel Princess
Earthquake
Archers Cannon Firecracker Barbarians Goblin Barrel
Arrows
Archers Firecracker Goblin Barrel Princess
Royal Delivery
Archers Knight Firecracker Barbarians Goblin Barrel Princess
Fireball
Archers Cannon Firecracker Barbarians Goblin Barrel Princess
Poison
Archers Cannon Firecracker Barbarians Princess
Lightning
Knight Cannon
Rocket
Barbarians

Against air swarms

Spells and units that can counter air swarms.

Firecracker Princess

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker The Log Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Archers Knight Cannon Firecracker Goblin Barrel Princess Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Archers Knight Cannon

Attack Synergies 4 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Archers
Knight
Knight
Archers Firecracker Goblin Barrel Princess The Log
Cannon
Firecracker
Knight Goblin Barrel Princess
Barbarians
Goblin Barrel
Knight Firecracker Princess
The Log
Knight Princess
Princess
Knight Firecracker Goblin Barrel The Log

Defense Synergies 6 8

Archers
Knight Cannon Firecracker The Log
Knight
Archers Cannon Firecracker Princess The Log
Cannon
Knight The Log Archers Firecracker Princess
Firecracker
Knight The Log Archers Cannon Princess
Barbarians
Goblin Barrel
The Log
Cannon Firecracker Archers Knight Princess
Princess
Knight Cannon Firecracker The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Cannon Firecracker The Log
Barbarians Knight Cannon Firecracker The Log
Cannon Barbarians Archers Knight
Cannon Barbarians Knight Firecracker
Firecracker Barbarians The Log Princess
The Log Archers Cannon Firecracker
Archers Cannon Firecracker Princess
Cannon Barbarians The Log
Cannon Barbarians Princess
Knight Archers Cannon Firecracker Barbarians
Archers Barbarians Knight Cannon Firecracker The Log Princess
Archers Firecracker Princess
Cannon Barbarians Knight The Log
Cannon Firecracker Barbarians The Log Princess
Barbarians Knight Cannon
Barbarians Cannon The Log
Barbarians Knight Cannon Firecracker
Cannon Archers Knight Firecracker Barbarians The Log
The Log Archers Knight Cannon Firecracker Barbarians Princess
Barbarians Cannon
Archers Knight Cannon Firecracker Barbarians The Log
Cannon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Barbarians Archers
Archers Knight Firecracker The Log
Barbarians Knight The Log
Knight Barbarians The Log
Barbarians Knight Cannon
Firecracker Archers Princess
Archers Knight Barbarians
Knight Barbarians
Knight Firecracker Barbarians The Log
Cannon Barbarians
Knight Barbarians
Barbarians The Log
Barbarians Knight Cannon
Archers Cannon Firecracker Barbarians Princess
Barbarians Archers Knight Firecracker The Log
Archers Cannon Firecracker Barbarians The Log Princess
Cannon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Knight Firecracker The Log
Firecracker The Log Princess
The Log
Knight Firecracker Barbarians The Log
Firecracker The Log
Firecracker Princess
Archers Firecracker The Log Princess
The Log Firecracker Princess
The Log Firecracker
Firecracker Knight The Log Princess
Archers Firecracker Princess
Knight Firecracker The Log Princess
Firecracker Princess
Princess Firecracker The Log
Firecracker The Log Princess
Firecracker The Log Princess
Archers Firecracker The Log Princess
Firecracker The Log Princess
The Log
Princess
The Log
Barbarians The Log
Firecracker The Log Princess
Firecracker The Log Princess
The Log Princess
Firecracker The Log
Archers Firecracker Princess
Firecracker
The Log
Firecracker Princess
Firecracker The Log Princess
Archers Barbarians Princess
Archers Firecracker Princess
The Log
Knight Firecracker Princess
The Log Firecracker Princess
Firecracker
Firecracker The Log Princess
Firecracker Princess
Firecracker The Log Princess
Firecracker

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