My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Inferno Tower Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeleton Barrel Firecracker Giant Skeleton Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Skeleton Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Skeleton Barrel Giant Skeleton Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel Firecracker Giant Skeleton Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Barrel Skeleton Army Giant Skeleton
Giant Snowball
Skeleton Barrel Skeleton Army
Zap
Skeleton Barrel Firecracker Inferno Tower Skeleton Army
Barbarian Barrel
Skeleton Barrel Firecracker Inferno Tower Skeleton Army Giant Skeleton Magic Archer
The Log
Skeleton Barrel Firecracker Skeleton Army Giant Skeleton
Earthquake
Firecracker Inferno Tower Skeleton Army
Arrows
Skeleton Barrel Firecracker Skeleton Army
Royal Delivery
Skeleton Barrel Firecracker Skeleton Army Giant Skeleton Magic Archer
Fireball
Skeleton Barrel Firecracker Inferno Tower Skeleton Army Magic Archer
Poison
Skeleton Barrel Firecracker Inferno Tower Skeleton Army Magic Archer
Lightning
Inferno Tower Magic Archer
Rocket
Inferno Tower Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows Firecracker Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Zap Arrows Firecracker Magic Archer

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Skeleton Barrel Inferno Tower Skeleton Army Giant Skeleton

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Arrows Skeleton Barrel Firecracker Skeleton Army Magic Archer Inferno Tower Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Arrows Skeleton Barrel Firecracker

Attack Synergies 3 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Arrows Firecracker Skeleton Barrel Giant Skeleton Magic Archer
Arrows
Zap Skeleton Barrel Giant Skeleton
Skeleton Barrel
Firecracker Zap Arrows Giant Skeleton Magic Archer
Firecracker
Zap Skeleton Barrel Giant Skeleton
Inferno Tower
Skeleton Army
Giant Skeleton
Zap Arrows Skeleton Barrel Firecracker Magic Archer
Magic Archer
Zap Skeleton Barrel Giant Skeleton

Defense Synergies 1 15

Zap
Arrows Skeleton Barrel Firecracker Inferno Tower Skeleton Army Giant Skeleton Magic Archer
Arrows
Zap Inferno Tower Giant Skeleton
Skeleton Barrel
Zap
Firecracker
Zap Inferno Tower Skeleton Army Giant Skeleton
Inferno Tower
Skeleton Army Zap Arrows Firecracker
Skeleton Army
Inferno Tower Zap Firecracker Giant Skeleton Magic Archer
Giant Skeleton
Zap Arrows Firecracker Skeleton Army Magic Archer
Magic Archer
Zap Skeleton Army Giant Skeleton

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Skeleton Barrel Firecracker Inferno Tower Magic Archer
Inferno Tower Skeleton Army Zap Firecracker
Inferno Tower Skeleton Army Giant Skeleton
Inferno Tower Skeleton Army Firecracker
Arrows Firecracker Skeleton Army Giant Skeleton
Arrows Skeleton Army Zap Firecracker Magic Archer
Inferno Tower Zap Arrows Firecracker Magic Archer
Zap Arrows Skeleton Barrel Inferno Tower Giant Skeleton Magic Archer
Inferno Tower Skeleton Army
Skeleton Army Firecracker Inferno Tower Giant Skeleton
Skeleton Army Zap Arrows Firecracker Giant Skeleton Magic Archer
Arrows Inferno Tower Zap Firecracker Magic Archer
Inferno Tower Skeleton Army Zap Giant Skeleton
Skeleton Army Zap Arrows Firecracker Magic Archer
Inferno Tower Skeleton Army
Inferno Tower Skeleton Army Zap
Arrows Firecracker Inferno Tower Skeleton Army
Arrows Zap Firecracker Skeleton Army Magic Archer
Zap Arrows Firecracker Giant Skeleton Magic Archer
Inferno Tower
Skeleton Army Arrows Firecracker Giant Skeleton
Inferno Tower Skeleton Army

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Zap Inferno Tower Giant Skeleton
Zap Arrows Skeleton Barrel Firecracker Magic Archer
Skeleton Army Giant Skeleton Zap Inferno Tower
Skeleton Army Giant Skeleton Zap Inferno Tower
Inferno Tower Giant Skeleton Skeleton Army
Arrows Firecracker Zap Skeleton Barrel Magic Archer
Skeleton Army Inferno Tower Giant Skeleton
Inferno Tower Giant Skeleton Skeleton Army
Zap Giant Skeleton Firecracker Inferno Tower Skeleton Army Magic Archer
Inferno Tower Skeleton Army
Inferno Tower Giant Skeleton
Skeleton Army Zap Arrows Giant Skeleton
Skeleton Army Giant Skeleton Inferno Tower
Firecracker Skeleton Army Magic Archer
Inferno Tower Skeleton Army Zap Firecracker Giant Skeleton Magic Archer
Arrows Zap Firecracker Inferno Tower Giant Skeleton Magic Archer
Zap Arrows Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel Magic Archer Arrows Firecracker Giant Skeleton
Arrows Firecracker Zap Skeleton Barrel Magic Archer
Arrows Skeleton Barrel Giant Skeleton Magic Archer
Arrows Skeleton Barrel Firecracker Giant Skeleton
Zap Arrows Firecracker Magic Archer
Arrows Firecracker Zap Skeleton Barrel Magic Archer
Arrows Firecracker Magic Archer
Arrows Zap Skeleton Barrel Firecracker Magic Archer
Arrows Zap Skeleton Barrel Firecracker
Firecracker Zap Arrows Skeleton Barrel Magic Archer
Zap Arrows Firecracker Magic Archer
Skeleton Barrel Firecracker Magic Archer
Arrows Skeleton Barrel Firecracker Magic Archer
Zap Arrows Skeleton Barrel Firecracker Magic Archer
Zap Arrows Skeleton Barrel Firecracker Magic Archer
Magic Archer Arrows Skeleton Barrel Firecracker
Arrows
Zap Arrows Skeleton Barrel Firecracker Magic Archer
Zap Arrows Skeleton Barrel Firecracker Magic Archer
Giant Skeleton Magic Archer
Arrows
Zap Arrows Skeleton Barrel
Zap Arrows Firecracker Magic Archer
Arrows Firecracker Zap Skeleton Barrel Magic Archer
Zap Arrows Skeleton Barrel Magic Archer
Zap Arrows Skeleton Barrel Firecracker Magic Archer
Zap Arrows Firecracker Magic Archer
Zap Skeleton Barrel Firecracker
Zap Arrows Magic Archer
Zap Arrows Firecracker Magic Archer
Giant Skeleton
Arrows Firecracker Magic Archer
Zap Skeleton Barrel Skeleton Army Magic Archer
Zap Arrows Firecracker Magic Archer
Arrows
Firecracker Magic Archer
Arrows Zap Skeleton Barrel Firecracker Magic Archer
Zap Arrows Giant Skeleton
Firecracker
Zap Firecracker Giant Skeleton Magic Archer
Firecracker Zap Magic Archer
Zap Skeleton Barrel Firecracker Giant Skeleton Magic Archer
Firecracker

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