My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Mediocre

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Witch Electro Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Dark Prince Witch Electro Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Dark Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Hog Rider Dark Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Dark Prince Electro Dragon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Skeleton Army Dark Prince
Giant Snowball
Cannon Hog Rider Skeleton Army Witch Electro Dragon
Zap
Cannon Skeleton Army Dark Prince Witch
Barbarian Barrel
Cannon Skeleton Army Dark Prince Witch
The Log
Cannon Hog Rider Skeleton Army Dark Prince Witch
Earthquake
Cannon Hog Rider Skeleton Army Witch
Arrows
Skeleton Army Witch
Royal Delivery
Hog Rider Skeleton Army Dark Prince Witch Electro Dragon
Fireball
Cannon Hog Rider Skeleton Army Witch Electro Dragon
Poison
Cannon Skeleton Army Witch Electro Dragon
Lightning
Cannon Dark Prince Witch Electro Dragon
Rocket
Hog Rider Witch Electro Dragon

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Witch Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Dark Prince Electro Dragon

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Army Dark Prince

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Cannon Skeleton Army Fireball Hog Rider Dark Prince Witch Electro Dragon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Cannon Skeleton Army Fireball

Attack Synergies 3 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Fireball Hog Rider Dark Prince Witch Electro Dragon
Cannon
Fireball
Zap Hog Rider Dark Prince
Hog Rider
Zap Fireball Dark Prince Witch
Skeleton Army
Dark Prince
Zap Fireball Hog Rider Witch
Witch
Zap Hog Rider Dark Prince
Electro Dragon
Zap

Defense Synergies 2 14

Zap
Cannon Fireball Skeleton Army Dark Prince Witch Electro Dragon
Cannon
Zap Fireball Skeleton Army Dark Prince Witch Electro Dragon
Fireball
Zap Cannon Dark Prince
Hog Rider
Skeleton Army
Zap Cannon Electro Dragon
Dark Prince
Zap Cannon Fireball Witch Electro Dragon
Witch
Zap Cannon Dark Prince Electro Dragon
Electro Dragon
Zap Cannon Skeleton Army Dark Prince Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Cannon Fireball Electro Dragon
Skeleton Army Zap Cannon Dark Prince Witch Electro Dragon
Cannon Skeleton Army Witch Dark Prince Electro Dragon
Cannon Skeleton Army Witch Dark Prince Electro Dragon
Fireball Skeleton Army Dark Prince
Fireball Skeleton Army Zap Cannon Dark Prince Electro Dragon
Zap Cannon Fireball Witch Electro Dragon
Zap Cannon Fireball Electro Dragon
Cannon Witch Skeleton Army
Skeleton Army Cannon Dark Prince
Skeleton Army Witch Zap Cannon Fireball Dark Prince Electro Dragon
Zap Fireball Witch Electro Dragon
Cannon Skeleton Army Zap Fireball Dark Prince Witch Electro Dragon
Fireball Skeleton Army Zap Cannon Dark Prince Witch Electro Dragon
Skeleton Army Cannon
Skeleton Army Zap Cannon Fireball
Cannon Fireball Skeleton Army Dark Prince Witch Electro Dragon
Cannon Fireball Zap Skeleton Army Dark Prince Witch Electro Dragon
Zap Witch Cannon Fireball Dark Prince Electro Dragon
Cannon
Skeleton Army Dark Prince Cannon Fireball Witch Electro Dragon
Cannon Skeleton Army

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Zap Fireball Dark Prince Witch
Fireball Zap Electro Dragon
Skeleton Army Zap Dark Prince Witch Electro Dragon
Skeleton Army Dark Prince Zap Fireball
Cannon Skeleton Army Dark Prince Witch
Fireball Zap Witch Electro Dragon
Skeleton Army Dark Prince Fireball Witch
Skeleton Army Dark Prince
Zap Electro Dragon Fireball Skeleton Army Dark Prince Witch
Witch Cannon Skeleton Army
Dark Prince Witch Electro Dragon
Skeleton Army Zap Fireball Dark Prince
Skeleton Army Dark Prince Cannon Fireball Witch
Cannon Fireball Skeleton Army Witch Electro Dragon
Skeleton Army Witch Electro Dragon Zap Fireball Dark Prince
Zap Cannon Fireball Dark Prince Witch Electro Dragon
Zap Cannon Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Electro Dragon
Fireball Zap Electro Dragon
Fireball Electro Dragon
Fireball Dark Prince
Fireball Zap Dark Prince
Fireball Zap Witch Electro Dragon
Witch
Fireball Zap Electro Dragon
Fireball Zap Electro Dragon
Fireball Electro Dragon
Zap Fireball Dark Prince Electro Dragon
Fireball Zap Electro Dragon
Fireball
Fireball Electro Dragon
Zap Fireball
Zap Fireball Witch Electro Dragon
Fireball Electro Dragon
Fireball
Zap Fireball Dark Prince Electro Dragon
Zap Fireball Witch Electro Dragon
Fireball
Fireball
Zap Fireball Electro Dragon
Zap Fireball Dark Prince Witch Electro Dragon
Witch
Fireball Zap Witch Electro Dragon
Fireball Zap Witch Electro Dragon
Fireball Zap
Zap Fireball Witch Electro Dragon
Zap Electro Dragon Fireball Witch
Fireball
Zap Fireball Electro Dragon
Zap Fireball Electro Dragon
Fireball
Zap Fireball Skeleton Army Dark Prince Witch Electro Dragon
Fireball Zap Witch Electro Dragon
Fireball
Fireball Dark Prince Electro Dragon
Zap Fireball Electro Dragon
Zap Fireball
Dark Prince Electro Dragon
Zap Electro Dragon Fireball Witch
Zap Fireball Witch Electro Dragon
Electro Dragon Zap Fireball Dark Prince Witch
Fireball Electro Dragon

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: