My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
RIP

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker P.E.K.K.A Inferno Dragon Skeleton King

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Barbarian Barrel Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarian Barrel P.E.K.K.A Skeleton King

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Barrel Clone Inferno Dragon Skeleton King
Giant Snowball
Goblin Barrel Clone Inferno Dragon Skeleton King
Zap
Firecracker Goblin Barrel Clone Inferno Dragon Skeleton King
Barbarian Barrel
Firecracker Goblin Barrel Clone Skeleton King
The Log
Firecracker Goblin Barrel Clone Skeleton King
Earthquake
Firecracker Goblin Barrel Clone Skeleton King
Arrows
Firecracker Goblin Barrel Clone Skeleton King
Royal Delivery
Firecracker Goblin Barrel Clone P.E.K.K.A Inferno Dragon Skeleton King
Fireball
Firecracker Goblin Barrel Clone Inferno Dragon Skeleton King
Poison
Firecracker Clone Skeleton King
Lightning
Inferno Dragon Skeleton King
Rocket
Inferno Dragon Skeleton King

Against air swarms

Spells and units that can counter air swarms.

Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Barbarian Barrel Skeleton King

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Rage Clone P.E.K.K.A Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Barbarian Barrel Rage Firecracker Goblin Barrel Clone Inferno Dragon Skeleton King P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Barbarian Barrel Rage Firecracker Goblin Barrel

Attack Synergies 0 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Barbarian Barrel Goblin Barrel P.E.K.K.A Inferno Dragon
Barbarian Barrel
Firecracker Goblin Barrel P.E.K.K.A
Rage
Goblin Barrel
Firecracker Barbarian Barrel Clone P.E.K.K.A Skeleton King
Clone
Goblin Barrel Inferno Dragon
P.E.K.K.A
Firecracker Barbarian Barrel Goblin Barrel
Inferno Dragon
Firecracker Clone
Skeleton King
Goblin Barrel

Defense Synergies 0 4

Firecracker
Barbarian Barrel P.E.K.K.A
Barbarian Barrel
Firecracker P.E.K.K.A
Rage
Goblin Barrel
Clone
P.E.K.K.A
Firecracker Barbarian Barrel
Inferno Dragon
Skeleton King
Skeleton King
Inferno Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Barbarian Barrel
P.E.K.K.A Inferno Dragon Firecracker
P.E.K.K.A Inferno Dragon
P.E.K.K.A Inferno Dragon Firecracker Skeleton King
Firecracker Barbarian Barrel P.E.K.K.A
Barbarian Barrel Firecracker
Inferno Dragon Firecracker
Barbarian Barrel P.E.K.K.A
P.E.K.K.A Inferno Dragon Skeleton King
Firecracker Barbarian Barrel
Firecracker Barbarian Barrel Skeleton King
Inferno Dragon Firecracker
P.E.K.K.A
Firecracker Barbarian Barrel P.E.K.K.A Skeleton King
P.E.K.K.A Inferno Dragon Skeleton King
P.E.K.K.A Inferno Dragon
Firecracker P.E.K.K.A
Firecracker Barbarian Barrel
Barbarian Barrel Firecracker Inferno Dragon
P.E.K.K.A Inferno Dragon
Firecracker Barbarian Barrel P.E.K.K.A
P.E.K.K.A Inferno Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarian Barrel P.E.K.K.A
Firecracker Barbarian Barrel Inferno Dragon
P.E.K.K.A
P.E.K.K.A Barbarian Barrel
P.E.K.K.A Inferno Dragon
Firecracker
P.E.K.K.A
P.E.K.K.A Inferno Dragon
P.E.K.K.A Firecracker Barbarian Barrel Inferno Dragon
P.E.K.K.A Inferno Dragon
P.E.K.K.A Inferno Dragon
P.E.K.K.A
P.E.K.K.A Skeleton King
Firecracker
Firecracker Barbarian Barrel P.E.K.K.A Inferno Dragon Skeleton King
Firecracker Barbarian Barrel P.E.K.K.A Inferno Dragon Skeleton King

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Barbarian Barrel
Firecracker Barbarian Barrel
Barbarian Barrel
Firecracker Barbarian Barrel
Firecracker Barbarian Barrel
Firecracker
Firecracker
Firecracker Barbarian Barrel
Firecracker
Firecracker Barbarian Barrel
Firecracker
Firecracker Barbarian Barrel
Firecracker Barbarian Barrel
Firecracker Barbarian Barrel
Firecracker Barbarian Barrel
Firecracker Barbarian Barrel
Barbarian Barrel
Firecracker Barbarian Barrel
Firecracker Barbarian Barrel
Barbarian Barrel
Firecracker Barbarian Barrel
Inferno Dragon
Firecracker Barbarian Barrel
Firecracker Barbarian Barrel
Firecracker
Firecracker
Firecracker
P.E.K.K.A
Firecracker
Barbarian Barrel
Firecracker
Barbarian Barrel
Firecracker
Firecracker Skeleton King
Firecracker P.E.K.K.A
Firecracker Skeleton King
Firecracker
Firecracker Barbarian Barrel
P.E.K.K.A Inferno Dragon
Firecracker

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