My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Good

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning Not enough investment cards in your deck.

You don't have enough investment cards in your deck. It may either be a spawner building, Elixir collector or slow units, that you can play in the back to force the opponent to make the first move. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Goblin Gang Dart Goblin Flying Machine

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Flying Machine

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Elite Barbarians

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Goblin Gang Elite Barbarians Dart Goblin Flying Machine

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Elite Barbarians
Giant Snowball
Fire Spirit Goblin Gang Dart Goblin Flying Machine
Zap
Fire Spirit Goblin Gang Dart Goblin Flying Machine
Barbarian Barrel
Fire Spirit Goblin Gang Elite Barbarians Dart Goblin
The Log
Fire Spirit Goblin Gang Elite Barbarians Dart Goblin
Earthquake
Goblin Gang
Arrows
Fire Spirit Goblin Gang Dart Goblin Flying Machine
Royal Delivery
Fire Spirit Goblin Gang Elite Barbarians Dart Goblin Flying Machine
Fireball
Goblin Gang Elite Barbarians Dart Goblin Flying Machine
Poison
Goblin Gang Dart Goblin Flying Machine
Lightning
Elite Barbarians
Rocket
Elite Barbarians

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Zap Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Zap Fireball The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Goblin Gang Dart Goblin Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Zap The Log Goblin Gang Dart Goblin Fireball Flying Machine Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Fire Spirit Zap The Log Goblin Gang

Attack Synergies 2 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Zap Elite Barbarians
Zap
Elite Barbarians Fireball Fire Spirit Dart Goblin Flying Machine The Log
Goblin Gang
Dart Goblin
Elite Barbarians
Zap Fire Spirit Dart Goblin Fireball The Log
Dart Goblin
Zap Goblin Gang Elite Barbarians The Log
Fireball
Zap Elite Barbarians The Log
Flying Machine
Zap
The Log
Zap Elite Barbarians Dart Goblin Fireball

Defense Synergies 2 15

Fire Spirit
Zap The Log
Zap
Fireball Fire Spirit Goblin Gang Elite Barbarians Dart Goblin Flying Machine The Log
Goblin Gang
Zap Dart Goblin Flying Machine The Log
Elite Barbarians
Zap Dart Goblin The Log
Dart Goblin
Zap Goblin Gang Elite Barbarians Flying Machine The Log
Fireball
Zap The Log
Flying Machine
Zap Goblin Gang Dart Goblin The Log
The Log
Fireball Fire Spirit Zap Goblin Gang Elite Barbarians Dart Goblin Flying Machine

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Dart Goblin Fireball Flying Machine The Log
Elite Barbarians Zap Goblin Gang Dart Goblin Flying Machine The Log
Goblin Gang Fire Spirit Elite Barbarians Dart Goblin
Elite Barbarians Goblin Gang Dart Goblin
Elite Barbarians Fireball The Log
Goblin Gang Fireball The Log Fire Spirit Zap Dart Goblin Flying Machine
Dart Goblin Fire Spirit Zap Goblin Gang Fireball Flying Machine
Zap Dart Goblin Fireball Flying Machine The Log
Goblin Gang Elite Barbarians
Goblin Gang Elite Barbarians Fire Spirit Dart Goblin
Goblin Gang Dart Goblin Zap Fireball Flying Machine The Log
Zap Goblin Gang Dart Goblin Fireball Flying Machine
Fire Spirit Zap Goblin Gang Elite Barbarians Fireball Flying Machine The Log
Fire Spirit Fireball Zap Goblin Gang Dart Goblin The Log
Elite Barbarians Goblin Gang
Zap Goblin Gang Elite Barbarians Fireball The Log
Goblin Gang Elite Barbarians Fireball
Fire Spirit Fireball Zap Goblin Gang Elite Barbarians Dart Goblin Flying Machine The Log
Zap The Log Fire Spirit Dart Goblin Fireball Flying Machine
Elite Barbarians Dart Goblin
Goblin Gang Fire Spirit Elite Barbarians Dart Goblin Fireball Flying Machine The Log
Elite Barbarians

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Zap Elite Barbarians Fireball
Fireball Zap Goblin Gang Elite Barbarians Flying Machine The Log
Goblin Gang Zap Elite Barbarians The Log
Goblin Gang Zap Elite Barbarians Fireball The Log
Goblin Gang Elite Barbarians
Fire Spirit Fireball Zap Goblin Gang Dart Goblin Flying Machine
Goblin Gang Elite Barbarians Dart Goblin Fireball Flying Machine
Elite Barbarians
Zap Elite Barbarians Fireball Flying Machine The Log
Goblin Gang Dart Goblin
Elite Barbarians Dart Goblin Flying Machine
Zap Elite Barbarians Fireball The Log
Elite Barbarians Goblin Gang Fireball
Dart Goblin Fireball Flying Machine
Goblin Gang Elite Barbarians Zap Dart Goblin Fireball Flying Machine The Log
Zap Elite Barbarians Dart Goblin Fireball Flying Machine The Log
Zap Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Dart Goblin Flying Machine The Log
Fireball Zap Dart Goblin Flying Machine The Log
Dart Goblin Fireball Flying Machine The Log
Dart Goblin Fireball Flying Machine The Log
Fireball Fire Spirit Zap The Log
Fireball Fire Spirit Zap Dart Goblin Flying Machine
Fire Spirit Dart Goblin Flying Machine The Log
Fireball The Log Fire Spirit Zap Dart Goblin Flying Machine
Fireball The Log Zap Dart Goblin Flying Machine
Fire Spirit Goblin Gang Elite Barbarians Fireball
Zap Dart Goblin Fireball Flying Machine The Log
Fireball Fire Spirit Zap Dart Goblin Flying Machine
Flying Machine Fire Spirit Elite Barbarians Dart Goblin Fireball The Log
Dart Goblin Fireball Flying Machine
Zap Elite Barbarians Dart Goblin Fireball Flying Machine The Log
Zap Dart Goblin Fireball Flying Machine The Log
Dart Goblin Fireball Flying Machine The Log
Fireball
Fire Spirit Zap Dart Goblin Fireball Flying Machine The Log
Fire Spirit Zap Dart Goblin Fireball Flying Machine The Log
Fireball The Log
Fireball
The Log
Zap Fireball Flying Machine The Log
Zap The Log Fire Spirit Fireball
Fireball The Log Zap Dart Goblin Flying Machine
Fireball Zap Flying Machine The Log
Fireball Zap Dart Goblin The Log
Elite Barbarians Fire Spirit Zap Dart Goblin Fireball Flying Machine
Zap Dart Goblin Fireball Flying Machine
Elite Barbarians Fireball
Zap Dart Goblin Fireball The Log
Zap Fireball
Fireball The Log
Zap Fire Spirit Goblin Gang Dart Goblin Fireball Flying Machine
Fireball Fire Spirit Zap Dart Goblin Flying Machine
The Log Fireball
Fireball Goblin Gang Dart Goblin Flying Machine
The Log Zap Dart Goblin Fireball Flying Machine
Zap Fireball
Elite Barbarians Dart Goblin Flying Machine
Zap Goblin Gang Elite Barbarians Dart Goblin Fireball Flying Machine The Log
Zap Dart Goblin Fireball Flying Machine
Zap Dart Goblin Fireball Flying Machine The Log
Fireball Dart Goblin

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