My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Great!
Versatility
Good
F2P score
RIP

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Electro Wizard Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Cage

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Goblin Cage Electro Wizard Ram Rider Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Ram Rider Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ram Rider Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Electro Wizard Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Ram Rider
Giant Snowball
Ram Rider
Zap
Firecracker Ram Rider
Barbarian Barrel
Firecracker Goblin Cage Electro Wizard
The Log
Firecracker Goblin Cage Ram Rider
Earthquake
Firecracker Goblin Cage
Arrows
Firecracker
Royal Delivery
Firecracker Goblin Cage Electro Wizard Ram Rider
Fireball
Firecracker Goblin Cage Electro Wizard Ram Rider
Poison
Firecracker Goblin Cage Electro Wizard
Lightning
Goblin Cage Electro Wizard Ram Rider
Rocket
Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Zap Firecracker Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Zap Firecracker Fireball The Log Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap The Log Firecracker Fireball Goblin Cage Electro Wizard Ram Rider Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap The Log Firecracker Fireball

Attack Synergies 4 17

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Firecracker Fireball Electro Wizard Ram Rider Goblin Cage The Log Mega Knight
Firecracker
Zap Goblin Cage Ram Rider Mega Knight
Fireball
Zap The Log Electro Wizard Ram Rider Mega Knight
Goblin Cage
Zap Firecracker The Log Ram Rider
The Log
Zap Fireball Goblin Cage Ram Rider Mega Knight
Electro Wizard
Zap Fireball Ram Rider Mega Knight
Ram Rider
Zap Firecracker Fireball Goblin Cage The Log Electro Wizard Mega Knight
Mega Knight
Zap Firecracker Fireball The Log Electro Wizard Ram Rider

Defense Synergies 5 18

Zap
Fireball Electro Wizard Mega Knight Firecracker Goblin Cage The Log Ram Rider
Firecracker
The Log Zap Goblin Cage Electro Wizard Mega Knight
Fireball
Zap The Log Goblin Cage Electro Wizard Ram Rider Mega Knight
Goblin Cage
Zap Firecracker Fireball The Log Electro Wizard
The Log
Firecracker Fireball Zap Goblin Cage Electro Wizard Ram Rider Mega Knight
Electro Wizard
Zap Firecracker Fireball Goblin Cage The Log Ram Rider Mega Knight
Ram Rider
Zap Fireball The Log Electro Wizard
Mega Knight
Zap Firecracker Fireball The Log Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Firecracker Fireball Goblin Cage The Log Electro Wizard Ram Rider
Zap Firecracker Goblin Cage The Log Electro Wizard Ram Rider Mega Knight
Goblin Cage Ram Rider Mega Knight Electro Wizard
Goblin Cage Firecracker Electro Wizard Ram Rider Mega Knight
Firecracker Fireball Goblin Cage The Log Mega Knight
Fireball The Log Zap Firecracker Electro Wizard Mega Knight
Electro Wizard Ram Rider Zap Firecracker Fireball Goblin Cage
Zap Fireball Goblin Cage The Log Electro Wizard Ram Rider Mega Knight
Goblin Cage
Firecracker Electro Wizard Mega Knight
Electro Wizard Zap Firecracker Fireball The Log Ram Rider Mega Knight
Zap Firecracker Fireball Electro Wizard Ram Rider
Goblin Cage Mega Knight Zap Fireball The Log Electro Wizard Ram Rider
Fireball Mega Knight Zap Firecracker Goblin Cage The Log Electro Wizard
Goblin Cage Electro Wizard Ram Rider Mega Knight
Zap Fireball Goblin Cage The Log Electro Wizard Ram Rider Mega Knight
Mega Knight Firecracker Fireball Goblin Cage Electro Wizard
Fireball Goblin Cage Mega Knight Zap Firecracker The Log Electro Wizard Ram Rider
Zap Goblin Cage The Log Firecracker Fireball Electro Wizard Ram Rider Mega Knight
Goblin Cage Electro Wizard Ram Rider
Mega Knight Firecracker Fireball The Log Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Zap Fireball Goblin Cage Electro Wizard
Fireball Electro Wizard Zap Firecracker The Log Mega Knight
Mega Knight Zap Goblin Cage The Log Electro Wizard Ram Rider
Mega Knight Zap Fireball Goblin Cage The Log Electro Wizard Ram Rider
Goblin Cage Ram Rider Mega Knight
Firecracker Fireball Zap Electro Wizard Ram Rider
Fireball Goblin Cage Electro Wizard Ram Rider
Mega Knight Goblin Cage
Zap Goblin Cage Electro Wizard Mega Knight Firecracker Fireball The Log
Goblin Cage
Mega Knight Goblin Cage
Mega Knight Zap Fireball Goblin Cage The Log Electro Wizard
Mega Knight Fireball Goblin Cage Ram Rider
Firecracker Fireball Goblin Cage Mega Knight
Electro Wizard Zap Firecracker Fireball Goblin Cage The Log
Mega Knight Zap Firecracker Fireball Goblin Cage The Log Electro Wizard
Zap Fireball Goblin Cage Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Firecracker The Log
Firecracker Fireball Zap The Log Electro Wizard Ram Rider
Fireball The Log
Firecracker Fireball The Log
Fireball Zap Firecracker The Log Mega Knight
Firecracker Fireball Zap Ram Rider
Firecracker The Log
Fireball The Log Zap Firecracker Ram Rider
Fireball The Log Zap Firecracker Ram Rider
Fireball Electro Wizard
Firecracker Zap Fireball The Log Electro Wizard Ram Rider
Fireball Zap Firecracker
Firecracker Fireball The Log
Firecracker Fireball
Zap Firecracker Fireball The Log
Zap Firecracker Fireball The Log
Firecracker Fireball The Log Mega Knight
Fireball
Zap Firecracker Fireball The Log Electro Wizard Mega Knight
Zap Firecracker Fireball The Log Mega Knight
Fireball The Log Mega Knight
Fireball
The Log
Zap Fireball The Log
Zap Firecracker The Log Fireball Mega Knight
Firecracker Fireball The Log Zap Electro Wizard Ram Rider
Fireball Zap The Log Ram Rider Mega Knight
Fireball Zap Firecracker The Log
Zap Firecracker Fireball Electro Wizard
Zap Electro Wizard Firecracker Fireball
Fireball
Zap Fireball The Log Mega Knight
Zap Firecracker Fireball Electro Wizard
Mega Knight
Firecracker Fireball The Log
Zap Electro Wizard Fireball
Fireball Zap Firecracker Electro Wizard Ram Rider
The Log Fireball
Fireball Firecracker Electro Wizard Mega Knight
The Log Zap Firecracker Fireball
Zap Fireball
Firecracker Mega Knight
Zap Firecracker Fireball The Log Electro Wizard
Firecracker Zap Fireball Electro Wizard
Zap Firecracker Fireball The Log Electro Wizard Mega Knight
Fireball Firecracker Mega Knight

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