My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Mediocre

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Baby Dragon Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Elixir Collector Baby Dragon Electro Giant Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Electro Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Electro Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Elixir Collector Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Barbarians Baby Dragon Electro Giant

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Inferno Dragon
Giant Snowball
Barbarians Baby Dragon Inferno Dragon
Zap
Inferno Dragon
Barbarian Barrel
Knight Barbarians
The Log
Barbarians
Earthquake
Barbarians Elixir Collector
Arrows
Royal Delivery
Knight Barbarians Baby Dragon Inferno Dragon
Fireball
Barbarians Elixir Collector Baby Dragon Inferno Dragon
Poison
Barbarians Elixir Collector
Lightning
Knight Elixir Collector Baby Dragon Inferno Dragon
Rocket
Barbarians Elixir Collector Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Arrows Baby Dragon Electro Giant

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Baby Dragon Electro Giant

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Knight Elixir Collector Baby Dragon Electro Giant Inferno Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Knight Baby Dragon Inferno Dragon Barbarians Elixir Collector Lightning Electro Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Arrows Knight Baby Dragon Inferno Dragon

Attack Synergies 2 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Knight Lightning
Knight
Baby Dragon Arrows
Barbarians
Elixir Collector
Baby Dragon
Knight Lightning Electro Giant Inferno Dragon
Lightning
Electro Giant Arrows Baby Dragon
Electro Giant
Lightning Baby Dragon Inferno Dragon
Inferno Dragon
Baby Dragon Electro Giant

Defense Synergies 0 6

Arrows
Knight Barbarians Lightning
Knight
Arrows Baby Dragon
Barbarians
Arrows
Elixir Collector
Baby Dragon
Knight Inferno Dragon
Lightning
Arrows
Electro Giant
Inferno Dragon
Inferno Dragon
Baby Dragon Electro Giant

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Knight Baby Dragon
Barbarians Inferno Dragon Knight
Barbarians Knight Lightning Inferno Dragon
Barbarians Inferno Dragon Knight
Lightning Arrows Barbarians
Arrows Baby Dragon
Lightning Inferno Dragon Arrows Baby Dragon
Lightning Arrows Barbarians Baby Dragon Electro Giant
Barbarians Inferno Dragon
Knight Barbarians
Barbarians Arrows Knight Baby Dragon Electro Giant
Arrows Inferno Dragon Baby Dragon
Barbarians Knight Lightning
Arrows Barbarians Baby Dragon
Barbarians Inferno Dragon Knight
Barbarians Lightning Electro Giant Inferno Dragon
Barbarians Arrows Knight
Arrows Knight Barbarians Baby Dragon
Arrows Baby Dragon Knight Barbarians Inferno Dragon
Barbarians Inferno Dragon
Arrows Knight Barbarians Baby Dragon Electro Giant
Inferno Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Barbarians Electro Giant
Arrows Knight Baby Dragon Lightning Inferno Dragon
Barbarians Knight Lightning
Lightning Knight Barbarians
Barbarians Knight Inferno Dragon
Arrows Electro Giant Baby Dragon
Knight Barbarians Lightning
Knight Barbarians Inferno Dragon
Lightning Knight Barbarians Baby Dragon Inferno Dragon
Barbarians Inferno Dragon
Inferno Dragon Knight Barbarians
Lightning Arrows Barbarians Electro Giant
Barbarians Lightning Knight
Barbarians Baby Dragon Electro Giant
Barbarians Electro Giant Knight Baby Dragon Lightning Inferno Dragon
Arrows Barbarians Baby Dragon Electro Giant Inferno Dragon
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Arrows Knight Baby Dragon
Arrows Baby Dragon
Lightning Arrows Baby Dragon
Lightning Arrows Knight Barbarians
Arrows Baby Dragon
Arrows Electro Giant Baby Dragon
Arrows Baby Dragon
Arrows Baby Dragon Lightning
Arrows Lightning
Lightning
Lightning Arrows Knight
Lightning Arrows Baby Dragon
Lightning Knight Baby Dragon
Lightning Arrows Baby Dragon
Lightning Arrows Baby Dragon
Lightning Arrows Baby Dragon
Lightning Arrows Baby Dragon
Lightning Arrows
Lightning
Lightning Arrows Baby Dragon
Lightning Arrows Baby Dragon Electro Giant
Lightning Baby Dragon
Lightning Arrows
Lightning
Lightning Arrows Barbarians Baby Dragon
Arrows Electro Giant Baby Dragon
Inferno Dragon
Arrows Baby Dragon Lightning
Lightning Arrows Baby Dragon
Lightning Arrows Baby Dragon
Lightning Arrows Baby Dragon Electro Giant
Lightning Electro Giant
Lightning
Lightning Arrows
Lightning Arrows
Arrows Lightning
Lightning Barbarians
Lightning Arrows Baby Dragon
Arrows
Lightning Knight Baby Dragon
Arrows Baby Dragon Lightning
Lightning Arrows Electro Giant
Electro Giant Baby Dragon Lightning
Lightning
Lightning Baby Dragon Electro Giant
Inferno Dragon
Lightning

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