My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
Good

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Archers Firecracker Goblin Hut

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Archers Firecracker Goblin Hut Elixir Collector Giant Skeleton

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Elixir Collector

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Archers Clone Giant Skeleton
Giant Snowball
Spear Goblins Archers Goblin Hut Clone
Zap
Spear Goblins Archers Firecracker Goblin Hut Clone
Barbarian Barrel
Spear Goblins Archers Firecracker Goblin Hut Clone Giant Skeleton
The Log
Spear Goblins Archers Firecracker Goblin Hut Clone Giant Skeleton
Earthquake
Spear Goblins Archers Firecracker Goblin Hut Elixir Collector Clone
Arrows
Spear Goblins Archers Firecracker Goblin Hut Clone
Royal Delivery
Spear Goblins Archers Firecracker Goblin Hut Clone Giant Skeleton
Fireball
Archers Firecracker Goblin Hut Elixir Collector Clone
Poison
Spear Goblins Archers Firecracker Goblin Hut Elixir Collector Clone
Lightning
Goblin Hut Elixir Collector
Rocket
Goblin Hut Elixir Collector

Against air swarms

Spells and units that can counter air swarms.

Firecracker Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Fireball

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Elixir Collector Clone Giant Skeleton

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Archers Firecracker Clone Fireball Goblin Hut Elixir Collector Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Spear Goblins Archers Firecracker Clone

Attack Synergies 1 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Firecracker Goblin Hut Giant Skeleton
Archers
Goblin Hut Giant Skeleton
Firecracker
Spear Goblins Goblin Hut Giant Skeleton
Fireball
Goblin Hut
Spear Goblins Archers Firecracker Giant Skeleton
Elixir Collector
Clone
Giant Skeleton
Giant Skeleton
Clone Spear Goblins Archers Firecracker Goblin Hut

Defense Synergies 0 11

Spear Goblins
Archers Firecracker Goblin Hut Giant Skeleton
Archers
Spear Goblins Firecracker Goblin Hut Giant Skeleton
Firecracker
Spear Goblins Archers Goblin Hut Giant Skeleton
Fireball
Goblin Hut
Goblin Hut
Spear Goblins Archers Firecracker Fireball Giant Skeleton
Elixir Collector
Clone
Giant Skeleton
Spear Goblins Archers Firecracker Goblin Hut

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Firecracker Fireball Goblin Hut
Firecracker Goblin Hut
Goblin Hut Archers Giant Skeleton
Goblin Hut Firecracker
Firecracker Fireball Giant Skeleton
Fireball Spear Goblins Archers Firecracker
Spear Goblins Archers Firecracker Fireball Goblin Hut
Fireball Giant Skeleton
Goblin Hut
Spear Goblins Archers Firecracker Giant Skeleton
Archers Spear Goblins Firecracker Fireball Goblin Hut Giant Skeleton
Spear Goblins Archers Firecracker Fireball Goblin Hut
Goblin Hut Fireball Giant Skeleton
Fireball Firecracker Goblin Hut
Goblin Hut
Fireball Goblin Hut
Firecracker Fireball Goblin Hut
Fireball Spear Goblins Archers Firecracker Goblin Hut
Spear Goblins Archers Firecracker Fireball Goblin Hut Giant Skeleton
Goblin Hut
Spear Goblins Archers Firecracker Fireball Giant Skeleton

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Spear Goblins Archers Fireball Goblin Hut Giant Skeleton
Fireball Archers Firecracker
Giant Skeleton Spear Goblins Goblin Hut
Giant Skeleton Fireball
Giant Skeleton Goblin Hut
Firecracker Fireball Archers Goblin Hut
Spear Goblins Archers Fireball Goblin Hut Giant Skeleton
Giant Skeleton
Giant Skeleton Spear Goblins Firecracker Fireball Goblin Hut
Goblin Hut
Goblin Hut Giant Skeleton
Fireball Giant Skeleton
Giant Skeleton Fireball
Archers Firecracker Fireball
Goblin Hut Spear Goblins Archers Firecracker Fireball Giant Skeleton
Archers Firecracker Fireball Goblin Hut Giant Skeleton
Fireball Goblin Hut

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Firecracker Giant Skeleton
Firecracker Fireball
Fireball Goblin Hut Giant Skeleton
Firecracker Fireball Giant Skeleton
Fireball Firecracker
Firecracker Fireball Spear Goblins
Archers Firecracker
Fireball Firecracker
Fireball Firecracker
Fireball
Firecracker Fireball
Fireball Archers Firecracker
Firecracker Fireball Goblin Hut
Firecracker Fireball
Firecracker Fireball Goblin Hut
Spear Goblins Firecracker Fireball Goblin Hut
Firecracker Fireball Goblin Hut
Fireball
Archers Firecracker Fireball
Firecracker Fireball
Fireball Giant Skeleton
Fireball
Fireball
Firecracker Fireball
Firecracker Fireball
Fireball
Fireball Firecracker
Archers Firecracker Fireball
Firecracker Fireball Goblin Hut
Fireball
Fireball
Firecracker Fireball
Giant Skeleton
Firecracker Fireball
Spear Goblins Archers Fireball Goblin Hut
Fireball Archers Firecracker
Fireball
Fireball Firecracker
Firecracker Fireball
Fireball Giant Skeleton
Firecracker
Firecracker Fireball Giant Skeleton
Firecracker Fireball
Firecracker Fireball Giant Skeleton
Fireball Firecracker

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