My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Mediocre

2 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon Tombstone

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Tombstone Prince Royal Ghost Bandit

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Wall Breakers

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Wall Breakers Prince Royal Ghost Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Wall Breakers Prince Royal Ghost Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Royal Ghost Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Wall Breakers Prince Bandit
Giant Snowball
Cannon Tombstone Wall Breakers
Zap
Cannon Firecracker Tombstone Wall Breakers Prince Bandit
Barbarian Barrel
Cannon Firecracker Tombstone Wall Breakers Royal Ghost Bandit
The Log
Cannon Firecracker Tombstone Wall Breakers Prince Bandit
Earthquake
Cannon Firecracker Tombstone
Arrows
Firecracker Tombstone Wall Breakers
Royal Delivery
Firecracker Wall Breakers Prince Royal Ghost Bandit
Fireball
Cannon Firecracker Tombstone Wall Breakers Bandit
Poison
Cannon Firecracker Tombstone
Lightning
Cannon Tombstone Prince Bandit
Rocket
Prince

Against air swarms

Spells and units that can counter air swarms.

Zap Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Zap Firecracker Royal Ghost

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Tombstone Prince Royal Ghost

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Wall Breakers Cannon Firecracker Tombstone Royal Ghost Bandit Prince

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Zap Wall Breakers Cannon Firecracker

Attack Synergies 2 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Firecracker Prince Wall Breakers Royal Ghost Bandit
Cannon
Firecracker
Zap Wall Breakers Prince Bandit
Tombstone
Wall Breakers
Zap Firecracker Royal Ghost
Prince
Zap Firecracker Royal Ghost
Royal Ghost
Zap Wall Breakers Prince Bandit
Bandit
Zap Firecracker Royal Ghost

Defense Synergies 1 13

Zap
Cannon Firecracker Tombstone Prince Royal Ghost Bandit
Cannon
Zap Firecracker Prince Royal Ghost Bandit
Firecracker
Zap Cannon Tombstone Prince Bandit
Tombstone
Zap Firecracker Prince
Wall Breakers
Prince
Zap Cannon Firecracker Tombstone
Royal Ghost
Zap Cannon
Bandit
Zap Cannon Firecracker

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Cannon Firecracker Tombstone
Zap Cannon Firecracker Tombstone Prince Bandit
Cannon Prince Tombstone Bandit
Cannon Prince Firecracker Tombstone Bandit
Firecracker Tombstone Prince
Zap Cannon Firecracker Royal Ghost Bandit
Zap Cannon Firecracker Tombstone
Zap Cannon Bandit
Cannon Tombstone Prince
Cannon Firecracker Prince Royal Ghost Bandit
Zap Cannon Firecracker Tombstone Royal Ghost Bandit
Zap Firecracker
Cannon Tombstone Prince Zap Bandit
Zap Cannon Firecracker Tombstone Prince Royal Ghost
Cannon Tombstone Prince Bandit
Zap Cannon Prince Bandit
Cannon Firecracker Tombstone Prince
Cannon Tombstone Zap Firecracker Prince Royal Ghost Bandit
Zap Cannon Firecracker Tombstone Royal Ghost Bandit
Cannon Prince
Royal Ghost Cannon Firecracker Prince Bandit
Cannon Tombstone

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Tombstone Prince Royal Ghost Bandit
Bandit Zap Firecracker Prince Royal Ghost
Tombstone Bandit Zap Prince
Prince Zap Bandit
Cannon Tombstone Prince Bandit
Firecracker Zap
Prince Tombstone Bandit
Prince
Zap Firecracker Tombstone Prince Bandit
Cannon Tombstone
Tombstone Prince
Zap Prince
Prince Cannon Tombstone Bandit
Cannon Firecracker
Tombstone Zap Firecracker Prince
Zap Cannon Firecracker Royal Ghost
Zap Cannon Tombstone

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Royal Ghost Bandit
Firecracker Zap Royal Ghost Bandit
Bandit
Firecracker Prince
Zap Firecracker
Firecracker Zap
Firecracker
Zap Firecracker
Zap Firecracker Bandit
Prince
Firecracker Zap Prince Bandit
Zap Firecracker
Firecracker Bandit
Firecracker Bandit
Zap Firecracker Prince
Zap Firecracker Bandit
Firecracker Bandit
Zap Firecracker Prince Bandit
Zap Firecracker
Prince
Prince
Zap
Zap Firecracker
Firecracker Zap Royal Ghost Bandit
Zap Prince Bandit
Zap Firecracker Bandit
Zap Firecracker
Zap Firecracker
Zap Bandit
Zap Firecracker
Prince
Firecracker
Zap Tombstone Prince Bandit
Zap Firecracker
Firecracker Prince
Zap Firecracker
Zap
Firecracker Prince
Zap Firecracker
Firecracker Zap
Zap Firecracker Prince Royal Ghost Bandit
Prince
Firecracker

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