My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
RIP

2 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Dark Prince Bandit Goblinstein

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel Dark Prince Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Dark Prince Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel Dark Prince Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Goblin Barrel Dark Prince Bandit
Giant Snowball
Spear Goblins Cannon Goblin Barrel
Zap
Spear Goblins Cannon Goblin Barrel Dark Prince Bandit
Barbarian Barrel
Spear Goblins Cannon Goblin Barrel Dark Prince Bandit
The Log
Spear Goblins Cannon Goblin Barrel Dark Prince Bandit
Earthquake
Spear Goblins Cannon Goblin Barrel
Arrows
Spear Goblins Goblin Barrel
Royal Delivery
Spear Goblins Goblin Barrel Dark Prince Bandit
Fireball
Cannon Goblin Barrel Bandit
Poison
Spear Goblins Cannon
Lightning
Cannon Dark Prince Bandit Goblinstein
Rocket

Against air swarms

Spells and units that can counter air swarms.

Rocket

Against ground swarms

Spells and units that can counter ground swarms.

Rocket Dark Prince The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Rocket Dark Prince

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins The Log Cannon Goblin Barrel Bandit Dark Prince Goblinstein Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Spear Goblins The Log Cannon Goblin Barrel

Attack Synergies 2 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Goblin Barrel Dark Prince Bandit
Cannon
Rocket
Goblin Barrel
Spear Goblins Dark Prince Bandit
Dark Prince
Goblin Barrel Spear Goblins Bandit
The Log
Bandit
Bandit
Spear Goblins Goblin Barrel Dark Prince The Log
Goblinstein

Defense Synergies 1 11

Spear Goblins
Cannon Dark Prince The Log Bandit
Cannon
The Log Spear Goblins Rocket Dark Prince Bandit
Rocket
Cannon The Log
Goblin Barrel
Dark Prince
Spear Goblins Cannon The Log Bandit
The Log
Cannon Spear Goblins Rocket Dark Prince Bandit
Bandit
Spear Goblins Cannon Dark Prince The Log
Goblinstein

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Spear Goblins Cannon The Log
Cannon Dark Prince The Log Bandit
Cannon Rocket Dark Prince Bandit
Cannon Dark Prince Bandit
Rocket Dark Prince The Log
The Log Spear Goblins Cannon Dark Prince Bandit
Rocket Spear Goblins Cannon
Rocket Cannon The Log Bandit
Cannon
Spear Goblins Cannon Dark Prince Bandit
Spear Goblins Cannon Dark Prince The Log Bandit
Spear Goblins
Cannon Rocket Dark Prince The Log Bandit
Rocket Cannon Dark Prince The Log
Cannon Bandit
Rocket Cannon The Log Bandit
Cannon Dark Prince
Cannon Spear Goblins Dark Prince The Log Bandit
The Log Spear Goblins Cannon Dark Prince Bandit
Cannon
Dark Prince Spear Goblins Cannon The Log Bandit
Cannon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Spear Goblins Dark Prince Bandit
Bandit Rocket The Log
Bandit Spear Goblins Rocket Dark Prince The Log
Rocket Dark Prince The Log Bandit
Cannon Dark Prince Bandit
Rocket
Rocket Dark Prince Spear Goblins Bandit
Dark Prince
Rocket Spear Goblins Dark Prince The Log Bandit
Cannon
Dark Prince
Rocket Dark Prince The Log
Rocket Dark Prince Cannon Bandit
Cannon
Spear Goblins Rocket Dark Prince The Log
Cannon Dark Prince The Log
Cannon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Rocket The Log Bandit
The Log Bandit
Rocket The Log Bandit
Rocket Dark Prince The Log
Rocket Dark Prince The Log
Spear Goblins Rocket
The Log
The Log
The Log Bandit
Rocket
Rocket Dark Prince The Log Bandit
Rocket
Rocket The Log Bandit
Rocket Bandit
The Log
Rocket Spear Goblins The Log Bandit
Rocket The Log Bandit
Rocket
Rocket
Rocket Dark Prince The Log Bandit
Rocket The Log
Rocket The Log
Rocket
Rocket The Log
Rocket The Log
The Log Dark Prince
The Log Bandit
The Log Bandit
Rocket The Log Bandit
Rocket
Rocket The Log Bandit
Rocket
Rocket The Log
Spear Goblins Rocket Dark Prince Bandit
Rocket
The Log
Rocket Dark Prince
The Log
Rocket
Dark Prince
Rocket The Log
Rocket
Rocket Dark Prince The Log Bandit
Rocket

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