My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Great!
Versatility
Mediocre
F2P score
Good

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Firecracker

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Bats Knight Firecracker Valkyrie Balloon Fisherman

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Valkyrie Balloon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie Balloon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Bats Balloon Fisherman
Giant Snowball
Bomber Bats Balloon Fisherman
Zap
Bomber Bats Firecracker Balloon Fisherman
Barbarian Barrel
Bomber Knight Firecracker Valkyrie
The Log
Bomber Firecracker Fisherman
Earthquake
Bomber Firecracker
Arrows
Bomber Bats Firecracker
Royal Delivery
Bomber Bats Knight Firecracker Valkyrie Balloon Fisherman
Fireball
Bomber Firecracker Balloon Fisherman
Poison
Bomber Bats Firecracker Balloon Fisherman
Lightning
Knight Valkyrie Balloon Fisherman
Rocket
Valkyrie Balloon

Against air swarms

Spells and units that can counter air swarms.

Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Firecracker Valkyrie The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Knight Valkyrie

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Bats The Log Knight Firecracker Fisherman Valkyrie Balloon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Bomber Bats The Log Knight

Attack Synergies 6 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Bats Knight Valkyrie
Bats
Knight Valkyrie Balloon Bomber Firecracker Fisherman
Knight
Bats Firecracker Balloon Bomber The Log
Firecracker
Knight Bats Valkyrie Balloon Fisherman
Valkyrie
Bats Balloon Bomber Firecracker Fisherman
Balloon
Bats Knight Valkyrie Firecracker The Log Fisherman
The Log
Knight Balloon Fisherman
Fisherman
Bats Firecracker Valkyrie Balloon The Log

Defense Synergies 5 14

Bomber
Knight Bats Valkyrie The Log Fisherman
Bats
Knight Bomber Firecracker Valkyrie The Log Fisherman
Knight
Bomber Bats Firecracker The Log Fisherman
Firecracker
Knight Valkyrie The Log Bats Fisherman
Valkyrie
Firecracker Bomber Bats The Log Fisherman
Balloon
The Log
Firecracker Bomber Bats Knight Valkyrie Fisherman
Fisherman
Bomber Bats Knight Firecracker Valkyrie The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Knight Firecracker Valkyrie The Log
Bats Knight Firecracker Valkyrie The Log Fisherman
Fisherman Bomber Bats Knight Valkyrie
Bats Knight Firecracker Valkyrie Fisherman
Bomber Firecracker Valkyrie The Log
The Log Bomber Bats Firecracker Valkyrie
Bats Firecracker
Valkyrie The Log
Fisherman
Knight Bomber Firecracker Valkyrie Fisherman
Bats Valkyrie Bomber Knight Firecracker The Log Fisherman
Bats Firecracker
Bomber Bats Knight Valkyrie The Log
Bomber Valkyrie Bats Firecracker The Log
Knight
The Log Fisherman
Bomber Bats Knight Firecracker Valkyrie Fisherman
Valkyrie Bomber Bats Knight Firecracker The Log Fisherman
Valkyrie The Log Bomber Bats Knight Firecracker Fisherman
Fisherman
Bomber Valkyrie Bats Knight Firecracker The Log Fisherman

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Valkyrie Fisherman
Bomber Knight Firecracker Valkyrie The Log Fisherman
Bats Knight Valkyrie The Log Fisherman
Valkyrie Bats Knight The Log Fisherman
Knight Valkyrie Fisherman
Firecracker Bats
Bats Knight Valkyrie
Knight Valkyrie Fisherman
Bats Knight Firecracker Valkyrie The Log
Bats Knight Valkyrie
Valkyrie The Log
Knight Valkyrie
Bomber Firecracker Valkyrie
Bomber Bats Knight Firecracker Valkyrie The Log Fisherman
Bats Valkyrie Bomber Firecracker The Log
Bomber

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Firecracker Valkyrie The Log
Firecracker The Log Fisherman
The Log
Knight Firecracker Valkyrie The Log
Bomber Firecracker Valkyrie The Log
Firecracker Bats
Bomber Firecracker The Log
The Log Firecracker
The Log Firecracker Fisherman
Bats Fisherman
Firecracker Knight Valkyrie The Log Fisherman
Firecracker
Knight Firecracker The Log Fisherman
Firecracker Fisherman
Firecracker The Log Fisherman
Bomber Firecracker The Log
Firecracker The Log
Bomber Bats Fisherman
Bomber Firecracker The Log Fisherman
Bomber Firecracker Valkyrie The Log
The Log
The Log Fisherman
The Log
Firecracker The Log Bomber Valkyrie
Fisherman
Firecracker The Log Fisherman
The Log Fisherman
Firecracker The Log Fisherman
Bats Firecracker
Bats Firecracker
Bomber The Log
Firecracker
Firecracker The Log
Bats
Firecracker
The Log
Knight Firecracker Valkyrie
The Log Bomber Firecracker
Firecracker
Bats Firecracker The Log
Firecracker Bats
Firecracker The Log
Firecracker

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