My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Mediocre

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Inferno Tower Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard Prince Golden Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Prince Golden Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Goblin Gang Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Golden Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Prince
Giant Snowball
Goblins Goblin Gang
Zap
Goblins Goblin Gang Inferno Tower Prince
Barbarian Barrel
Goblins Goblin Gang Inferno Tower Wizard
The Log
Goblins Goblin Gang Prince
Earthquake
Goblin Gang Inferno Tower
Arrows
Goblins Goblin Gang
Royal Delivery
Goblins Goblin Gang Wizard Prince
Fireball
Goblin Gang Inferno Tower Wizard
Poison
Goblin Gang Inferno Tower Wizard
Lightning
Inferno Tower Wizard Prince
Rocket
Inferno Tower Wizard Prince

Against air swarms

Spells and units that can counter air swarms.

Giant Snowball Wizard Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Giant Snowball Wizard Tornado

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Inferno Tower Tornado Prince

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Goblin Gang Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Giant Snowball Goblin Gang Tornado Golden Knight Inferno Tower Wizard Prince

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Goblins Giant Snowball Goblin Gang Tornado

Attack Synergies 1 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Giant Snowball
Tornado Prince
Goblin Gang
Prince
Inferno Tower
Wizard
Tornado Prince
Tornado
Wizard Giant Snowball
Prince
Giant Snowball Goblin Gang Wizard
Golden Knight

Defense Synergies 3 13

Goblins
Giant Snowball Inferno Tower Wizard
Giant Snowball
Goblin Gang Goblins Inferno Tower Wizard Prince Golden Knight
Goblin Gang
Giant Snowball Inferno Tower Prince
Inferno Tower
Goblin Gang Goblins Giant Snowball Tornado Prince
Wizard
Tornado Goblins Giant Snowball Prince Golden Knight
Tornado
Wizard Inferno Tower Prince
Prince
Giant Snowball Goblin Gang Inferno Tower Wizard Tornado
Golden Knight
Giant Snowball Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Inferno Tower Wizard Golden Knight
Inferno Tower Goblins Goblin Gang Prince
Goblin Gang Inferno Tower Tornado Prince Goblins Giant Snowball
Inferno Tower Prince Goblins Goblin Gang
Tornado Prince
Goblin Gang Tornado Goblins Giant Snowball
Giant Snowball Inferno Tower Tornado Goblin Gang Wizard
Inferno Tower Golden Knight
Inferno Tower Goblins Goblin Gang Tornado Prince
Goblin Gang Tornado Goblins Giant Snowball Inferno Tower Prince
Goblins Goblin Gang Giant Snowball Wizard Tornado
Inferno Tower Giant Snowball Goblin Gang Wizard Tornado
Inferno Tower Prince Giant Snowball Goblin Gang Wizard
Wizard Goblins Giant Snowball Goblin Gang Tornado Prince Golden Knight
Inferno Tower Goblin Gang Prince
Inferno Tower Tornado Giant Snowball Goblin Gang Prince
Wizard Goblins Goblin Gang Inferno Tower Tornado Prince
Goblins Giant Snowball Goblin Gang Wizard Tornado Prince Golden Knight
Giant Snowball Wizard Tornado
Inferno Tower Tornado Prince
Goblin Gang Wizard Goblins Giant Snowball Prince
Inferno Tower

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Goblins Giant Snowball Inferno Tower Prince
Giant Snowball Goblin Gang Wizard Prince
Goblin Gang Goblins Inferno Tower Prince Golden Knight
Goblin Gang Prince Inferno Tower Tornado
Inferno Tower Goblin Gang Prince
Wizard Giant Snowball Goblin Gang Tornado
Goblin Gang Prince Goblins Inferno Tower
Inferno Tower Prince
Goblins Giant Snowball Inferno Tower Tornado Prince
Inferno Tower Goblin Gang
Inferno Tower Prince Golden Knight
Giant Snowball Tornado Prince
Prince Goblin Gang Inferno Tower Wizard Golden Knight
Wizard
Goblin Gang Inferno Tower Goblins Tornado Prince Golden Knight
Giant Snowball Inferno Tower Wizard Golden Knight
Giant Snowball Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Golden Knight
Giant Snowball Tornado Golden Knight
Prince
Wizard Giant Snowball
Wizard Giant Snowball Tornado
Wizard Tornado
Giant Snowball Wizard Tornado
Giant Snowball Wizard Tornado Golden Knight
Goblins Giant Snowball Goblin Gang Tornado Prince
Wizard Tornado Prince Golden Knight
Giant Snowball Wizard Tornado
Giant Snowball Golden Knight
Giant Snowball Prince
Giant Snowball Wizard Golden Knight
Wizard
Giant Snowball Tornado
Giant Snowball Wizard Prince
Giant Snowball Wizard Tornado Golden Knight
Prince
Giant Snowball Wizard Tornado
Tornado Prince
Giant Snowball
Giant Snowball Tornado Wizard
Giant Snowball Wizard Tornado Golden Knight
Giant Snowball Wizard Tornado Prince Golden Knight
Tornado Golden Knight
Giant Snowball Wizard Tornado
Giant Snowball Wizard
Giant Snowball
Giant Snowball Wizard
Giant Snowball
Prince
Giant Snowball Wizard
Goblin Gang Prince
Giant Snowball Wizard Tornado
Goblin Gang Wizard Prince
Giant Snowball Wizard
Giant Snowball Tornado
Prince
Giant Snowball Goblin Gang Tornado Golden Knight
Giant Snowball Tornado
Giant Snowball Tornado Prince Golden Knight
Prince
Wizard

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