My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Mediocre

1 problems 2 warnings Why?

Missing cards in your collection

Goblin Curse Goblin Machine Little Prince Mighty Miner Archer Queen Monk

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone Goblin Drill

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Tombstone Golem Magic Archer Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Drill Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket Goblin Drill

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Golem Magic Archer Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Drill Golem Magic Archer Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Goblin Gang Goblin Drill
Giant Snowball
Skeletons Goblin Gang Tombstone Goblin Drill Lumberjack
Zap
Skeletons Goblin Gang Tombstone Goblin Drill
Barbarian Barrel
Skeletons Goblin Gang Tombstone Goblin Drill Magic Archer Lumberjack
The Log
Skeletons Goblin Gang Tombstone Goblin Drill Lumberjack
Earthquake
Skeletons Goblin Gang Tombstone Goblin Drill
Arrows
Skeletons Goblin Gang Tombstone Goblin Drill
Royal Delivery
Skeletons Goblin Gang Goblin Drill Magic Archer Lumberjack
Fireball
Goblin Gang Tombstone Goblin Drill Magic Archer Lumberjack
Poison
Goblin Gang Tombstone Goblin Drill Magic Archer
Lightning
Tombstone Magic Archer Lumberjack
Rocket
Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Rocket Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Rocket Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Tombstone Rocket Goblin Drill Golem

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Goblin Gang Tombstone Goblin Drill Magic Archer Lumberjack Rocket Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Skeletons Goblin Gang Tombstone Goblin Drill

Attack Synergies 0 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Goblin Gang
Goblin Drill Golem
Tombstone
Rocket
Golem
Goblin Drill
Goblin Gang Golem Lumberjack
Golem
Goblin Gang Rocket Goblin Drill Magic Archer Lumberjack
Magic Archer
Golem Lumberjack
Lumberjack
Goblin Drill Golem Magic Archer

Defense Synergies 0 13

Skeletons
Tombstone Magic Archer Lumberjack
Goblin Gang
Tombstone Goblin Drill Magic Archer Lumberjack
Tombstone
Skeletons Goblin Gang Rocket Magic Archer Lumberjack
Rocket
Tombstone
Goblin Drill
Goblin Gang Magic Archer Lumberjack
Golem
Magic Archer
Skeletons Goblin Gang Tombstone Goblin Drill Lumberjack
Lumberjack
Skeletons Goblin Gang Tombstone Goblin Drill Magic Archer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Tombstone Magic Archer
Lumberjack Skeletons Goblin Gang Tombstone Goblin Drill
Goblin Gang Rocket Lumberjack Skeletons Tombstone Goblin Drill
Lumberjack Skeletons Goblin Gang Tombstone Goblin Drill
Tombstone Rocket Lumberjack
Goblin Gang Skeletons Magic Archer Lumberjack
Rocket Goblin Gang Tombstone Magic Archer
Rocket Magic Archer
Skeletons Goblin Gang Tombstone Goblin Drill Lumberjack
Goblin Gang Skeletons Lumberjack
Goblin Gang Skeletons Tombstone Goblin Drill Magic Archer Lumberjack
Goblin Gang Magic Archer
Tombstone Goblin Drill Lumberjack Skeletons Goblin Gang Rocket
Rocket Goblin Gang Tombstone Goblin Drill Magic Archer Lumberjack
Goblin Gang Tombstone Goblin Drill Lumberjack
Rocket Goblin Gang Goblin Drill Lumberjack
Skeletons Goblin Gang Tombstone Goblin Drill Lumberjack
Tombstone Goblin Gang Goblin Drill Magic Archer Lumberjack
Goblin Drill Tombstone Magic Archer Lumberjack
Goblin Drill Lumberjack
Goblin Gang Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Lumberjack Skeletons Tombstone
Goblin Gang Rocket Magic Archer Lumberjack
Goblin Gang Tombstone Lumberjack Skeletons Rocket
Goblin Gang Rocket Lumberjack
Skeletons Goblin Gang Tombstone Goblin Drill Lumberjack
Rocket Skeletons Goblin Gang Magic Archer
Goblin Gang Rocket Skeletons Tombstone Lumberjack
Lumberjack
Rocket Skeletons Tombstone Magic Archer
Skeletons Goblin Gang Tombstone Goblin Drill
Tombstone Lumberjack
Rocket
Rocket Skeletons Goblin Gang Tombstone Lumberjack
Magic Archer
Goblin Gang Tombstone Skeletons Rocket Goblin Drill Magic Archer Lumberjack
Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Rocket Goblin Drill
Magic Archer
Rocket Goblin Drill Magic Archer
Rocket
Rocket Magic Archer
Rocket Magic Archer
Magic Archer
Magic Archer
Rocket Goblin Gang Lumberjack
Rocket Magic Archer
Rocket Magic Archer
Rocket Magic Archer
Rocket Magic Archer
Magic Archer
Rocket Goblin Drill Magic Archer
Magic Archer Rocket
Rocket
Rocket
Rocket Magic Archer
Rocket Magic Archer
Rocket Magic Archer
Rocket
Rocket
Rocket Goblin Drill
Magic Archer
Magic Archer
Magic Archer
Rocket Magic Archer
Magic Archer
Rocket
Rocket Magic Archer
Rocket Magic Archer
Rocket Magic Archer
Goblin Gang Tombstone Rocket Magic Archer
Rocket Magic Archer
Goblin Gang Rocket Magic Archer Lumberjack
Magic Archer
Rocket
Goblin Gang Rocket Magic Archer
Rocket Magic Archer
Rocket Magic Archer

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