My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Great!
Versatility
Godly!
F2P score
Good

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Musketeer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Bomb Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Bats Musketeer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Hog Rider Goblin Barrel Skeleton Army
Giant Snowball
Bats Musketeer Hog Rider Goblin Barrel Skeleton Army
Zap
Bats Goblin Barrel Skeleton Army
Barbarian Barrel
Ice Spirit Musketeer Bomb Tower Goblin Barrel Skeleton Army
The Log
Ice Spirit Musketeer Hog Rider Goblin Barrel Skeleton Army
Earthquake
Bomb Tower Hog Rider Goblin Barrel Skeleton Army
Arrows
Ice Spirit Bats Goblin Barrel Skeleton Army
Royal Delivery
Ice Spirit Bats Musketeer Hog Rider Goblin Barrel Skeleton Army
Fireball
Musketeer Bomb Tower Hog Rider Goblin Barrel Skeleton Army
Poison
Bats Musketeer Bomb Tower Skeleton Army
Lightning
Musketeer Bomb Tower
Rocket
Musketeer Bomb Tower Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Arrows Bomb Tower

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Bats Arrows Skeleton Army

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Musketeer Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Bats Arrows Goblin Barrel Skeleton Army Musketeer Bomb Tower Hog Rider

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Ice Spirit Bats Arrows Goblin Barrel

Attack Synergies 5 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Hog Rider Goblin Barrel Bats Musketeer
Bats
Hog Rider Ice Spirit Goblin Barrel
Arrows
Hog Rider Goblin Barrel
Musketeer
Hog Rider Ice Spirit
Bomb Tower
Hog Rider
Ice Spirit Bats Arrows Musketeer Goblin Barrel
Goblin Barrel
Ice Spirit Bats Arrows Hog Rider Skeleton Army
Skeleton Army
Goblin Barrel

Defense Synergies 1 9

Ice Spirit
Musketeer Bats Bomb Tower Skeleton Army
Bats
Ice Spirit Musketeer Bomb Tower
Arrows
Bomb Tower
Musketeer
Ice Spirit Bats Bomb Tower Skeleton Army
Bomb Tower
Ice Spirit Bats Arrows Musketeer Skeleton Army
Hog Rider
Goblin Barrel
Skeleton Army
Ice Spirit Musketeer Bomb Tower

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Musketeer
Bomb Tower Skeleton Army Ice Spirit Bats Musketeer
Bomb Tower Skeleton Army Bats Musketeer
Bomb Tower Skeleton Army Bats Musketeer
Arrows Bomb Tower Skeleton Army
Arrows Skeleton Army Bats Musketeer Bomb Tower
Bats Musketeer Ice Spirit Arrows Bomb Tower
Arrows Musketeer Bomb Tower
Musketeer Bomb Tower Skeleton Army
Skeleton Army Ice Spirit Musketeer
Bats Skeleton Army Arrows Musketeer Bomb Tower
Arrows Musketeer Bats
Bomb Tower Skeleton Army Ice Spirit Bats Musketeer
Bomb Tower Skeleton Army Ice Spirit Bats Arrows
Skeleton Army Bomb Tower
Bomb Tower Skeleton Army Ice Spirit
Bomb Tower Bats Arrows Musketeer Skeleton Army
Ice Spirit Arrows Bomb Tower Bats Musketeer Skeleton Army
Arrows Bomb Tower Ice Spirit Bats Musketeer
Musketeer Bomb Tower
Skeleton Army Bats Arrows Musketeer Bomb Tower
Bomb Tower Skeleton Army

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army
Arrows Musketeer Bomb Tower
Skeleton Army Ice Spirit Bats Musketeer Bomb Tower
Skeleton Army Bats Musketeer
Musketeer Skeleton Army
Arrows Ice Spirit Bats Musketeer Bomb Tower
Skeleton Army Bats Musketeer Bomb Tower
Bomb Tower Skeleton Army
Ice Spirit Bats Bomb Tower Skeleton Army
Musketeer Skeleton Army
Bats Musketeer Bomb Tower
Skeleton Army Arrows
Skeleton Army Bomb Tower
Musketeer Bomb Tower Skeleton Army
Skeleton Army Ice Spirit Bats Musketeer Bomb Tower
Bats Arrows Musketeer Bomb Tower
Arrows Bomb Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Musketeer
Arrows Musketeer
Arrows
Arrows Musketeer
Arrows
Arrows Ice Spirit Bats Musketeer
Arrows Musketeer
Arrows Ice Spirit
Arrows
Bats Musketeer
Arrows Musketeer
Arrows Musketeer
Musketeer
Arrows Musketeer
Arrows Musketeer
Arrows Musketeer
Arrows Musketeer
Arrows
Bats
Arrows Musketeer
Arrows
Musketeer
Arrows
Musketeer
Arrows Musketeer
Arrows Ice Spirit
Arrows Musketeer
Arrows Musketeer
Arrows Musketeer
Bats Arrows Musketeer
Ice Spirit Bats Musketeer
Arrows Musketeer
Ice Spirit Arrows
Arrows
Ice Spirit Bats Musketeer Skeleton Army
Arrows Musketeer
Arrows
Musketeer
Arrows Musketeer
Arrows
Musketeer
Ice Spirit Bats Musketeer
Bats Musketeer
Musketeer

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