My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
Mediocre

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air splash!

You don't have a card, that attacks air and has splash damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info More than one defensive tower. Are you trying to troll?

If it's you Phonecats, then sorry. But otherwise, one defensive tower should be enough. Try removing one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Musketeer Inferno Tower

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Musketeer Balloon Prince Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Balloon Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Balloon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Balloon Prince Sparky
Giant Snowball
Cannon Musketeer Balloon
Zap
Cannon Inferno Tower Balloon Prince Sparky
Barbarian Barrel
Cannon Musketeer Inferno Tower Sparky
The Log
Cannon Musketeer Prince Sparky
Earthquake
Cannon Inferno Tower
Arrows
Royal Delivery
Musketeer Balloon Prince Sparky
Fireball
Cannon Musketeer Inferno Tower Balloon Sparky
Poison
Cannon Musketeer Inferno Tower Balloon Sparky
Lightning
Cannon Musketeer Inferno Tower Balloon Prince Sparky
Rocket
Musketeer Inferno Tower Balloon Prince Sparky

Against air swarms

Spells and units that can counter air swarms.

Missing

Against ground swarms

Spells and units that can counter ground swarms.

Sparky

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Inferno Tower Prince Sparky

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Berserker Cannon Musketeer Inferno Tower Balloon Prince Lightning Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Berserker Cannon Musketeer Inferno Tower

Attack Synergies 0 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Berserker
Cannon
Musketeer
Balloon Prince
Inferno Tower
Balloon
Musketeer Sparky
Prince
Musketeer Lightning
Lightning
Prince
Sparky
Balloon

Defense Synergies 1 5

Berserker
Cannon
Musketeer Inferno Tower Prince Sparky
Musketeer
Cannon Inferno Tower
Inferno Tower
Cannon Musketeer Prince
Balloon
Prince
Cannon Inferno Tower
Lightning
Sparky
Cannon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Cannon Musketeer Inferno Tower Sparky
Inferno Tower Sparky Cannon Musketeer Prince
Cannon Inferno Tower Prince Sparky Musketeer Lightning
Cannon Inferno Tower Prince Sparky Musketeer
Lightning Prince Sparky
Cannon Musketeer
Musketeer Inferno Tower Lightning Cannon
Lightning Cannon Musketeer Inferno Tower Sparky
Cannon Inferno Tower Sparky Musketeer Prince
Cannon Musketeer Inferno Tower Prince Sparky
Berserker Cannon Musketeer
Musketeer Inferno Tower
Cannon Inferno Tower Prince Sparky Musketeer Lightning
Sparky Cannon Prince
Inferno Tower Sparky Cannon Prince
Inferno Tower Cannon Prince Lightning Sparky
Sparky Cannon Musketeer Inferno Tower Prince
Cannon Musketeer Prince
Cannon Musketeer
Sparky Cannon Musketeer Inferno Tower Prince
Cannon Musketeer Prince Sparky
Inferno Tower Cannon Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Inferno Tower Prince Sparky
Musketeer Prince Lightning
Musketeer Inferno Tower Prince Lightning Sparky
Prince Lightning Musketeer Inferno Tower Sparky
Inferno Tower Cannon Musketeer Prince Sparky
Musketeer
Prince Sparky Musketeer Inferno Tower Lightning
Inferno Tower Prince Sparky
Lightning Inferno Tower Prince Sparky
Inferno Tower Cannon Musketeer Sparky
Musketeer Inferno Tower Prince Sparky
Lightning Prince
Prince Lightning Cannon Inferno Tower Sparky
Cannon Musketeer Sparky
Inferno Tower Sparky Musketeer Prince Lightning
Cannon Musketeer Inferno Tower Sparky
Cannon Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Musketeer Sparky
Musketeer
Lightning Sparky
Lightning Musketeer Prince Sparky
Sparky
Musketeer
Musketeer Sparky
Lightning
Lightning
Lightning Musketeer Prince Sparky
Lightning Musketeer Prince Sparky
Lightning Musketeer
Lightning Musketeer Sparky
Lightning Musketeer
Lightning Musketeer Prince Sparky
Lightning Musketeer Sparky
Lightning Musketeer Sparky
Lightning Sparky
Lightning Sparky
Lightning Musketeer Prince Sparky
Lightning
Lightning Musketeer Prince Sparky
Lightning
Musketeer Prince Lightning Sparky
Lightning Musketeer
Sparky
Musketeer Lightning Sparky
Lightning Musketeer Prince Sparky
Lightning Musketeer Sparky
Lightning Musketeer Sparky
Lightning Musketeer
Lightning Sparky
Lightning Musketeer Sparky
Lightning Sparky
Prince Sparky
Lightning Sparky
Lightning Musketeer Prince
Lightning Musketeer
Lightning Musketeer Prince Sparky
Musketeer Lightning
Lightning Sparky
Musketeer Prince Sparky
Musketeer Lightning Sparky
Musketeer Lightning
Lightning Musketeer Prince Sparky
Prince Sparky
Lightning Sparky

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