My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
RIP

1 problems Why?

Missing cards in your collection

Goblin Curse Miner Fisherman Lumberjack Mother Witch Goblin Machine Lava Hound Skeleton King Mighty Miner Archer Queen Monk

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Giant Inferno Dragon Mighty Miner

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Void Poison The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Void Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Electro Spirit Giant Mighty Miner

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Spirit Mighty Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Inferno Dragon Mighty Miner
Giant Snowball
Inferno Dragon Mighty Miner
Zap
Inferno Dragon Mighty Miner
Barbarian Barrel
Electro Spirit
The Log
Electro Spirit
Earthquake
Arrows
Electro Spirit
Royal Delivery
Electro Spirit Inferno Dragon
Fireball
Inferno Dragon Mighty Miner
Poison
Lightning
Inferno Dragon Mighty Miner
Rocket
Inferno Dragon Mighty Miner

Against air swarms

Spells and units that can counter air swarms.

Electro Spirit Fireball Poison

Against ground swarms

Spells and units that can counter ground swarms.

Electro Spirit Fireball Poison The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Electro Spirit Poison Inferno Dragon Mighty Miner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Electro Spirit The Log Void Fireball Poison Inferno Dragon Mighty Miner Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Electro Spirit The Log Void Fireball

Attack Synergies 1 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Electro Spirit
Fireball Giant
Fireball
Electro Spirit Giant The Log
Giant
Poison Electro Spirit Fireball Void The Log
Void
Giant Poison
Poison
Giant Void The Log
The Log
Fireball Giant Poison
Inferno Dragon
Mighty Miner

Defense Synergies 1 4

Electro Spirit
The Log
Fireball
The Log
Giant
Void
Poison
Poison
Void The Log
The Log
Fireball Electro Spirit Poison Inferno Dragon
Inferno Dragon
The Log
Mighty Miner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Void The Log
Inferno Dragon The Log
Void Inferno Dragon
Inferno Dragon
Fireball Poison The Log
Fireball The Log Electro Spirit
Inferno Dragon Electro Spirit Fireball Void Poison
Electro Spirit Fireball Void Poison The Log
Inferno Dragon Mighty Miner
Poison Electro Spirit Fireball The Log
Inferno Dragon Fireball Poison
Fireball The Log
Fireball Electro Spirit Poison The Log
Inferno Dragon
Fireball The Log Inferno Dragon
Fireball Poison
Fireball Electro Spirit The Log
Poison The Log Electro Spirit Fireball Inferno Dragon
Inferno Dragon
Electro Spirit Fireball Poison The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Fireball Void
Fireball Void Poison The Log Inferno Dragon
The Log
Fireball The Log
Inferno Dragon Mighty Miner
Fireball Poison Electro Spirit
Fireball Void
Mighty Miner Inferno Dragon
Void Electro Spirit Fireball Poison The Log Inferno Dragon
Inferno Dragon
Inferno Dragon
Fireball Void Poison The Log
Fireball
Fireball
Electro Spirit Fireball Poison The Log Inferno Dragon Mighty Miner
Poison Electro Spirit Fireball The Log Inferno Dragon Mighty Miner

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Void Poison The Log
Fireball Void Poison The Log
Fireball Void Poison The Log
Fireball Void Poison The Log
Fireball Poison The Log
Fireball Poison Electro Spirit
Poison The Log
Fireball Poison The Log
Fireball Void Poison The Log
Fireball Void Poison
Void Poison Fireball The Log
Fireball Void Poison
Poison Fireball Void The Log
Fireball Void Poison
Fireball Poison The Log
Fireball Poison The Log
Fireball Poison The Log
Fireball Poison
Void Fireball Poison The Log
Fireball Poison The Log
Fireball Void Poison The Log
Fireball Void Poison
Void The Log
Fireball Void Poison The Log
Poison The Log Electro Spirit Fireball
Inferno Dragon
Fireball Void Poison The Log
Fireball Void Poison The Log
Fireball Void Poison The Log
Poison Fireball
Electro Spirit Fireball Void Poison
Fireball Void
Void Poison Fireball The Log
Void Electro Spirit Fireball Poison
Mighty Miner
Fireball Poison The Log
Electro Spirit Fireball Void
Fireball Poison
The Log Fireball
Fireball Void Poison
The Log Fireball Poison
Void Fireball Poison
Electro Spirit Fireball Poison The Log
Fireball Void Poison
Void Poison Fireball The Log

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