My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Goblin Hut Baby Dragon Witch Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Goblin Hut Baby Dragon Witch Ram Rider Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Ram Rider Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Baby Dragon Ram Rider Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Ram Rider
Giant Snowball
Bats Goblin Hut Baby Dragon Witch Ram Rider
Zap
Bats Goblin Hut Witch Ram Rider
Barbarian Barrel
Goblin Hut Witch
The Log
Mini P.E.K.K.A Goblin Hut Witch Ram Rider
Earthquake
Goblin Hut Witch
Arrows
Bats Goblin Hut Witch
Royal Delivery
Bats Mini P.E.K.K.A Goblin Hut Baby Dragon Witch Ram Rider
Fireball
Goblin Hut Baby Dragon Witch Ram Rider
Poison
Bats Goblin Hut Witch
Lightning
Mini P.E.K.K.A Goblin Hut Baby Dragon Witch Ram Rider
Rocket
Goblin Hut Witch Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Arrows Baby Dragon Witch

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Baby Dragon Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Mini P.E.K.K.A Baby Dragon Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Arrows Mini P.E.K.K.A Baby Dragon Goblin Hut Witch Ram Rider Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Bats Arrows Mini P.E.K.K.A Baby Dragon

Attack Synergies 1 19

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Mega Knight Mini P.E.K.K.A Baby Dragon Ram Rider
Arrows
Mini P.E.K.K.A Ram Rider Mega Knight
Mini P.E.K.K.A
Bats Arrows Goblin Hut Baby Dragon Ram Rider Mega Knight
Goblin Hut
Mini P.E.K.K.A Baby Dragon Ram Rider Mega Knight
Baby Dragon
Bats Mini P.E.K.K.A Goblin Hut Witch Ram Rider Mega Knight
Witch
Baby Dragon Ram Rider Mega Knight
Ram Rider
Bats Arrows Mini P.E.K.K.A Goblin Hut Baby Dragon Witch Mega Knight
Mega Knight
Bats Arrows Mini P.E.K.K.A Goblin Hut Baby Dragon Witch Ram Rider

Defense Synergies 1 13

Bats
Mini P.E.K.K.A Baby Dragon Mega Knight
Arrows
Mega Knight Mini P.E.K.K.A Goblin Hut
Mini P.E.K.K.A
Bats Arrows Goblin Hut Baby Dragon Witch Ram Rider
Goblin Hut
Arrows Mini P.E.K.K.A Baby Dragon
Baby Dragon
Bats Mini P.E.K.K.A Goblin Hut Witch Mega Knight
Witch
Mini P.E.K.K.A Baby Dragon Mega Knight
Ram Rider
Mini P.E.K.K.A
Mega Knight
Arrows Bats Baby Dragon Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Goblin Hut Baby Dragon Ram Rider
Mini P.E.K.K.A Bats Goblin Hut Witch Ram Rider Mega Knight
Mini P.E.K.K.A Goblin Hut Witch Ram Rider Mega Knight Bats
Mini P.E.K.K.A Goblin Hut Witch Bats Ram Rider Mega Knight
Arrows Mini P.E.K.K.A Mega Knight
Arrows Bats Baby Dragon Mega Knight
Bats Ram Rider Arrows Goblin Hut Baby Dragon Witch
Arrows Baby Dragon Ram Rider Mega Knight
Mini P.E.K.K.A Witch Goblin Hut
Mini P.E.K.K.A Mega Knight
Bats Witch Arrows Goblin Hut Baby Dragon Ram Rider Mega Knight
Arrows Bats Goblin Hut Baby Dragon Witch Ram Rider
Mini P.E.K.K.A Goblin Hut Mega Knight Bats Witch Ram Rider
Mega Knight Bats Arrows Mini P.E.K.K.A Goblin Hut Baby Dragon Witch
Mini P.E.K.K.A Goblin Hut Ram Rider Mega Knight
Mini P.E.K.K.A Goblin Hut Ram Rider Mega Knight
Mega Knight Bats Arrows Mini P.E.K.K.A Goblin Hut Witch
Arrows Mega Knight Bats Goblin Hut Baby Dragon Witch Ram Rider
Arrows Baby Dragon Witch Bats Goblin Hut Ram Rider Mega Knight
Mini P.E.K.K.A Goblin Hut Ram Rider
Mega Knight Bats Arrows Mini P.E.K.K.A Baby Dragon Witch
Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Mega Knight Goblin Hut Witch
Arrows Mini P.E.K.K.A Baby Dragon Mega Knight
Mega Knight Bats Mini P.E.K.K.A Goblin Hut Witch Ram Rider
Mini P.E.K.K.A Mega Knight Bats Ram Rider
Mini P.E.K.K.A Goblin Hut Witch Ram Rider Mega Knight
Arrows Bats Goblin Hut Baby Dragon Witch Ram Rider
Mini P.E.K.K.A Bats Goblin Hut Witch Ram Rider
Mini P.E.K.K.A Mega Knight
Mega Knight Bats Mini P.E.K.K.A Goblin Hut Baby Dragon Witch
Witch Goblin Hut
Mega Knight Bats Mini P.E.K.K.A Goblin Hut Witch
Mega Knight Arrows
Mini P.E.K.K.A Mega Knight Witch Ram Rider
Baby Dragon Witch Mega Knight
Goblin Hut Witch Bats Mini P.E.K.K.A Baby Dragon
Bats Arrows Mega Knight Mini P.E.K.K.A Goblin Hut Baby Dragon Witch
Arrows Goblin Hut

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Baby Dragon
Arrows Baby Dragon Ram Rider
Arrows Goblin Hut Baby Dragon
Arrows
Arrows Baby Dragon Mega Knight
Arrows Bats Baby Dragon Witch Ram Rider
Arrows Baby Dragon Witch
Arrows Baby Dragon Ram Rider
Arrows Ram Rider
Bats Mini P.E.K.K.A
Arrows Ram Rider
Arrows Baby Dragon
Goblin Hut Baby Dragon
Arrows Baby Dragon
Arrows Goblin Hut Baby Dragon
Arrows Goblin Hut Baby Dragon Witch
Arrows Goblin Hut Baby Dragon Mega Knight
Arrows
Bats Mini P.E.K.K.A
Arrows Mini P.E.K.K.A Baby Dragon Mega Knight
Arrows Baby Dragon Witch Mega Knight
Baby Dragon Mega Knight
Arrows
Arrows Baby Dragon
Arrows Baby Dragon Witch Mega Knight
Witch
Arrows Baby Dragon Witch Ram Rider
Arrows Baby Dragon Witch Ram Rider Mega Knight
Arrows Baby Dragon
Bats Arrows Baby Dragon Witch
Bats Goblin Hut Witch
Mini P.E.K.K.A
Arrows Mega Knight
Arrows
Mega Knight
Arrows
Bats Goblin Hut Witch
Arrows Baby Dragon Witch Ram Rider
Arrows
Mini P.E.K.K.A Baby Dragon Mega Knight
Arrows Baby Dragon
Arrows
Mega Knight
Bats Baby Dragon Witch
Bats Witch
Baby Dragon Witch Mega Knight
Mega Knight

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