My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Good

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Dart Goblin Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Knight Valkyrie Electro Giant Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Electro Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Electro Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Dart Goblin Valkyrie Electro Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Inferno Dragon
Giant Snowball
Bats Cannon Dart Goblin Inferno Dragon
Zap
Bats Cannon Dart Goblin Inferno Dragon
Barbarian Barrel
Knight Cannon Dart Goblin Valkyrie
The Log
Cannon Dart Goblin
Earthquake
Cannon
Arrows
Bats Dart Goblin
Royal Delivery
Bats Knight Dart Goblin Valkyrie Inferno Dragon
Fireball
Cannon Dart Goblin Inferno Dragon
Poison
Bats Cannon Dart Goblin
Lightning
Knight Cannon Valkyrie Inferno Dragon
Rocket
Valkyrie Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Fireball Electro Giant

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Valkyrie Electro Giant

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Knight Valkyrie Electro Giant Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Knight Cannon Dart Goblin Fireball Valkyrie Inferno Dragon Electro Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats Knight Cannon Dart Goblin

Attack Synergies 4 3

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Knight Valkyrie Inferno Dragon
Knight
Bats Dart Goblin Fireball
Cannon
Dart Goblin
Knight Valkyrie
Fireball
Knight
Valkyrie
Bats Dart Goblin
Electro Giant
Inferno Dragon
Inferno Dragon
Bats Electro Giant

Defense Synergies 3 14

Bats
Knight Cannon Dart Goblin Valkyrie Inferno Dragon
Knight
Bats Cannon Dart Goblin Fireball
Cannon
Knight Bats Dart Goblin Fireball Valkyrie Electro Giant Inferno Dragon
Dart Goblin
Knight Bats Cannon Valkyrie Inferno Dragon
Fireball
Knight Cannon Valkyrie
Valkyrie
Bats Cannon Dart Goblin Fireball
Electro Giant
Cannon Inferno Dragon
Inferno Dragon
Bats Cannon Dart Goblin Electro Giant

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Cannon Dart Goblin Fireball Valkyrie
Inferno Dragon Bats Knight Cannon Dart Goblin Valkyrie
Cannon Bats Knight Dart Goblin Valkyrie Inferno Dragon
Cannon Inferno Dragon Bats Knight Dart Goblin Valkyrie
Fireball Valkyrie
Fireball Bats Cannon Dart Goblin Valkyrie
Bats Dart Goblin Inferno Dragon Cannon Fireball
Cannon Dart Goblin Fireball Valkyrie Electro Giant
Cannon Inferno Dragon
Knight Cannon Dart Goblin Valkyrie
Bats Dart Goblin Valkyrie Knight Cannon Fireball Electro Giant
Inferno Dragon Bats Dart Goblin Fireball
Cannon Bats Knight Fireball Valkyrie
Fireball Valkyrie Bats Cannon Dart Goblin
Inferno Dragon Knight Cannon
Cannon Fireball Electro Giant Inferno Dragon
Bats Knight Cannon Fireball Valkyrie
Cannon Fireball Valkyrie Bats Knight Dart Goblin
Valkyrie Bats Knight Cannon Dart Goblin Fireball Inferno Dragon
Cannon Dart Goblin Inferno Dragon
Valkyrie Bats Knight Cannon Dart Goblin Fireball Electro Giant

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Valkyrie Fireball Electro Giant
Fireball Knight Valkyrie Inferno Dragon
Bats Knight Valkyrie
Valkyrie Bats Knight Fireball
Knight Cannon Valkyrie Inferno Dragon
Fireball Electro Giant Bats Dart Goblin
Bats Knight Dart Goblin Fireball Valkyrie
Knight Valkyrie Inferno Dragon
Bats Knight Fireball Valkyrie Inferno Dragon
Cannon Dart Goblin Inferno Dragon
Inferno Dragon Bats Knight Dart Goblin Valkyrie
Fireball Valkyrie Electro Giant
Knight Cannon Fireball Valkyrie
Cannon Dart Goblin Fireball Valkyrie Electro Giant
Electro Giant Bats Knight Dart Goblin Fireball Valkyrie Inferno Dragon
Bats Valkyrie Cannon Dart Goblin Fireball Electro Giant Inferno Dragon
Cannon Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Knight Dart Goblin Valkyrie
Fireball Dart Goblin
Dart Goblin Fireball
Knight Dart Goblin Fireball Valkyrie
Fireball Valkyrie
Fireball Electro Giant Bats Dart Goblin
Dart Goblin
Fireball Dart Goblin
Fireball Dart Goblin
Bats Fireball
Knight Dart Goblin Fireball Valkyrie
Fireball Dart Goblin
Knight Dart Goblin Fireball
Dart Goblin Fireball
Dart Goblin Fireball
Dart Goblin Fireball
Dart Goblin Fireball
Fireball
Bats
Dart Goblin Fireball
Dart Goblin Fireball Valkyrie Electro Giant
Fireball
Fireball
Fireball
Electro Giant Fireball Valkyrie
Inferno Dragon
Fireball Dart Goblin
Fireball
Fireball Dart Goblin
Bats Dart Goblin Fireball Electro Giant
Bats Dart Goblin Fireball Electro Giant
Fireball
Dart Goblin Fireball
Fireball
Fireball
Bats Dart Goblin Fireball
Fireball Dart Goblin
Fireball
Fireball Knight Dart Goblin Valkyrie
Dart Goblin Fireball
Fireball Electro Giant
Dart Goblin
Electro Giant Bats Dart Goblin Fireball
Bats Dart Goblin Fireball
Dart Goblin Fireball Electro Giant
Inferno Dragon
Fireball Dart Goblin

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