My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
RIP

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Musketeer Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Musketeer Valkyrie Balloon Electro Wizard Goblinstein

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Freeze The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Balloon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie Balloon Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Balloon
Giant Snowball
Musketeer Balloon
Zap
Firecracker Balloon
Barbarian Barrel
Firecracker Musketeer Valkyrie Electro Wizard
The Log
Firecracker Musketeer
Earthquake
Firecracker
Arrows
Firecracker
Royal Delivery
Firecracker Musketeer Valkyrie Balloon Electro Wizard
Fireball
Firecracker Musketeer Balloon Electro Wizard
Poison
Firecracker Musketeer Balloon Electro Wizard
Lightning
Musketeer Valkyrie Balloon Electro Wizard Goblinstein
Rocket
Musketeer Valkyrie Balloon

Against air swarms

Spells and units that can counter air swarms.

Firecracker Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Valkyrie Freeze The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Freeze

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Firecracker Musketeer Valkyrie Freeze Electro Wizard Balloon Goblinstein

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 The Log Firecracker Musketeer Valkyrie

Attack Synergies 3 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Valkyrie Balloon
Musketeer
Valkyrie Balloon The Log
Valkyrie
Musketeer Balloon Firecracker Electro Wizard
Freeze
Balloon
Balloon
Valkyrie Freeze Firecracker Musketeer The Log Electro Wizard
The Log
Musketeer Balloon
Electro Wizard
Valkyrie Balloon
Goblinstein

Defense Synergies 4 8

Firecracker
Valkyrie The Log Musketeer Electro Wizard
Musketeer
Valkyrie The Log Firecracker Electro Wizard
Valkyrie
Firecracker Musketeer Freeze The Log Electro Wizard
Freeze
Valkyrie Electro Wizard
Balloon
The Log
Firecracker Musketeer Valkyrie Electro Wizard
Electro Wizard
Firecracker Musketeer Valkyrie Freeze The Log
Goblinstein

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Musketeer Valkyrie The Log Electro Wizard
Firecracker Musketeer Valkyrie The Log Electro Wizard
Musketeer Valkyrie Freeze Electro Wizard
Firecracker Musketeer Valkyrie Electro Wizard
Firecracker Valkyrie The Log
Freeze The Log Firecracker Musketeer Valkyrie Electro Wizard
Musketeer Electro Wizard Firecracker Freeze
Musketeer Valkyrie The Log Electro Wizard
Musketeer
Firecracker Musketeer Valkyrie Electro Wizard
Valkyrie Electro Wizard Firecracker Musketeer Freeze The Log
Musketeer Firecracker Electro Wizard
Musketeer Valkyrie Freeze The Log Electro Wizard
Valkyrie Firecracker Freeze The Log Electro Wizard
Electro Wizard
Freeze The Log Electro Wizard
Firecracker Musketeer Valkyrie Electro Wizard
Valkyrie Firecracker Musketeer The Log Electro Wizard
Valkyrie Freeze The Log Firecracker Musketeer Electro Wizard
Musketeer Electro Wizard
Valkyrie Firecracker Musketeer The Log Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Electro Wizard
Electro Wizard Firecracker Musketeer Valkyrie The Log
Musketeer Valkyrie The Log Electro Wizard
Valkyrie Musketeer The Log Electro Wizard
Musketeer Valkyrie
Firecracker Musketeer Freeze Electro Wizard
Musketeer Valkyrie Electro Wizard
Valkyrie
Freeze Electro Wizard Firecracker Valkyrie The Log
Musketeer
Musketeer Valkyrie
Valkyrie The Log Electro Wizard
Valkyrie
Firecracker Musketeer Valkyrie
Electro Wizard Firecracker Musketeer Valkyrie Freeze The Log
Valkyrie Firecracker Musketeer Freeze The Log Electro Wizard
Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Musketeer Valkyrie Freeze The Log
Firecracker Musketeer The Log Electro Wizard
The Log
Firecracker Musketeer Valkyrie Freeze The Log
Firecracker Valkyrie The Log
Firecracker Musketeer Freeze
Firecracker Musketeer The Log
The Log Firecracker Freeze
The Log Firecracker
Musketeer Electro Wizard
Firecracker Musketeer Valkyrie The Log Electro Wizard
Firecracker Musketeer
Firecracker Musketeer The Log
Firecracker Musketeer Freeze
Firecracker Musketeer The Log
Firecracker Musketeer The Log
Firecracker Musketeer The Log
Freeze
Firecracker Musketeer The Log Electro Wizard
Firecracker Valkyrie The Log
Musketeer The Log
Musketeer The Log
Musketeer The Log
Firecracker Freeze The Log Valkyrie
Firecracker The Log Musketeer Electro Wizard
Musketeer The Log
Firecracker Musketeer The Log
Firecracker Musketeer Electro Wizard
Electro Wizard Firecracker Musketeer Freeze
Musketeer The Log
Firecracker Freeze Electro Wizard
Firecracker The Log
Electro Wizard Musketeer Freeze
Firecracker Musketeer Electro Wizard
Freeze
The Log
Firecracker Musketeer Valkyrie Electro Wizard
The Log Firecracker Musketeer
Firecracker Musketeer
Firecracker Musketeer Freeze The Log Electro Wizard
Firecracker Musketeer Electro Wizard
Firecracker Musketeer Freeze The Log Electro Wizard
Firecracker

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